Previously, the map printing in tombstones for 64 bit devices uses
a variable length value. This means that the maps are not lined up.
The new format is to print the map as 00000000'00000000 in all ways.
Also fix a bug where the backtrace_map_t did not initialize all
parameters.
Add unit tests for all of the dump_all_maps function.
Bug: 20950813
Change-Id: I30901c8a0251b00d85c4c01476b033ef8db84e32
The new linker relocation packing support uses non-zero load bases,
so we better handle them properly.
Also print out the load base for a map if it's non-zero.
Bug: 20687795
(cherry picked from commit 329ed7dae4)
Change-Id: Ibc37d8c8bb032820dca4e7531184349ba6d402d2
The object hierarchy was confusing and convoluted. This removes
a lot of unnecessary code, and consolidates the BacktraceCurrent
and BacktraceThread code into BacktraceCurrent.
Change-Id: I01c8407d493712a48169df49dd3ff46db4a7c3ae
Included tests for this new feature.
Changed the NULLs to nullptr in backtrace_test.
Changed UniquePtr to std::unique_ptr in backtrace_test.
Change-Id: I92375465b8f8ba84589834cc162db5915bf1be81
The backtrace structure used to include a pointer to a backtrace_map_t
that represented the map data for a particular pc. This introduced a
race condition where the pointer could be discarded, but the backtrace
structure still contained a pointer to garbage memory. Now all of the map
information is right in the structure.
Bug: 19028453
Change-Id: If7088a73f3c6bf1f3bc8cdd2bb4b62e7cab831c0
These headers are needed for pid_t and free when using libc++ headers (POSIX
does not require that the symbols be exposed with the previous includes).
Change-Id: Ia51a4fdfdbae7377130a43c401c2d8d241671d1e
Forward declare ucontext_t so that it's not necessary for ucontext.h
to be included in the global header.
Change-Id: Ic13677dd572ab1acd927f0a17b284f9b417a642f
This new version doesn't require any specialized thread
implementation, it uses the Current implementation to do its job.
In addition, it runs much faster when multiple threads are trying
to unwind at the same time since the global signal lock is held for
only a small amount of time. Even running through the threads one at
a time should be faster since it no longer requires two passes through
the unwound stacks.
The new code now allows multiple simultaneous unwinds of the
same thread.
Finally, add the ability to unwind from a ucontext_t passed in. This
functionality doesn't work for remote unwinds yet.
Change-Id: I4d181d7ca5ffd2acfd1686e668e6d21e36b425cb
The way libunwind handles local unwinds is different from remote unwinds,
so create a new map object to handle the differences.
Add new test to verify the map data is being generated correctly.
Add new tests to check for leaks.
Refactor the BACK_LOGW code into a single header file.
Change-Id: I01f3cbfc4b927646174ea1b614fa25d23b9b3427
Update to handle the new optimized way that libunwind works.
In addition, a small refactor of the BacktraceMap code.
A few new tests of for good measure.
Change-Id: I2f9b4f5ad5a0dfe907b31febee76e4b9b94fb76f
This includes removing the map_info.c source and replacing it with the
BacktraceMap class to handle all map related code.
Change all callers of libbacktrace map functionality.
Also modify the corkscrew thread code so that it doesn't need to build
the map twice (once in the corkscrew format and once in the libbacktrace
format).
Change-Id: I32865a39f83a3dd6f958fc03c2759ba47d12382e
Use the libbacktrace C++ interface instead of the C interface in debuggerd.
Reformat the debuggerd code to be closer to Google C++ style.
Fix all debuggerd casts to be C++ casts.
Add a frame number to the frame data structure for ease of formatting and
add another FormatFrameData function.
Change the format_test to use the new FormatFrameData function.
Modify all of the backtrace_test to use the C++ interface.
Change-Id: I10e1610861acf7f4a3ad53276b74971cfbfda464
Use a bit better name for this. The other name was a bit confusing.
Change-Id: I1261f2ee3854a9c8b82133ad0bfbbbe48b43c9ac
(cherry picked from commit 242b1a8c7a)
Conflicts:
libbacktrace/Backtrace.cpp
Allow the use of the same map info to be shared when getting information on
multiple threads from the same pid.
Change-Id: I2e460e20154a10f4894ae563331fb32179e4551f
In order to be explicit in the Backtrace::Create() calls, adding a couple
of defines and some comments to describe what they mean.
Change-Id: I6ad08c529791821496a95fa33cea1c95b0a7eada
Included in minor fix ups is the addition of a warning macro to replace
all of the ALOGW calls.
Fix a race where multiple threads could be attempting to unwind the threads
of the current process at the same time.
Bug: 8410085
Change-Id: I02a65dc778dde690e5f95fc8ff069a32d0832fd1
The old code was essentially trying to be C++ in C and was awkward. This
change makes it all objects with a thin layer that C code can use.
There is a C++ backtrace object that is not very useful, this code will
replace it.
This change also includes moving the backtrace test to a gtest, and adding
coverage of all major functionality.
Bug: 8410085
Change-Id: Iae0f1b09b3dd60395f71ed66010c1ea5cdd37841
This library will be used to abstract away getting backtrace
data from how it is implemented. This is the first step to
replacing libcorkscrew with libunwind.
Bug: 8410085
Change-Id: Ie8f159e96a055d378e1ddc72d40239fba4cf52b7