The switch over to soong unintentionally turned off building the
Windows tests (and there's a bug preventing them from being turned on).
Preemptively fix the build breakages that'll happen when we turn them
back on.
Test: mma with Android.bp 's/cc_test_host/cc_binary_host' hacks
Change-Id: I6582cfc61b96052537d50d8ba90533dbb66e3e1d
We have std::thread now, so we can delete this cruft.
Test: python test_device.py
Test: adb_test
Test: wine adb_test.exe
Test: /data/nativetest/adbd_test/adbd_test
Change-Id: Ie1c1792547b20dec45e2a62ce6515fcb981c3ef8
Misconfigured systems can have localhost pointing to an address that
isn't 127.0.0.1 or ::1.
adb is the only caller of the libcutils socket_loopback functions, so
move them into adb and switch the implementations over to using
INADDR_LOOPBACK and in6addr_loopback, instead of resolving 'localhost'
when connecting.
Bug: http://b/37282612
Test: `killall adb; adb shell`
Test: `killall adb; ip addr del 127.0.0.1/8 dev lo; adb shell`
Change-Id: I01c1885f1d9757ad0f7b353dd04b4d1f057741c8
Test: Verified ADB over mDNS on a Windows machine
Bug: 30482671
(cherry picked from 9fdd77101f49d03ff29342e12e23edf241f68522)
Change-Id: If955ca304db71a5b08c5a9654f1e27ab74af9af8
We use <sys/stat.h> mode macros on the host to parse modes sent over
from the device, so they had better match. Add static_asserts to ensure
this.
(Also, fix the cases where they don't.)
Test: mma -j48, compiled the static_asserts on darwin manually
Change-Id: I883e4e6c7489ea64d3c02d26790ac8293366d989
Test: manual - make sure it works in both IPv4/IPv6 env.
BUG: 31537253
Change-Id: Ica492bff34a8c0441516a213d0e8b78fcdfd3282
Signed-off-by: Tao Wu <lepton@google.com>
Now that we have support for std::mutex and std::condition_variable on
Windows, remove our mutex compatibility layer in favor of the C++ one.
Bug: http://b/31653591
Test: mma && $ANDROID_HOST_OUT/nativetest64/adb_test/adb_test && \
python test_adb.py && python test_device.py
(also on Windows)
Change-Id: I5b7ed9c45cc2a32edcf4e77b56dc28e441f15f34
Move the logic for string socket specification out to separate
functions to facilitate using arbitrary sockets for the adb command
socket.
Bug: http://b/30445394
Change-Id: Icd8fdb853272edc029fb3a0f5b18e941dc8ef52c
Test: adb_test, adbd_test, test_device.py
In our Win32 socketpair emulation, check that the ends are properly
connected before returning.
Change-Id: I33d356fd9ebcac89fc6a89a5200e926032220383
Test: no additional failing tests in adb_test.exe
This includes the locking we need to be able to re-load the keys at runtime.
We should rename "adb_auth_client.cpp" to "adb_auth_adbd.cpp" or
"adbd_auth.cpp" in a later change.
Change-Id: I9e1d5b6b7d0497d6f6e5d9c4fb660118cdff05a8
Test: "adb devices" works against a non-AOSP device with $ADB_VENDOR_KEYS set, says "unauthorized" without.
Bug: http://b/29273531
stat on Windows fails with ENOENT when passed a path with a trailing
slash or backslash, regardless of whether the target is actually a
directory. Emulate the correct POSIX behavior by stripping trailing
path separators and then checking if the target is a directory if
successful.
Bug: http://b/30481559
Bug: https://code.google.com/p/android/issues/detail?id=214633
Change-Id: I1d398d19a9bce1ecb3fdc4aabc31aa98c82c3f93
Test: Relevant adb_tests pass on Linux and Windows 10.
adb implements its own file descriptor emulation layer on Windows,
which requires the use of adb_close instead of close throughout the
codebase. Add a template argument to unique_fd that allows for this.
Bug: http://b/28347842
Change-Id: I6397261f4973d49f2f8e04257bf67b348585bb63
This CL adds support to forward or reverse TCP port 0 to allow the
system to automatically select an open port. The resolved port number
will be printed to stdout:
$ adb forward tcp:0 tcp:8000
12345
$ adb reverse tcp:0 tcp:9000
23456
This allows testing to be more robust by not hardcoding TCP ports which
may already be in use.
Forwarding port 0 is a host-only change and will work with any device,
but reversing port 0 requires the device to be updated with a new adbd
binary.
This CL also does a little bit of cleanup such as moving the alistener
class out of adb.h, and adds some error checking and additional tests.
Bug: 28051746
Test: python -m unittest discover
Test: adb_test
Test: `adb forward` and `adb reverse` with tcp:0
Change-Id: Icaa87346685b403ab5da7f0e6aa186aa091da572
Currently adb only realizes a TCP transport has gone away when it tries
to send a packet, which caused problems in particular for `adb reboot`
since no packets are sent, leading to the client hanging until Ctrl+C.
This CL turns on TCP keepalive packets to send 1 packet every second,
allowing up to 10 failures before disconnecting. Using built-in TCP
functionality turns out to be much cleaner in this case than trying to
implement our own keepalive packets at the application layer, and
should be more lightweight since it's all done in the TCP stack.
Bug: http://b/23093474
Change-Id: Ifb41cbb85b9752a9f394e1eed3c6ac4da47a4e4d
Windows restricts the return value of threads to 32-bits, even on 64-bit
platforms. Since we don't actually return meaningful values from thread,
resolve this inconsistency with POSIX by making adb's thread abstraction
only take void functions.
Change-Id: I5c23b4432314f13bf16d606fd5e6b6b7b6ef98b5
Pulls the Windows error string generation out of adb into libbase so
that it can be used by fastboot as well. Also makes a Unix equivalent
that just wraps strerror() so that upcoming fastboot error reporting
code can be platform-independent.
The intent here is just to provide a portable way to report an error to
the user. More general cross-platform error handling is out of scope.
Bug: http://b/26236380
Change-Id: I5a784a844775949562d069bb41dcb0ebd13a32bc
- Introduces unix_read_interruptible() which is like unix_read() except
that it can return EINTR.
- The big idea is that the Windows ReadConsoleInput() API will return an
event on window resize and then we return EINTR from
unix_read_interruptible() just like Unix.
- Only handles horizontal resize since Windows doesn't seem to give an
event for vertical resize when no special screen buffer is used. This
should be sufficient for the primary use case of adb on Windows
(people are not running vi in the first place).
Change-Id: Id8d1710b559834c8098f2d7fbecedf2d0ade4b88
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Previously, the various adb_printf, adb_fwrite, etc. functions did not
correctly handle the case of the passed buffer ending with an incomplete
UTF-8 sequence. This is fixed by buffering up incomplete UTF-8 sequences
in g_console_output_buffer (protected by the mutex
g_console_output_buffer) and outputting it later once the full sequence
is available.
A unittest for the main worker function, ParseCompleteUTF8(), was added
to adb_test.
Other fixes:
- Fix the return value of number-of-chars written to be number of UTF-8
bytes instead of number of UTF-16 characters.
- Don't overwrite errno in success cases of various adb_printf, etc.
functions. This might be excessive, but might be useful in the case
when these functions are used for debugging/tracing.
- Add missing UTF-8 stdio functions that aren't currently used by adb,
but might be in the future: vprintf, putc, putchar, puts.
- stdin_raw_init: If we can't get the console handle, don't call
SetConsoleMode(). Not a big deal, but this will prevent erroneous
trace output.
Change-Id: I8730e8af92882c42b884ad921b39a17b54465085
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
This patch ensures that we read any error response from the server if the
server closes the connection. Unfortunately, that's not sufficient to ensure
that we always see the server's error message --- sometimes the data just
gets thrown away because we keep writing without reading. Setting SO_LINGER
avoids this.
Bug: http://b/25230872
Change-Id: I96c019cc72bd139198de79bf29e6536cc462c20f
Now that we have a more standardized API (also available in Chromium),
switch to it. Another benefit is real error handling instead of just
killing the process on invalid Unicode.
Make UTF8ToWide()/WideToUTF8() set errno to EILSEQ on bad input. This is
the same error code that wcsrtombs(3) uses.
Update the unittest to check for EILSEQ.
Change-Id: Ie92acf74d37adaea116cf610c1bf8cd433741e16
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Previously, `adb pull /data/local/tmp` would spew all of the contents of
/data/local/tmp into the current directory. This patch makes push/pull
keep directories intact.
Bug: http://b/25394682
Change-Id: I2304ae9e61745a2b9536f58a6012640bf8ff422a
I've been using these changes to compile with Visual Studio.
- GetFileBasename(): __FILE__ uses \ with Visual Studio.
- adb_trace.cpp: Apparently VS needs an ampersand before the function name.
- "expr1 ? : expr2" is a GCC extension.
- <algorithm> contains std::min().
- seekdir can't always be #define'd because some headers have members
named seekdir.
- adb_utils.cpp: Not really a compiler issue, just a random fix:
0x7F/DEL is not printable.
Change-Id: I0dfb634f1ba4ccbc0d1b9f71b00e838fbebb3b41
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Our Windows code has several different ways it checks whether an FD is
a console or not, some of which aren't exactly correct as they may
treat character devices (e.g. NUL) as consoles.
This CL disallows using the builtin isatty() function and provides
unix_isatty() instead which correctly checks these corner cases.
Change-Id: I6d551c745dae691c7eb3446b585265d62c1e62fa
Improved mapping of Winsock error codes to POSIX error codes, especially
WSAECONNABORTED to EPIPE (which WriteFdExactly() looks for) when sending
to a closed socket and WSAECONNRESET to ECONNRESET when the peer resets
the connection.
Use a macro to map strerror() to adb_strerror() which handles these
POSIX error codes that the Windows C Runtime doesn't recognize.
Also:
* Unittest for adb_strerror().
* Don't trace when send() returns WSAEWOULDBLOCK because that is
expected.
Change-Id: If46aeb7b36de3eebfbbccf5478ff5b1bb087714b
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Non-interactive `adb shell` previously only read from the remote shell,
but we want it to write as well so interactive and non-interactive
shells can both send data. With this CL, we can now do:
$ echo foo | adb shell cat
foo
This is primarily usable with newer devices that support the shell_v2
features. Older devices will receive stdin but the shell will still
hang after all input has been sent, requiring user Ctrl+C. This seems
better than closing communication altogether which could potentially
miss an unpredictable amount of return data by closing too early.
Known issue: non-interactive stdin to a PTY shell isn't reliable.
However I don't think this is a common case as ssh doesn't seem to
handle it properly either. Examples:
* echo 'echo foo' | adb shell
* echo 'foo' | adb shell -t cat
Bug: http://b/24565284
Change-Id: I5b017fd12d8478765bb6e8400ea76d535c24ce42
When launching the adb server (typically from adb start-server),
redirect stdout/stderr to anonymous pipes which are read by threads in
the parent process, to make error diagnosis easier.
If there is an error during adb start-server, the output looks like:
> adb start-server
* daemon not running. starting it now on port 5037 *
error: could not blah # from server process
could not read ok from ADB Server # from launch_server
* failed to start daemon * # from adb_connect
error: cannot connect to daemon # from adb_commandline
Fix handle-leaks in launch_server by using new unique_handle class
that is based on std::unique_ptr.
In the server, close stdin and redirect to adb.log *before* sending the
ACK, so that any errors are reported early instead of after the ACK.
Change-Id: I943881210a0ea9458fc36851339f916c3d6a0830
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The win32 version of 9f2d1a9cfc. The big
technique is to fit a Win32 HANDLE value in an int because it only uses
32-bits. This allows most of the other adb code to stay the same.
Also, fix a regression in the 'adb server nodaemon' command that was
erroneously returning an error when --reply-fd was not used, which
should not be necessary for this particular command.
Change-Id: I37e9c609014b813af93bf0d6c12f665b59c93c41
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Initial support for Unicode file/dir names. Unicode paths can be passed
on the command line, directory enumeration can enumerate Unicode paths,
Unicode paths are used for file access, and Unicode paths can be output
on the console correctly.
Also Unicode environment variable access.
Initial support for Unicode output from adb shell (which uses
adb_fwrite()). This is partial because the corner case of an
adb_fwrite() call with an incomplete UTF-8 multi-byte sequence does not
output correctly, but this should be uncommon, is better than what we
had before (*always* incorrect UTF-8 multi-byte sequences) and can be
fixed in the future.
Calls to Windows APIs with char strings were changed to pass wchar_t
strings to the FooW() variants.
For more details, see the giant comment in sysdeps_win32.cpp.
https://code.google.com/p/android/issues/detail?id=8185
Change-Id: I7ebf6713bb635638b986ccee97b354428837c9c5
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Call getaddrinfo() for connecting to IPv6 destinations.
Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors
that are more numerous than BSD sockets, so it really doesn't make sense
to map those to BSD socket errors. Plus, even if we did that, the
Windows C Runtime (that mingw binaries use) has a strerror() that does
not recognize BSD socket error codes.
The solution is to wrap the various libcutils socket_* APIs with
sysdeps.h network_* APIs. For POSIX, the network_* APIs just call
strerror(). For Windows, they call SystemErrorCodeToString() (adapted
from Chromium).
Also in this change:
- Various other code was modified to return errors in a std::string*
argument, to be able to surface the error string to the end-user.
- Improved error checking and use of D() to log Winsock errors for
improved debuggability.
- For sysdeps_win32.cpp, added unique_fh class that works like
std::unique_ptr, for calling _fh_close().
- Fix win32 adb_socketpair() setting of errno in error case.
- Improve _socket_set_errno() D() logging to reduce confusion. Map
a few extra error codes.
- Move adb_shutdown() lower in sysdeps_win32.cpp so it can call
_socket_set_errno().
- Move network_connect() from adb_utils.cpp to sysdeps.h.
- Merge socket_loopback_server() and socket_inaddr_any_server() into
_network_server() since most of the code was identical.
Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
This removes adb_dirstart and adb_dirstop. It also fixes a couple of memory
leaks by switching to std::string. This also fixes the bug in the previous
change --- mkdirs is given input like "/system/bin/sh" and only expected to
create "/system/bin". In a later change, we should remove mkdirs and only
expose the intended "unlink && mkdirs && create" functionality.
Change-Id: I30289dc1b3dff575cc1b158d993652178f587552