Always use LOG() for debug tracing.
Remove useless D_lock. I believe it is useless to lock just before and after fprintf.
I verified the log output both on host and on device. The output looks fine to me.
Change-Id: I96ccfe408ff56864361551afe9ad464d197ae104
The old names seems confusing. output_thread was reading remote data and writing to
local sockets. input_thread was reading local sockets data and writing to remote.
This change tries to make it clear by renaming output_thread to read_transport thread,
and renaming input_thread to write_transport thread.
Change-Id: I2e7b4cde7a94d436f3745e9e3ab10780e7caa8ac
Currently run_transport_disconnects() are called twice. One is in
handle_offline(), another is before destroying transport.
The users of disconnect callback are listener, adb_auth_client, and
remote_sockets. All of them need only to be called once. And after
handle_offline, no new listeners, adb_auth_client, or remote_sockets
can be connected to the offlined transport. So I think we can remove
the second call to run_transport_disconnects().
Change-Id: I1ef8b6b7b5ab7ae1bad109be107c85973d65a2e3
Transport atransport objects are semi-reference counted: the input and
output threads each hold a reference. The adb disconnect command was
calling transport_unref to release a reference that it never had in the
first place. This meant that the refcount dropped to zero and the object
was deleted before either the input or output thread released its
reference. When that last thread released its reference, it wrote to
freed memory and also sometimes crashed.
This fix is to not release any unheld reference, instead it just kicks
the transport to break remote_read in output_thread. So all transport
close flow goes the following way:
output_thread (exit) -> main thread (offline the transport) ->
input thread (exit) -> main thread (destroy the transport)
Change-Id: Iad1fe718acc8716f3a79c8c22b426a1b2450452c
It is reported by tsan as a double checked locking. But I think
it is not a real data race. Because I think the old code is able
to make sure t->kick() is only called once, and the caller of
kick_transport is not relying on the side-effect of calling
t->kick().
But as it is not perf critical, I don't mind breaking the double
checked locking pattern.
Bug: 23385662
Change-Id: Ie3597dd56bb514117c3865d2afcfd7c115731a78
As far as I can see, all asockets operations happen in fdevent_loop()
in the main thread, excepting close_all_sockets(). Instead of adding
lock and ref_count for each asocket, a simpler way would be moving
close_all_sockets() from input_thread to the main thread.
In input_thread(), there are two path to break the loop and call
close_all_sockets(). One path is when receiving offline A_SYNC, which
is sent by the main thread. The other path is when read_packet
fails, which I believe is almost not possible and doesn't matter
(Because t->fd is closed just before t is freed.). So I move
close_all_sockets() to handle_offline() in the main thread.
the socket_list_lock in sockets.cpp could be removed. But I prefer
to leave it for the following changes.
Bug: 6558362
Change-Id: I5da23f60a67a331262c62693b9b127fe2689c799
We can double the speed of "adb sync" (on N9) if we increase SYNC_DATA_MAX
from 64KiB to 256KiB. This change doesn't do that, because I still haven't
managed to plumb through the information about whether we're a new adb/adbd
to file_sync_client.cpp and file_sync_service.cpp. But this is already a big
change with a lot of cleanup, so let's do the cleanup and worry about the
intended change another day...
This change does improve performance somewhat by halving the number of
lstat(2) calls made on the client side, and ensuring that most packets are
sent with a single write. This has the pleasing result of making the null
sync on an AOSP N9 go from just over 300ms to around 100ms, which means it
now seems instantaneous (https://en.wikipedia.org/wiki/Mental_chronometry).
Change-Id: If9f6d4c1f93ec752b95f71211bbbb1c513045166
This allows us to test for features explicitly rather than relying on
the protocol version number, allowing us to fall back gracefully if a
feature is not supported.
This will be needed for the upcoming shell upgrades for stdout/stderr
separation and exit code reporting.
Change-Id: Ibb1d8ad2611f7209901ee76d51346b453e9c5873
The reason behing this change is to increase the adb push/pull speed
with reduceing the number of packets sent between the host and the
device because the communication is heavily bound by packet latency.
The change maintains two way compatibility in the communication
protocol with negotiating a packet size between the target and the
host with the CONNECT packets.
After this change the push/pull speeds improved significantly
(measured from Linux-x86_64 with 100MB of data):
| Old push | Old pull || New push | New pull |
-----------------------------------------------------------
Hammerhead | 4.6 MB/s | 3.9 MB/s || 13.1 MB/s | 16.5 MB/s |
-----------------------------------------------------------
Volantis | 6.0 MB/s | 6.2 MS/s || 25.9 MB/s | 29.0 MB/s |
-----------------------------------------------------------
Fugu | 6.0 MB/s | 5.1 MB/s || 27.9 MB/s | 33.2 MB/s |
-----------------------------------------------------------
Change-Id: Id9625de31266e43394289e325c7e7e473379c5d8
Add missing \n to uses of legacy D() macro. This should make the legacy
logging easier to read (and harder to miss important stuff).
On POSIX, use gettid() from libcutils instead of pthread_self() so that
the output shows a more reasonable number instead of a pointer value.
This should be ok since libbase's logging already uses gettid().
Win32:
Don't let the Win32 last error get overwritten by API calls after the
original error'ing API. When encountering an unknown error, log the
specific error code.
Change-Id: Ib8f72754efa7ba895d2f1cd914251fec2a1d894c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Now we'll say "no devices found" if you haven't set ANDROID_SERIAL and
there's no device connected to default to.
Also clean up the relevant code a little.
Change-Id: Id254929629ce0888628d5ba8e67cd996ffbf9c8a
Using non-POD types in atransport means we'll need to start treating
it as a real class (specifically with regards to new/delete rather
than malloc/free).
I've also cleaned up the home grown linked lists for transport_list
and pending_list to just be std::lists. We might want to refactor that
again to be an std::unordered_map keyed on serial, since that seems to
be a common way to search it.
Change-Id: I7f5e23cdc47944a9278099723ca029585fe52105
The USB spec explicitly says this is optional, so we shouldn't be
relying on it.
Bug: http://b/20883914
Change-Id: Icf38405b00275199bcf51a70c47d428ae7264f2b
This patch factors out a lot of the basic protocol code: sending OKAY,
sending FAIL, and sending a length-prefixed string.
ADB_TRACE has been non-optional for a long time, so let's just remove
the #ifs.
Also actually build the device tracker test tool (and remove its duplicate).
Bug: http://b/20666660
Change-Id: I6c7d59f18707bdc62ca69dea45547617f9f31fc6
Incorrectly set $ADB_VENDOR_KEYS is the most likely cause of failed
adb connections. Make it easier to debug such problems by including
the value in use in the error message.
Bug: 20165551
Change-Id: I64c1d98ae6d3fb40eea9e1f0ddcfcf4f2d9d7318
Change 055f1aa4ff switched to using isalnum(3)
but didn't take into account that isalnum has the opposite sense to the
function it replaced, so the tests should have been inverted.
Bug: http://b/20056546
Change-Id: I90630c0bea69ddbb4a95dc09f79f49d23fd497de
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941