Commit graph

798 commits

Author SHA1 Message Date
Jeff Brown
ac84a0a25d Input dispatcher ANR handling enhancements.
This change is essentially a rewrite of the main input dispatcher loop
with the target identification folded in.  Since the input dispatcher now
has all of the window state, it can make better decisions about
when to ANR.

Added a .5 second deadline for processing app switch keys.  This behavior
predates Gingerbread but had not previously been ported.

Fixed some timing inaccuracies in the ANR accounting that could cause
applications to ANR sooner than they should have.

Added a mechanism for tracking key and motion events that have been
dispatched to a window so that appropriate cancelation events can be
synthesized when recovering from ANR.  This change helps to keep
applications in sync so they don't end up with stuck buttons upon
recovery from ANRs.

Added more comments to describe the tricky parts of PollLoop.

Change-Id: I13dffca27acb436fc383980db536abc4d8b9e6f1
2013-07-30 13:56:54 -07:00
Romain Guy
4e30623bda Purge Skia objects from GL caches as needed.
Change-Id: I754c671cf790ad5ae8bf047ad328034217da4ecc
2013-07-30 13:56:54 -07:00
Dianne Hackborn
aeaad5f5e9 Modify native ALooper to take an explicit ident.
The ALooper API now uses an explicit "identifier" for the integer
that is returned rather than implicitly using the fd.  This allows
the APIs that had the fd to be a little more sane.

Change-Id: I8507f535ad484c0bdc4a1bd016d87bb09acd7ff0
2013-07-30 13:56:54 -07:00
Kenny Root
6fab9b21ca Add OBB flags to support overlays
* Add flags field in OBB footer to support overlays.

* Remove unused 'crypto' and 'filesystem' fields in obbtool (could
  later be supported in the "flags" field of the OBB footer).

* Add notes to document OBB classes before shipping.

Change-Id: I386b43c32c5edef55210acb5d3322639c08010ba
2013-07-30 13:56:54 -07:00
Jeff Brown
38fb25b9d0 Add support for the PointerLocation overlay.
This change involves adding a new method to IWindowManager,
monitorInput() that returns an InputChannel to receive a copy of all
input that is dispatched to applications.  The caller must have
the READ_INPUT_STATE permission to make this request (similar to
other window manager methods such as getKeycodeState).

Change-Id: Icd14d810174a5b2928671ef16de73af88302aea0
2013-07-30 13:56:54 -07:00
Kenny Root
4e248ec5c6 Initial tool for OBB manipulation
Add "obbtool" host command for adding, removing, and querying Opaque
Binary Blob (OBB) information from a file.

Change-Id: Id2ac41e687ad2a500c362616d6738a8ae7e8f5c3
2013-07-30 13:56:54 -07:00
Dianne Hackborn
0537db078b More native work.
Implement save/restore of state, and add native APIs for
configuration information.

Change-Id: I2a3ddc2ba605db58d7c8b2b31b9215fb323f90b5
2013-07-30 13:56:54 -07:00
Kenny Root
23b4a0936f Fix String8::operator+
The LHS was ignored when using:
  String8 + String8
  String8 + (const char*)

Add unit tests for above.

Bug: 2898473
Change-Id: Ic8fe7be668b665c36aaaa3fc3c3ffdfff0fbba25
2013-07-30 13:56:54 -07:00
Christopher Tate
c28f214f6c Support streaming of compressed assets > 1 megabyte
Compressed assets larger than one megabyte are now decompressed on demand
rather than being decompressed in their entirety and held in memory.  Reading
the data in order is relatively efficient, as is seeking forward in the stream.
Seeking backwards is supported, but requires reprocessing the compressed data
from the beginning, so is very inefficient.

In addition, the size limit on compressed assets has been eliminated.

Change-Id: I6e68247957e6c53e7e8ba70d12764695f1723bad
2013-07-30 13:56:54 -07:00
Jeff Brown
35a154e57f Fix bug with phantom input windows.
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.

Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
2013-07-30 13:56:54 -07:00
Christopher Tate
9f43945b7c Add native C APIs for working with the Asset Manager
Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
2013-07-30 13:56:54 -07:00
Dianne Hackborn
245708a1be Add new glue code for writing native apps.
This factors out the boiler-plate code from the sample
app to a common glue code that can be used for everyone
writing this style of app: a dedicated app thread that
takes care of waiting for events and processing them.

As part of doing this, ALooper has a new facility to allow
registration of fds that cause ALooper_pollOnce() to return
the fd that has data, allowing the app to drive the loop
without callbacks.  Hopefully this makes some people feel better. :)

Also do some other cleanup of the ALooper API, plus some
actual documentation.

Change-Id: Ic53bd56bdf627e3ba28a3c093faa06a92be522b8
2013-07-30 13:56:53 -07:00
Kenny Root
1d2aeb673f Add OBB file helper class
ObbFile is a binary blob that will be used in packaging large files
with smaller APKs.

Change-Id: Ib1594346cfa2f49113de6565af77c24efbd89d63
2013-07-30 13:56:53 -07:00
Dianne Hackborn
26fc52b1d4 Add new native Looper API.
This allows us to avoid exposing the file descriptor of
the event queue; instead, you attach an event queue to
a looper.  This will also should allow native apps to be
written without the need for a separate thread, by attaching
the event queue to the main thread's looper and scheduling
their own messages there.

Change-Id: I38489282635895ae2cbfacb88599c1b1cad9b239
2013-07-30 13:56:53 -07:00
Mathias Agopian
7b1516795e Fix a bug in sp<> and wp<> which could cause memory corruptions
when assigning a smart pointer to another one, we need to make
sure to read all the data we need from the right-hand-side
reference (the assignee) before we decRef the assigned.

This bug would cause linked-list of smart-pointers to fail
miserably.

Change-Id: Ibb554c15fddf909f7737c632b7c80322e80ea93f
2013-07-30 13:56:53 -07:00
Jeff Brown
9efaaa4359 Even more native input dispatch work in progress.
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.

Modified the internal representation of MotionEvent to be more
efficient and more consistent.

Added code to skip/cancel virtual key processing when there are multiple
pointers down.  This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).

Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
2013-07-30 13:56:53 -07:00
Jeff Brown
4d643d6fdb Fix include paths.
Change-Id: Ifda45688f9f02710a74d5d7a7d902bacf1441e2e
2013-07-30 13:56:53 -07:00
Jeff Brown
66db68948c Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now.  To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API.  Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument.  The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points.  The ViewRoot then
provides the InputChannel to the InputQueue.  Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue.  This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event.  Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets).  Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2013-07-30 13:56:53 -07:00
Mathias Agopian
24ed9052bd Fix a typo in Singleton<>
it could cause the sLock field to be emitted several times
in different compilation unit. it also prevented to
have 2 Singleton<> in the same file.
2013-07-30 13:56:53 -07:00
Mathias Agopian
9b0be73f2a added RWLock C++ wrapper
Change-Id: Ia736bf7f6e2c49915a9ab5669551cf89dafa7961
2013-07-30 13:56:53 -07:00
Kenny Root
c2b77d2fad ZipUtilsRO rewrite based on Dalvik Zip rewrite
Change the way zip archives are handled.  This is necessary to deal with
very large (~1GB) APK files, for which our current approach of mapping
the entire file falls over.

We now do the classic scavenger hunt for the End Of Central Directory
magic on a buffer of data read from the file, instead of a memory-mapped
section.  We use what we find to create a map that covers the Central
Directory only.

If the caller is interested in unpacking the file contents, we have to
do an additional file read to discover the size of the Local File Header
section so we can skip past it.

This is based on Change I745fb15abb in the dalvik tree. Both
implementations share a common ancestry, but the cost of unifying them
outweighs the benefits of wrapping C calls.

Change-Id: Iddacb50fe913917c2845708a530872d65fdbe620
2013-07-30 13:56:53 -07:00
Dianne Hackborn
88e4960025 New xlarge screen size.
Not complete, only for experimentation at this point.

This includes a reworking of how screen size configurations are matched,
so that if you are on a larger screen we can select configurations for
smaller screens if there aren't any exactly matching the current screen.

The screen size at which we switch to xlarge has been arbitrarily
chosen; the compatibility behavior has not yet been defined.

Change-Id: I1a33b3818eeb51a68fb72397568c39ab040a07f5
2013-07-30 13:56:53 -07:00
Mathias Agopian
68f6481820 libutils Condition are now PRIVATE by default
Condition must be initialized with SHARED for the old behavior, where
they can be used accross processes.

Updated the two places android that require SHARED conditions.

PRIVATE conditions (and mutexes) use more efficient syscalls.

Change-Id: I9a281a4b88206e92ac559c66554e886b9c62db3a
2013-07-30 13:56:53 -07:00
Dianne Hackborn
30a8e2e135 Add ability for some manifest attributes to reference resources.
This loosens our restriction on many manifest attributes requiring
literal string values, to allow various ones to use values from
resources.  This is only allowed if the resource value does not change
from configuration changes, and the restriction is still in place
for attributes that are core to security (requesting permissions) or
market operation (used libraries and features etc).

Change-Id: I4da02f6a5196cb6a7dbcff9ac25403904c42c2c8
2013-07-30 13:56:53 -07:00
Dianne Hackborn
70592f2c47 Refactor car mode.
Extract all UI behavior from dock observer and ACTION_DOCK_EVENT.

Also introduce a desk type to go along with the car type all through
the resource system, since we now need to have corresponding high-level
broadcasts for desk dock mode.  As part of that I also reworked some
of the logic for switching modes to all funnel through a single
update() call that looks all of the current state to decide what to
do next, and fixed various locking issues.

In addition I found there were bugs in the configuration change
handling causing us to only switch into the car mode config and
then never get out of it.  Unfortunately now that we are actually
changing the configuration for each mode change, the transitions
between them are really crummy as we restart all kinds of
activities. :(
2013-07-30 13:56:53 -07:00
Dianne Hackborn
aeb43bd6df Fix issue #2448075: aapt doesn't fix up activity-alias android:targetActivity links
And related:

- The aapt tool now sets a resource configurations sdk level to match any configs
  that have been set (for example if you specify density your sdk level will be
  at least 4).
- New option to modify the targetPackage attribute of instrumentation.
- Clean up of aapt options help.
- Fix of UI type values to leave 0 for "unspecified".
- Make the UI mode config APIs public.
2013-07-30 13:56:52 -07:00
Kenny Root
60ed8d122a Use UTF-8 strings to avoid duplicate caching, part 1
StringBlock instances containing UTF-8 strings use a cache to convert
into UTF-16, but using that cache and then using a JNI call to NewString
causes the UTF-8 string as well as two copies of the UTF-16 string to
be held in memory. Getting the UTF-8 string directly from the StringPool
eliminates one copy of the UTF-16 string being held in memory.

This is part 1. Part 2 will include ResXMLParser optimizations.

Change-Id: Ibd4509a485db746d59cd4b9501f544877139276c
2013-07-30 13:56:52 -07:00
Mathias Agopian
a580e68cc3 remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
Add a Flattenable interface to libutils which can be used to flatten
an object into bytestream + filedescriptor stream.
Parcel is modified to handle Flattenable. And GraphicBuffer implements
Flattenable.

Except for the overlay classes libui is now independent of libbinder.
2013-07-30 13:56:52 -07:00
Kenny Root
e81635474c Totally remove Unicode.cpp and rely on ICU
Unicode.cpp used a packed data table for character data that essentially
duplicated ICU's functionality.

Change-Id: Ia68fe4ac94e89dc68d9a3f45f33f6e648a5500b7
2013-07-30 13:56:52 -07:00
Kenny Root
861e14ff9f Excise code from Unicode.cpp that was dead
Remove some utility functions for discovering character data
that ICU probably took over a while ago.

Change-Id: I97abe4de2f51eb2bf48679941258bc501184c3dc
2013-07-30 13:56:52 -07:00
Tobias Haamel
4ef8aea3b5 Introduce special UI modes for night and car usage.
The device mode is now called ui mode. Furthermore is the order of
precedence for the resources now in such a way that the ui mode needs
to be specified after the orientation and before the density.

The ui mode can be set, like it is done for the locale, as follows:

IActivityManager am = ActivityManagerNative.getDefault();
Configuration config = am.getConfiguration();
config.uiMode = Configuration.UI_MODE_TYPE_CAR | Configuration.UI_MODE_NIGHT_ANY;
am.updateConfiguration(config);

To allow users to disable the car mode and set the night mode the IUiModeManager
interface is used.

The automatic night mode switching will be added in a separate change.
2013-07-30 13:56:52 -07:00
Kenny Root
1443fdf933 Add string resource type inspection
Allows "aapt dump --values resource" to print out whether a string in a
ResStringPool is in UTF-8 or UTF-16 encoding.

Change-Id: I6478884a70a3b46fee862dece6cb33454fc34843
2013-07-30 13:56:52 -07:00
Dianne Hackborn
235af97deb Propagate background scheduling class across processes.
This is a very simply implementation: upon receiving an IPC, if the handling
thread is at a background priority (the driver will have taken care of
propagating this from the calling thread), then stick it in to the background
scheduling group.  Plus an API to turn this off for the process, which is
used by the system process.

This also pulls some of the code for managing scheduling classes out of
the Process JNI wrappers and in to some convenience methods in thread.h.
2013-07-30 13:56:52 -07:00
Kenny Root
9a2d83e698 Optional use of UTF-8 strings in resource bundles
Allows the use of UTF-8 for packing resources instead of the
default of UTF-16 for Java. When strings are extracted from the
ResStringPool, they are converted to UTF-16 and the result is
cached for subsequent calls.

When using aapt to package, add in the "-8" switch to pack the
resources using UTF-8. This will result in the value, key, and
type strings as well as the compiled XML string values taking
significantly less space in the final application package in
most scenarios.

Change-Id: I129483f8b3d3b1c5869dced05cb525e494a6c83a
2013-07-30 13:56:52 -07:00
Dianne Hackborn
6b8297700b Fix issue #2226370: Resource versions match with equality
Also fixed turned-around increment of version number for resources. :(

Change-Id: I604137272da984bcd69cee4f174e6b7f2c786e46
2013-07-30 13:56:52 -07:00
Dianne Hackborn
7f4b32fd75 Implement issue #1780928: Need support hiding nav keys.
This implements support for devices whose hardware can hide
their navigation keys.  It works much like the existing keyboardHidden
configuration, and for compatibility uses the same configuration
change bit.

Also add FLAG_TURN_ON_SCREEN for windows, which has the system
cause the screen to be turned on when the window is displayed.
Great fun when used with FLAG_SHOW_WHEN_LOCKED!

Change-Id: I0b867f19af85cfd8786a14cea194b34f7bdd9b7a
2013-07-30 13:56:52 -07:00
San Mehat
f4d57661be process: Switch to common cutils sched_policy api
Signed-off-by: San Mehat <san@google.com>
2013-07-30 13:56:52 -07:00
San Mehat
7089ab8b38 Process: Add support for using scheduler policies instead of cgroups.
Preference is given to cgroups if available.

Signed-off-by: San Mehat <san@google.com>
2013-07-30 13:56:52 -07:00
Mathias Agopian
51ce3ad760 use broadcast() instead of signal() when signaling the condition-variable Thread::RequestExitAndWait() is waiting for
we could have several thread waiting on the condition and they all need to wake-up.
also added a debug "mTid" field in the class, which contains the tid of the thread (as opposed to pthread_t), this
is useful when debugging under gdb for instance.
2013-07-30 13:56:52 -07:00
Mathias Agopian
641b630d2b fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
Rewrote SurfaceFlinger's buffer management from the ground-up.
The design now support an arbitrary number of buffers per surface, however the current implementation is limited to four. Currently only 2 buffers are used in practice.

The main new feature is to be able to dequeue all buffers at once (very important when there are only two).

A client can dequeue all buffers until there are none available, it can lock all buffers except the last one that is used for composition. The client will block then, until a new buffer is enqueued.

The current implementation requires that buffers are locked in the same order they are dequeued and enqueued in the same order they are locked. Only one buffer can be locked at a time.

eg. Allowed sequence:   DQ, DQ, LOCK, Q, LOCK, Q
eg. Forbidden sequence: DQ, DQ, LOCK, LOCK, Q, Q
2013-07-30 13:56:52 -07:00
Andreas Huber
023a9546ad Support for marshalling pointers / intptr_t in Parcel.
Some refactoring to eliminate code duplication in Parcel implementation.
2013-07-30 13:56:52 -07:00
Dianne Hackborn
0042a806ce Fix issue #2048263: More debugging information
We now hopefully do better about generating the anr reports, and include
information about the malloc loaded assets in meminfo.
2013-07-30 13:56:52 -07:00
Dianne Hackborn
ce87c24b3a Fix #2018814: System cannot correctly render assets with "wrap_content" attribute in QVGA
It turns out we were not returning the density for anything retrieved from a
TypedArray...  which basically means any bitmap references from a layout or style...!!!

This is now fixed.

Also fiddle with the density compatibility mode to turn on smoothing in certain situations,
helping the look of things when they need to scale and we couldn't do the scaling at
load time.
2013-07-30 13:56:51 -07:00
Dianne Hackborn
af30c1b0ba First pass at reworking screen density/size APIs.
This changes the names of the directories in aapt, to what you see
in the list of DpiTest resources.  Also adds a new "long" configuration
for wide screens, which the platform sets appropriate, and introduces
a new kind of resizeability for not large but significantly larger
than normal screens which may have compatibility issues.
2013-07-30 13:56:51 -07:00
Dianne Hackborn
5fcc03f9b2 Add "nodpi" density, and expose a bunch of density-related APIs.
Also update the DpiTest app to use nodpi images, and try to have a mode
where it turns off compatibility though it's not quite working.
2013-07-30 13:56:51 -07:00
Mathias Agopian
de6926bc94 add a ctor to Mutex to specify the type, which can be shared. This is used by sf and af an soon will allow some optimization in the kernel for non shared mutexes 2013-07-30 13:56:51 -07:00
Mathias Agopian
1555436473 implement Mutex and Condition with pthread instead of calling futex directly.
internally pthread uses futex. the implementation consists of simple inlines
there are no implementation files anymore.
2013-07-30 13:56:51 -07:00
Daisuke Miyakawa
44dad3e006 Add useful functions to String8, which enables users to convert between UTF-8 and UTF-32
It will be used in SQL functions in external/sqlite/android.
See https://android-git.corp.google.com/g/Gerrit#change,5511 for example.

Related internal bug id: 1707173
2013-07-30 13:56:51 -07:00
Andy McFadden
34ed82706a Fix sim build.
Looks like older gcc (4.1.x) doesn't properly handle templated
fanciness.  Apparently that's what we have on the build server.
2013-07-30 13:56:51 -07:00
Dianne Hackborn
bd875d2638 Don't re-parse the framework resources all the time.
A small optimization to the resource code, to not re-parse the framework
resources every time we build a new AssetManager.  Instead, you can now
construct a ResTable from a previously created one...  of course, like the
existing code for using the data in-place, you can't delete the original
ResTable until you have deleted the one that has been constructed from it.
2013-07-30 13:56:51 -07:00