On Windows, adb_socket_setbufsize() was taking a file descriptor value
from the compatibility layer in sysdeps_win32.c (namely, an index into
the _win32_fhs array) and passing it to the Winsock setsockopt() call,
which wants a Winsock SOCKET handle. Basically, adb_socket_setbufsize()
was passing `fd` instead of `_fh_from_int(fd)->fh_socket`, resulting in
adb effectively setting a socket buffer size on a random socket in the
process.
The fix is to introduce adb_setsockopt() which just calls setsockopt()
on non-Win32, and which uses the Winsock SOCKET handle on Win32. The
change also moves Win32 disable_tcp_nagle() to a header and adds an
extra sanity check to adb_shutdown().
Change-Id: I4354e818d27538f7ff5b0e70b28bdb6300e1b98b
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Many of the windows files where not including stdlib.h even though they
are using malloc/free calls.
(cherry-pick of ae7bf0959bd3f79afbf365e41f015ed1c304afdc.)
Change-Id: If6959df9909d9d9928e9f4a2a96018166361cf3c
Bug: 14416410
The proper fix for the error/warning we encountered is to move winsock2.h
in front of windows.h.
Change-Id: I29504ba3a184a85c6636d06c2ad900828fdb5436
Bug: 14416410
1. The new mingw-w64 toolchain x86_64-w64-mingw32-4.8 has ddk
in x86_64-w64-mingw32/include/ddk
2. Add -Wno-error=cpp to suppress a warning that turns into error
thanks to -Werror:
Please include winsock2.h before windows.h
3. Cast GetLastError() return type DWORD to "int"
4. Include direct.h for _mkdir
5. Include stdint.h for uint8_t on Windows
Change-Id: I4bec0587f6573692f08c760da6c98ae551b8b5eb
A recent change use strtok_r which broke the Windows build.
Clear this potential landmine by adding adb_strtok_r to sysdeps.h
in the typical fashion. For Windows, the actual implementation
in sysdeps_win32.c was copied from bionic/libc/string/strtok.c.
Change-Id: Ibb71555bc429f7058c07c3d39e0b62859c79635c
Signed-off-by: Scott Anderson <saa@android.com>
The reason for the crash is that ADB on Windows uses WaitForMultipleObjects to
wait on connection events. When number of connections exceeds 64, ADB crashes,
because WaitForMultipleObjects API doesn't support more than 64 handles. This
CL contains a fixer routine that allows waiting on an arbitrary number of
handles.
(cherry picked from commit ac52833e48)
Change-Id: I8ad264765e5b38d01a31e42b445f97ea86e49948
Also check that device is not already connected in "adb connect"
Change-Id: I5f84b56b63d8c6932f23791cac319fd6bc39d36c
Signed-off-by: Mike Lockwood <lockwood@android.com>