When a binder service's main thread joins the thread pool
it retains its name (whatever the exec name was), which is
very confusing in systrace.
we now rename that thread just like its friends in the
thread pool.
Change-Id: Ibb3b6ff07304b247cfc6fb1694e72350c579513e
CallStack::toString() has a 0 default argument, which ends up getting
passed to strlen(), resulting in a crash.
Change-Id: If706aff8c400983670f49cdbb66e11191ac76e0e
ScopedTrace objects were being used in place of ATRACE_NAME because of a
misunderstanding of it's function. Cleared up documentation for usage.
Also explicitly use global namespace for sysprop callback.
Change-Id: I7c248b486b614ccdb841659ca0dcfc644fda670a
The emulator doesn't support systrace, but we should point that out
at most once per process.
Bug 7436352
Change-Id: I06b2c1ea0df6c02c11cd2496423c337f8d7c62a1
This patch adds a hashtable-based LRU cache. This should be
significantly higher performance than the GenerationCache it is intended
to replace. It is a large part of the fix for bug 7271109
TextLayoutCache low-level performance issues.
We added a new method to BasicHashtable to detect when rehashing is
needed, because the internal linked list pointers would get invalidated
by that rehashing.
Also, the hash_type specialized to pointers had a small flaw.
Change-Id: I950c2083f96519777b851dbe157100e0a334caec
Vector::erase may reallocate the Vector's storage while removing an element.
However, erase() calls begin() before calling removeItemsAt(), thus caching
a pointer the the Vector's old storage. If the storage is reallocated,
the iterator returned by erase() will be based on the old storage pointer
and will thus be invalid.
Change-Id: I2450c55fd418e6b1c558a4ca7c024573abbaa098
The shell property debug.egl.trace can now be set to:
0
disables tracing
1
logs all GL calls
error
checks glGetError after every GL call, logs a stack trace on error
systrace
logs each GL call to systrace
Change-Id: I34a2a2d4e19c373fd9eaa1b0cd93e67c87378996
Fixed the order of the statements in ANDROID_SINGLETON_STATIC_INSTANCE
macro so that the templated static member variable initialization
comes before the instantiation of the Singleton class. This
fixes the clang compile error.
Change-Id: Ic47d17e152b657f2dff3191ccc3770753fdf002b
Author: Tareq A. Siraj <tareq.a.siraj@intel.com>
Reviewed-by: Edwin Vane <edwin.vane@intel.com>
some binaries are using these private APIs and broke
(as they should!) with this change. Temporarily restore the
virtuals to work around this.
Bug: 6977550
Change-Id: I7c37f24b16e4d586b89205c493db5169cf87e024
this change introduces a new class LightFlattenable<> which is
a protocol to flatten simple objects that don't require
binders or file descriptors; the benefit of this protocol is that
it doesn't require the objects to have a virtual table and give us
a consitant way of doing this.
we also introduce an implementation of this protocol for
POD structures, LightFlattenablePod<>.
Parcel has been update to handle this protocol automatically.
Sensor, Rect, Point and Region now use this new protocol.
Change-Id: Icb3ce7fa1d785249eb666f39c2129f2fc143ea4a
- make errors that will always cause a memory corruption always fatal
(for eg: KeyedVector<>::editValue{For|At}() failure)
- make other errors fatal in debug mode, those that can be caught by
the caller.
- fix typos
Change-Id: I65cc7d81035c37ce2906fc4500c50e5d5b5c49eb
- remove dependency on cached state in validateVisibility
- get rid of mVertices and mTransformedBounds
- get rid of validateVisibility
- get rid of unlockPageFlip
- handleTransaction now returns a dirty region
- computevisibileregion now uses window-manager space
Hand merge from ics-aah
> Utils: Fix a bug in the linear transformation code.
>
> Fix a bug where an incorrect result would be computed if you used the
> linear transformation code to do a reverse transformation (from B's
> domain into A's domain) when the scaler fraction was negative.
>
> Change-Id: I8e5f109314d235a177ab41f65d3c4cd08cff78be
> Signed-off-by: John Grossman <johngro@google.com>
Change-Id: Id90e18f685c61c1a89fd91c32adcf01363b3e8f3
Signed-off-by: John Grossman <johngro@google.com>
would happen when vectors are copied and new items is
added in both vectors. we didn't duplicate the underlying
storage when adding items in vectors.
Bug: 6515797
Change-Id: If544c07d96c05821e088d7f2c9b5736f7e306c31
Every IBinder object can accept a new transaction to tell it that
it might want to reload system properties, and in the process
anyone can register a callback to be executed when this happens.
Use this to reload the trace property.
This is very much ONLY for debugging.
Change-Id: I55c67c46f8f3fa9073bef0dfaab4577ed1d47eb4