Commit graph

129 commits

Author SHA1 Message Date
Mathias Agopian
c974d4dbe0 dump callstack on Surface use error
Change-Id: I38e260dd47349b9af3a999dda683a083a94be16d
2013-07-30 13:56:55 -07:00
Kenny Root
e2fa7dc58e Change assets to use 64-bit API
The asset system and supporting libraries were using off_t instead of
off64_t to access files larger than 2GB (32-bit signed). This change
replaces all off_t with off64_t and lseek64.

There is a new utils/Compat.h added for Mac OS compatibility.

Also fixed some size-related compiler warnings.

Bug: 3205336
Change-Id: I9097b3cb7a602e811fe52f245939d8975da55e9e
2013-07-30 13:56:55 -07:00
Jeff Brown
1d618d63c1 Improve support for external keyboards.
Use Vendor ID, Product ID and optionally the Version to
locate keymaps and configuration files for external devices.

Moved virtual key definition parsing to native code so that
EventHub can identify touch screens with virtual keys and load
the appropriate key layout file.

Cleaned up a lot of old code in EventHub.

Fixed a regression in ViewRoot's fallback event handling.

Fixed a minor bug in FileMap that caused it to try to munmap
or close invalid handled when released if the attempt to map
the file failed.

Added a couple of new String8 conveniences for formatting strings.

Modified Tokenizer to fall back to open+read when mmap fails since
we can't mmap sysfs files as needed to open the virtual key
definition files in /sys/board_properties/.

Change-Id: I6ca5e5f9547619fd082ddac47e87ce185da69ee6
2013-07-30 13:56:55 -07:00
Jeff Brown
04cbbc1c47 Support non-orientation aware keyboards and other devices.
Fixed a bug with dpad keys on external keyboards being rotated
according to the display orientation by adding a new input device
configuration property called "keyboard.orientationAware".

Added a mechanism for overriding the key layout and key character
map in the input device configuration file using the new
"keyboard.layout" and "keyboard.characterMap" properties.

Also added "trackball.orientationAware", "touch.orientationAware" and
"touch.deviceType" configuration properties.

Rewrote the configuration property reading code in native code
so that it can be used by EventHub and other components.

Added basic support for installable idc, kl, and kcm files
in /data/system/devices.  However, there is no provision for
copying files there yet.

Disabled long-press character pickers on full keyboards so that
key repeating works as expected.

Change-Id: I1bd9f0c3d344421db444e7d271eb09bc8bab4791
2013-07-30 13:56:55 -07:00
Jeff Brown
d36ec3afda Fix SDK build on Windows due to use of mmap.
Change-Id: Id4bd9a6f932285c93c5853e540efc20b99876564
2013-07-30 13:56:55 -07:00
Jeff Brown
647925ddf0 Added support for full PC-style keyboards.
BREAKING CHANGE: Redesigned the key character map format to
accomodate full keyboards with more comprehensive suite of modifiers.
Old key character maps will not work anymore and must be updated.
The new format is plain text only and it not compiled to a binary
file (so the "kcm" tool will be removed in a subsequent check-in).

Added FULL keyboard type to support full PC-style keyboards.

Added SPECIAL_FUNCTION keyboard type to support special function
keypads that do not have any printable keys suitable for typing
and only have keys like HOME and POWER

Added a special VIRTUAL_KEYBOARD device id convention that maps
to a virtual keyboard with a fixed known layout.  This is designed
to work around issues injecting input events on devices whose
built-in keyboard does not have a useful key character map (ie.
when the built-in keyboard is a special function keyboard only.)

Modified several places where events were being synthesized
to use the virtual keyboard.

Removed support for the "qwerty" default layout.
The new default layout is "Generic".  For the most part "qwerty"
was being used as a backstop in case the built-in keyboard did
not have a key character map (probably because it was a special
function keypad) and the framework needed to be able to inject
key events anyways.  The latter issue is resolved by using the
special VIRTUAL_KEYBOARD device instead of BUILT_IN_KEYBOARD.

Added the concept of a key modifier behavior so that
MetaKeyKeyListener can distinguish between keyboards that use
chorded vs. toggled modifiers.

Wrote more robust key layout and key character map parsers
to enable support for new keyboard features and user installable
key maps.

Fixed a bug in InputReader generating key ups when keys
are released out of sequence.

Updated tons of documentation.

Currently QwertyKeyListener is being used for full keyboards
with autotext and capitalization disabled.  This mostly works
but causes some problems with character pickers, etc.
These issues will be resolved in subsequent changes.

Change-Id: Ica48f6097a551141c215bc0d2c6f7b3fb634d354
2013-07-30 13:56:55 -07:00
Kenny Root
ba0165bef0 Split UTF functions from String8/16
Split out all the UTF-8/16/32 handling code from String8/16 to its own
file to allow better reuse of code.

Change-Id: If9ce63920edc75472c38da4adce0d13cda9ad2f7
2013-07-30 13:56:55 -07:00
Kenny Root
328f501eb9 Add path to get different DPI drawables
Allow a caller to request a different density than their current display
allows. This can mean a device displaying mdpi can get a resource that's
in hdpi and have it pretend to be in mdpi resolution. If a drawable
that's returned is not in the requested density, it will set it at the
appropriate density to be scaled up later on.

The API for this is hidden currently.

Bug: 3134688
Change-Id: I6c3908cbdef4907b8d3f1576df9e3b0e7af1755a
2013-07-30 13:56:55 -07:00
Brad Fitzpatrick
9d589aa0d6 Revert "Add length-equality test in String operator== checks."
This reverts commit e28210d401ae4ed1258b84c9b17a172a757190e8.
2013-07-30 13:56:55 -07:00
Brad Fitzpatrick
2881c85e38 Add length-equality test in String operator== checks.
Change-Id: I6ebc6ef85aac4539269f137c1f29f95b9828d4f9
2013-07-30 13:56:55 -07:00
Jeff Brown
48da31b735 Add keycodes and meta-key modifiers to support external keyboards.
Added new key maps for external keyboards.  These maps are intended to
be shared across devices by inheriting the "keyboards.mk" product
makefile as part of the device's product definition.

One of the trickier changes here was to unwind some code in
MetaKeyKeyListener that assumed that only the low 8 bits of the meta key
state were actually used.  The new code abandons bitshifts in favor
of simple conditionals that are probably easier to read anyways.
The special meta key state constants used by MetaKeyKeyListener
are now (@hide) defined in KeyEvent now so as to make it clearer that they
share the same code space even if those codes are not valid for KeyEvents.

The EventHub now takes care of detecting the appropriate key layout
map and key character map when the device is added and sets system
properties accordingly.  This avoids having duplicate code in
KeyCharacterMap to probe for the appropriate key character map
although the current probing mechanism has been preserved for legacy
reasons just in case.

Added support for tracking caps lock, num lock and scroll lock and
turning their corresponding LEDs on and off as needed.

The key character map format will need to be updated to correctly support
PC style external keyboard semantics related to modifier keys.
That will come in a later change so caps lock doesn't actually do
anything right now except turn the shiny LEDs on and off...

Added a list of symbolic key names to KeyEvent and improved the toString()
output for debug diagnosis.  Having this list in a central place in the
framework also allows us to remove it from Monkey so there is one less
thing to maintain when we add new keycodes.

Bug: 2912307
Change-Id: If8c25e8d50a7c29bbf5d663c94284f5f86de5da4
2013-07-30 13:56:55 -07:00
Kenny Root
60cbc84039 OBB: use PBKDF2 for key generation.
Switch to using PBKDF2 for the key generation for OBBs. Any previously
generated OBBs will stop being read correctly. A small pbkdf2gen program
is available to allow generation of appropriate keys with the salts.

Bug: 3059950
Change-Id: If4305c989fd692fd1150eb270dbf751e09c37295
2013-07-30 13:56:55 -07:00
Jeff Brown
fcefac2682 Revert to using epoll_wait().
This change depends on the kernel having been patched to use hrtimers
instead of jiffies for scheduling epoll timeouts.

Change-Id: I216bc1c4f565e67ebcb3d2ba4280cb615932bb9e
2013-07-30 13:56:55 -07:00
Jeff Brown
8d15c74d50 Switch Looper back to using poll() instead of epoll().
Added a couple of micro-optimizations to avoid calling wake() unnecessarily
and reduce JNI overhead slightly.

Fixed a minor issue where we were not clearing the "next" field of Messages
returned by the MessageQueue so the Message would hold on to its successor
and potentially prevent the GC from collecting it if the message were leaked
somehow.

Change-Id: I488d29417ce0cdd7d0e447cda76ec978ef7f811c
2013-07-30 13:56:55 -07:00
Kenny Root
bf2ad6dd13 Use pread() in ZipFileRO for Linux
AssetManager instances are created by zygote and passed to all its
children so that they don't have to individually open
frameworks-res.apk. This creates a problem for determining the current
file offset when using lseek() on those files, because you can't
guarantee the cross-process locking of a mutex. Luckily, Linux
implements pread() to get around this suckiness.

The problem is that only Linux implements this, so we have to keep the
old locking for use on host builds with aapt and friends. aapt doesn't
have this same problem of sharing file descriptors across forked
processes, so we can keep the local AutoMutex to protect accesses of
those files.

Change-Id: Ibe9f11499a53fe345f50fbaea438815ec0fd363e
2013-07-30 13:56:55 -07:00
Kenny Root
a1ef2e0206 ZipFileRO: moar logging and wrap close
There is apparently still a race upon reading the entry Local File
Header that can't be tracked down, so move the LFH check inside the
mutex-protected block so we can call lseek again to see where we are
when we log an error.

Also, close() can fail so use TEMP_FAILURE_RETRY on it so we don't
unwittingly leak file descriptors when Mean Mr. EINTR comes a-knocking.

Change-Id: I753abad0bd882fe28f7281c406fa76f64393ef4c
2013-07-30 13:56:55 -07:00
Jeff Brown
7d90df8dc3 Add suuport for splitting touch events across windows.
This feature is currently used to enable dragging the start and end
selection handles of a TextView at the same time.  Could be used for
other things later.

Deleted some dead code in ArrowKeyMovementMethod and CursorControllers.

Change-Id: I930accd97ca1ca1917aab8a807db2c950fc7b409
2013-07-30 13:56:55 -07:00
Kenny Root
f7c1be0e62 Add locking around ZIP seeking
Since we switched to seeking to the LFH to verify its existence instead
of a huge mmap of the file, we have to guarantee that another seek
doesn't happen before we finish our read on the LFH.

Change-Id: If8135d9cb6f2f5cc4db734eafa4f6b5f6269c62a
2013-07-30 13:56:55 -07:00
Jeff Brown
d18051870e Looper: use pthread_once for TLS key initialization.
Also fix a Valgrind complaint by zeroing out the entire epoll event
struct since otherwise the data field union would be partly
uninitialized (but not in a harmful way).

Change-Id: I2091ce517e87fcad7c9caf90e2c5e4854a7ca465
2013-07-30 13:56:54 -07:00
Jeff Brown
905682a196 Looper: Drop default parameters in favor of a safer overload.
The idea is that if you're writing code that wants fd/events/data on
return from pollOnce() / pollAll() you should really pass in all of those
arguments.  When I changed the Looper API earlier, it was difficult
to ensure that all callers were passing the right parameters since they
were relying on default parameters to some degree so usage mistakes
would not have been caught by the compiler.

Change-Id: I1f2812894270aaf1515017ac1616b6b312d9b565
2013-07-30 13:56:54 -07:00
Jeff Brown
7901eb25c6 Replace epoll() with poll() and rename PollLoop to Looper.
As part of this change, consolidated and cleaned up the Looper API so
that there are fewer distinctions between the NDK and non-NDK declarations
(no need for two callback types, etc.).

Removed the dependence on specific constants from sys/poll.h such as
POLLIN.  Instead looper.h defines events like LOOPER_EVENT_INPUT for
the events that it supports.  That should help make any future
under-the-hood implementation changes easier.

Fixed a couple of compiler warnings along the way.

Change-Id: I449a7ec780bf061bdd325452f823673e2b39b6ae
2013-07-30 13:56:54 -07:00
Jeff Brown
ac84a0a25d Input dispatcher ANR handling enhancements.
This change is essentially a rewrite of the main input dispatcher loop
with the target identification folded in.  Since the input dispatcher now
has all of the window state, it can make better decisions about
when to ANR.

Added a .5 second deadline for processing app switch keys.  This behavior
predates Gingerbread but had not previously been ported.

Fixed some timing inaccuracies in the ANR accounting that could cause
applications to ANR sooner than they should have.

Added a mechanism for tracking key and motion events that have been
dispatched to a window so that appropriate cancelation events can be
synthesized when recovering from ANR.  This change helps to keep
applications in sync so they don't end up with stuck buttons upon
recovery from ANRs.

Added more comments to describe the tricky parts of PollLoop.

Change-Id: I13dffca27acb436fc383980db536abc4d8b9e6f1
2013-07-30 13:56:54 -07:00
Romain Guy
4e30623bda Purge Skia objects from GL caches as needed.
Change-Id: I754c671cf790ad5ae8bf047ad328034217da4ecc
2013-07-30 13:56:54 -07:00
Dianne Hackborn
aeaad5f5e9 Modify native ALooper to take an explicit ident.
The ALooper API now uses an explicit "identifier" for the integer
that is returned rather than implicitly using the fd.  This allows
the APIs that had the fd to be a little more sane.

Change-Id: I8507f535ad484c0bdc4a1bd016d87bb09acd7ff0
2013-07-30 13:56:54 -07:00
Kenny Root
6fab9b21ca Add OBB flags to support overlays
* Add flags field in OBB footer to support overlays.

* Remove unused 'crypto' and 'filesystem' fields in obbtool (could
  later be supported in the "flags" field of the OBB footer).

* Add notes to document OBB classes before shipping.

Change-Id: I386b43c32c5edef55210acb5d3322639c08010ba
2013-07-30 13:56:54 -07:00
Jeff Brown
38fb25b9d0 Add support for the PointerLocation overlay.
This change involves adding a new method to IWindowManager,
monitorInput() that returns an InputChannel to receive a copy of all
input that is dispatched to applications.  The caller must have
the READ_INPUT_STATE permission to make this request (similar to
other window manager methods such as getKeycodeState).

Change-Id: Icd14d810174a5b2928671ef16de73af88302aea0
2013-07-30 13:56:54 -07:00
Kenny Root
4e248ec5c6 Initial tool for OBB manipulation
Add "obbtool" host command for adding, removing, and querying Opaque
Binary Blob (OBB) information from a file.

Change-Id: Id2ac41e687ad2a500c362616d6738a8ae7e8f5c3
2013-07-30 13:56:54 -07:00
Dianne Hackborn
0537db078b More native work.
Implement save/restore of state, and add native APIs for
configuration information.

Change-Id: I2a3ddc2ba605db58d7c8b2b31b9215fb323f90b5
2013-07-30 13:56:54 -07:00
Kenny Root
23b4a0936f Fix String8::operator+
The LHS was ignored when using:
  String8 + String8
  String8 + (const char*)

Add unit tests for above.

Bug: 2898473
Change-Id: Ic8fe7be668b665c36aaaa3fc3c3ffdfff0fbba25
2013-07-30 13:56:54 -07:00
Christopher Tate
c28f214f6c Support streaming of compressed assets > 1 megabyte
Compressed assets larger than one megabyte are now decompressed on demand
rather than being decompressed in their entirety and held in memory.  Reading
the data in order is relatively efficient, as is seeking forward in the stream.
Seeking backwards is supported, but requires reprocessing the compressed data
from the beginning, so is very inefficient.

In addition, the size limit on compressed assets has been eliminated.

Change-Id: I6e68247957e6c53e7e8ba70d12764695f1723bad
2013-07-30 13:56:54 -07:00
Jeff Brown
35a154e57f Fix bug with phantom input windows.
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.

Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
2013-07-30 13:56:54 -07:00
Christopher Tate
9f43945b7c Add native C APIs for working with the Asset Manager
Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
2013-07-30 13:56:54 -07:00
Dianne Hackborn
245708a1be Add new glue code for writing native apps.
This factors out the boiler-plate code from the sample
app to a common glue code that can be used for everyone
writing this style of app: a dedicated app thread that
takes care of waiting for events and processing them.

As part of doing this, ALooper has a new facility to allow
registration of fds that cause ALooper_pollOnce() to return
the fd that has data, allowing the app to drive the loop
without callbacks.  Hopefully this makes some people feel better. :)

Also do some other cleanup of the ALooper API, plus some
actual documentation.

Change-Id: Ic53bd56bdf627e3ba28a3c093faa06a92be522b8
2013-07-30 13:56:53 -07:00
Kenny Root
1d2aeb673f Add OBB file helper class
ObbFile is a binary blob that will be used in packaging large files
with smaller APKs.

Change-Id: Ib1594346cfa2f49113de6565af77c24efbd89d63
2013-07-30 13:56:53 -07:00
Dianne Hackborn
26fc52b1d4 Add new native Looper API.
This allows us to avoid exposing the file descriptor of
the event queue; instead, you attach an event queue to
a looper.  This will also should allow native apps to be
written without the need for a separate thread, by attaching
the event queue to the main thread's looper and scheduling
their own messages there.

Change-Id: I38489282635895ae2cbfacb88599c1b1cad9b239
2013-07-30 13:56:53 -07:00
Mathias Agopian
7b1516795e Fix a bug in sp<> and wp<> which could cause memory corruptions
when assigning a smart pointer to another one, we need to make
sure to read all the data we need from the right-hand-side
reference (the assignee) before we decRef the assigned.

This bug would cause linked-list of smart-pointers to fail
miserably.

Change-Id: Ibb554c15fddf909f7737c632b7c80322e80ea93f
2013-07-30 13:56:53 -07:00
Jeff Brown
9efaaa4359 Even more native input dispatch work in progress.
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.

Modified the internal representation of MotionEvent to be more
efficient and more consistent.

Added code to skip/cancel virtual key processing when there are multiple
pointers down.  This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).

Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
2013-07-30 13:56:53 -07:00
Jeff Brown
4d643d6fdb Fix include paths.
Change-Id: Ifda45688f9f02710a74d5d7a7d902bacf1441e2e
2013-07-30 13:56:53 -07:00
Jeff Brown
66db68948c Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now.  To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API.  Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument.  The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points.  The ViewRoot then
provides the InputChannel to the InputQueue.  Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue.  This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event.  Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets).  Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2013-07-30 13:56:53 -07:00
Mathias Agopian
24ed9052bd Fix a typo in Singleton<>
it could cause the sLock field to be emitted several times
in different compilation unit. it also prevented to
have 2 Singleton<> in the same file.
2013-07-30 13:56:53 -07:00
Mathias Agopian
9b0be73f2a added RWLock C++ wrapper
Change-Id: Ia736bf7f6e2c49915a9ab5669551cf89dafa7961
2013-07-30 13:56:53 -07:00
Kenny Root
c2b77d2fad ZipUtilsRO rewrite based on Dalvik Zip rewrite
Change the way zip archives are handled.  This is necessary to deal with
very large (~1GB) APK files, for which our current approach of mapping
the entire file falls over.

We now do the classic scavenger hunt for the End Of Central Directory
magic on a buffer of data read from the file, instead of a memory-mapped
section.  We use what we find to create a map that covers the Central
Directory only.

If the caller is interested in unpacking the file contents, we have to
do an additional file read to discover the size of the Local File Header
section so we can skip past it.

This is based on Change I745fb15abb in the dalvik tree. Both
implementations share a common ancestry, but the cost of unifying them
outweighs the benefits of wrapping C calls.

Change-Id: Iddacb50fe913917c2845708a530872d65fdbe620
2013-07-30 13:56:53 -07:00
Dianne Hackborn
88e4960025 New xlarge screen size.
Not complete, only for experimentation at this point.

This includes a reworking of how screen size configurations are matched,
so that if you are on a larger screen we can select configurations for
smaller screens if there aren't any exactly matching the current screen.

The screen size at which we switch to xlarge has been arbitrarily
chosen; the compatibility behavior has not yet been defined.

Change-Id: I1a33b3818eeb51a68fb72397568c39ab040a07f5
2013-07-30 13:56:53 -07:00
Mathias Agopian
68f6481820 libutils Condition are now PRIVATE by default
Condition must be initialized with SHARED for the old behavior, where
they can be used accross processes.

Updated the two places android that require SHARED conditions.

PRIVATE conditions (and mutexes) use more efficient syscalls.

Change-Id: I9a281a4b88206e92ac559c66554e886b9c62db3a
2013-07-30 13:56:53 -07:00
Dianne Hackborn
30a8e2e135 Add ability for some manifest attributes to reference resources.
This loosens our restriction on many manifest attributes requiring
literal string values, to allow various ones to use values from
resources.  This is only allowed if the resource value does not change
from configuration changes, and the restriction is still in place
for attributes that are core to security (requesting permissions) or
market operation (used libraries and features etc).

Change-Id: I4da02f6a5196cb6a7dbcff9ac25403904c42c2c8
2013-07-30 13:56:53 -07:00
Dianne Hackborn
70592f2c47 Refactor car mode.
Extract all UI behavior from dock observer and ACTION_DOCK_EVENT.

Also introduce a desk type to go along with the car type all through
the resource system, since we now need to have corresponding high-level
broadcasts for desk dock mode.  As part of that I also reworked some
of the logic for switching modes to all funnel through a single
update() call that looks all of the current state to decide what to
do next, and fixed various locking issues.

In addition I found there were bugs in the configuration change
handling causing us to only switch into the car mode config and
then never get out of it.  Unfortunately now that we are actually
changing the configuration for each mode change, the transitions
between them are really crummy as we restart all kinds of
activities. :(
2013-07-30 13:56:53 -07:00
Dianne Hackborn
aeb43bd6df Fix issue #2448075: aapt doesn't fix up activity-alias android:targetActivity links
And related:

- The aapt tool now sets a resource configurations sdk level to match any configs
  that have been set (for example if you specify density your sdk level will be
  at least 4).
- New option to modify the targetPackage attribute of instrumentation.
- Clean up of aapt options help.
- Fix of UI type values to leave 0 for "unspecified".
- Make the UI mode config APIs public.
2013-07-30 13:56:52 -07:00
Kenny Root
60ed8d122a Use UTF-8 strings to avoid duplicate caching, part 1
StringBlock instances containing UTF-8 strings use a cache to convert
into UTF-16, but using that cache and then using a JNI call to NewString
causes the UTF-8 string as well as two copies of the UTF-16 string to
be held in memory. Getting the UTF-8 string directly from the StringPool
eliminates one copy of the UTF-16 string being held in memory.

This is part 1. Part 2 will include ResXMLParser optimizations.

Change-Id: Ibd4509a485db746d59cd4b9501f544877139276c
2013-07-30 13:56:52 -07:00
Mathias Agopian
a580e68cc3 remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
Add a Flattenable interface to libutils which can be used to flatten
an object into bytestream + filedescriptor stream.
Parcel is modified to handle Flattenable. And GraphicBuffer implements
Flattenable.

Except for the overlay classes libui is now independent of libbinder.
2013-07-30 13:56:52 -07:00
Kenny Root
e81635474c Totally remove Unicode.cpp and rely on ICU
Unicode.cpp used a packed data table for character data that essentially
duplicated ICU's functionality.

Change-Id: Ia68fe4ac94e89dc68d9a3f45f33f6e648a5500b7
2013-07-30 13:56:52 -07:00