Allow it to fail. When there is an error for a section ending,
print the error pointing to the line where the section starts.
Bug: 69050941
Test: boot, init_tests
Change-Id: I1d8ed25f4b74cc9ac24d38b8075751c7d606aea8
init tries to propagate error information up to build context before
logging errors. This is a good thing, however too often init has the
overly verbose paradigm for error handling, below:
bool CalculateResult(const T& input, U* output, std::string* err)
bool CalculateAndUseResult(const T& input, std::string* err) {
U output;
std::string calculate_result_err;
if (!CalculateResult(input, &output, &calculate_result_err)) {
*err = "CalculateResult " + input + " failed: " +
calculate_result_err;
return false;
}
UseResult(output);
return true;
}
Even more common are functions that return only true/false but also
require passing a std::string* err in order to see the error message.
This change introduces a Result<T> that is use to either hold a
successful return value of type T or to hold an error message as a
std::string. If the functional only returns success or a failure with
an error message, Result<Success> may be used. The classes Error and
ErrnoError are used to indicate a failed Result<T>.
A successful Result<T> is constructed implicitly from any type that
can be implicitly converted to T or from the constructor arguments for
T. This allows you to return a type T directly from a function that
returns Result<T>.
Error and ErrnoError are used to construct a Result<T> has
failed. Each of these classes take an ostream as an input and are
implicitly cast to a Result<T> containing that failure. ErrnoError()
additionally appends ": " + strerror(errno) to the end of the failure
string to aid in interacting with C APIs.
The end result is that the above code snippet is turned into the much
clearer example below:
Result<U> CalculateResult(const T& input);
Result<Success> CalculateAndUseResult(const T& input) {
auto output = CalculateResult(input);
if (!output) {
return Error() << "CalculateResult " << input << " failed: "
<< output.error();
}
UseResult(*output);
return Success();
}
This change also makes this conversion for some of the util.cpp
functions that used the old paradigm.
Test: boot bullhead, init unit tests
Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
* Remove the Parser singleton (Hooray!)
* Rename parser.* to tokenizer.* as this is actually a tokenizer
* Rename init_parser.* to parser.* as this is a generic parser
* Move contents of init_parser_test.cpp to service_test.cpp as this
actually is a test of the parsing in MakeExecOneshotService() and
nothing related to (init_)parser.cpp
Test: boot bullhead
Test: bool sailfish
Test: init unit tests
Change-Id: I4fe39e6483f58ebd3ce5ee715a45dbba0acf5d91
Now that ueventd is using init's parser, we no longer need anything
other than the tokenizer from parser.cpp.
Test: Boot bullhead
Change-Id: I1f70f2c4479af576174bd74dd919d81817500216
Remove includes of "log.h" that really want <android-base/logging.h>
Fix header include order
Remove headers included in .cpp files that their associated .h already includes
Remove some unused headers
Test: boot bullhead
Change-Id: I2b415adfe86a5c8bbe4fb1ebc53c7b0ee2253824
Also cleans up two instances of open() with useless mode params, and
changes a few uses of snprintf to use sizeof(buffer) instead of
hardcoded buffer sizes.
Change-Id: If11591003d910c995e72ad8f75afd072c255a3c5