Replace a hard-coded 3 second sleep with logic to wait until we've
scanned USB devices once and they've all come online.
Before:
adb shell true 0.00s user 0.00s system 0% cpu 3.047 total
After:
adb shell true 0.00s user 0.00s system 9% cpu 0.041 total
Bug: http://b/37869663
Test: `time adb shell true` after adb kill-server
Change-Id: I251d42afb885908ed9d03167287594ea16650d3f
When device goes offline, user usually has to manually replug the
usb device. This patch tries to solve two offline situations, all
because when adb on host is killed, the adbd on device is not notified.
1. When adb server is killed while pushing a large file to device,
the device is still reading the unfinished large message. So the
device thinks of the CNXN message as part of the previous unfinished
message, so it doesn't reply and the device is in offline state.
The solution is to add a write_msg_lock in atransport struct. And it
kicks the transport only after sending a whole message. By kicking
all transports before exit, we ensure that we don't write part of
a message to any device. So next time we start adb server, the device
should be waiting for a new message.
2. When adb server is killed while pulling a large file from device,
the device is still trying to send the unfinished large message. So
adb on host usually reads data with EOVERFLOW error. This is because
adb on host is reading less than one packet sent from device.
The solution is to use buffered read on host. The max packet size
of bulk transactions in USB 3.0 is 1024 bytes. By preparing an at least
1024 bytes buffer when reading, EOVERFLOW no longer occurs. And teach
adb host to ignore wrong messages.
To be safe, this patch doesn't change any logic on device.
Bug: http://b/32952319
Test: run python -m unittest -q test_device.DeviceOfflineTest
Test: on linux/mac/windows with bullhead, ryu.
Change-Id: Ib149d30028a62a6f03857b8a95ab5a1d6e9b9c4e
`adb install` was writing success to stderr rather than stdout.
Server mismatch messages were going to stdout rather than stderr.
Error messages should consistently start with a lower case letter.
Also improve consistency of syntax error reporting.
Bug: https://issuetracker.google.com/37128706 (adb install success to stdout)
Bug: https://issuetracker.google.com/37140458 (server mismatch on stderr)
Bug: http://b/32413861 (consistency)
Test: ran tests
Change-Id: I0d6cb0c7482bec03483dacefd996644b7a28d273
9460de1ce80a41cd6171a7e03d9fa7aef2db9dce had a backwards test that means
all adb commands abort. Fix the sense of the test.
Bug: http://b/30445394
Change-Id: I4b8ee697f7d305b57f9cd1a70ae919869dee994d
Add reconnect command for debugging. `reconnect` kicks a transport
from the host side, `reconnect device` kicks a transport from
the device side. They can be used to produce transport errors.
Bug: 25935458
Change-Id: I47daa338796b561941e7aba44a51a6dd117d1e98
The actual maximum length will depend on the version of the shell
protocol being used, and any additional parameters being passed through
(e.g. TERM=xterm-256color). This should be able to be raised to 64K for
devices with commit 3d2904c (L-MR1 and above), but that'll require some
plumbing.
Bug: http://b/20467103
Change-Id: Idf0c46af5b18b854110aba58df13a53297d2475f
Background
==========
On Windows, if you run "adb shell exit" in a loop in two windows,
eventually the adb client will be unable to connect to the adb server. I
think connect() is returning WSAEADDRINUSE: "Only one usage of each
socket address (protocol/network address/port) is normally permitted.
(10048)". The Windows System Event Log may also show Event 4227, Tcpip.
Netstat output is filled with:
# for the adb server
TCP 127.0.0.1:5037 127.0.0.1:65523 TIME_WAIT
# for the adb client
TCP 127.0.0.1:65523 127.0.0.1:5037 TIME_WAIT
The error probably means that the client is running out of free
address:port pairs.
The first netstat line is unavoidable, but the second line exists
because the adb client is not waiting for orderly/graceful shutdown of
the socket, and that is apparently required on Windows to get rid of the
second line. For more info, see
https://github.com/CompareAndSwap/SocketCloseTest .
This is exacerbated by the fact that "adb shell exit" makes 4 socket
connections to the adb server: 1) host:version, 2) host:features, 3)
host:version (again), 4) shell:exit. Also exacerbating is the fact that
the adb protocol is length-prefixed so the client typically does not
have to 'read() until zero' which effectively waits for orderly/graceful
shutdown.
The Fix
=======
Introduce a function, ReadOrderlyShutdown(), that should be called in
the adb client to wait for the server to close its socket, before
closing the client socket.
I reviewed all code where the adb client makes a connection to the adb
server and added ReadOrderlyShutdown() when it made sense. I wasn't able
to add it to the following:
* interactive_shell: this doesn't matter because this is interactive and
thus can't be run fast enough to use up ports.
* adb sideload: I couldn't get enough test coverage and I don't think
this is being called frequently enough to be a problem.
* send_shell_command, backup, adb_connect_command, adb shell, adb
exec-out, install_multiple_app, adb_send_emulator_command: These
already wait for server socket shutdown since they already call
recv() until zero.
* restore, adb exec-in: protocol design can't have the server close
first.
* adb start-server: no fd is actually returned
* create_local_service_socket, local_connect_arbitrary_ports,
connect_device: probably called rarely enough not to be a problem.
Also in this change
===================
* Clarify comments in when adb_shutdown() is called before exit().
* add some missing adb_close() in adb sideload.
* Fixup error handling and comments in adb_send_emulator_command().
* Make SyncConnection::SendQuit return a success boolean.
* Add unittest for adb emu kill command. This gets code coverage over
this very careful piece of code.
Change-Id: Iad0b1336f5b74186af2cd35f7ea827d0fa77a17c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
If -d/-e fail, get-serialno and friends will now report an error
and return a failure status code on exit.
Also fix the behavior of -d/-e with $ANDROID_SERIAL --- -d/-e
should override $ANDROID_SERIAL, not the other way round.
I'm deleting my own comment here about always returning "unknown"
for scripts. I can't find any evidence that there are scripts
relying on that, so I think my comment meant "I fear that there
are scripts doing so".
Bug: http://b/24403699
Change-Id: Ie13a751f1137abcfe0cc6c46a0630ba5e02db676
"Out of date" is only probably true. You might equally well have an older
client talking to a newer server. So tell the truth and include the actual
version numbers.
Change-Id: I821de88f5baf65bf2623363129c60c496b407bff
Always use LOG() for debug tracing.
Remove useless D_lock. I believe it is useless to lock just before and after fprintf.
I verified the log output both on host and on device. The output looks fine to me.
Change-Id: I96ccfe408ff56864361551afe9ad464d197ae104
We can double the speed of "adb sync" (on N9) if we increase SYNC_DATA_MAX
from 64KiB to 256KiB. This change doesn't do that, because I still haven't
managed to plumb through the information about whether we're a new adb/adbd
to file_sync_client.cpp and file_sync_service.cpp. But this is already a big
change with a lot of cleanup, so let's do the cleanup and worry about the
intended change another day...
This change does improve performance somewhat by halving the number of
lstat(2) calls made on the client side, and ensuring that most packets are
sent with a single write. This has the pleasing result of making the null
sync on an AOSP N9 go from just over 300ms to around 100ms, which means it
now seems instantaneous (https://en.wikipedia.org/wiki/Mental_chronometry).
Change-Id: If9f6d4c1f93ec752b95f71211bbbb1c513045166
- handle_host_request
- When the host:kill command comes in, shutdown the socket before
calling exit(). If we don't do this, the client will output error info
even though everything is working ok.
- adb_connect()
- If we can't parse the version string, explain this in error output
and don't goto error which would try to close an fd we already closed.
- If host:kill doesn't work, output error info. Don't try to close
already closed fd.
- adb_main()
- If writing the ACK somehow has an error, output error info (I doubt
this will ever get hit).
- adb_commandline()
- Fix typo about max port number.
- Make 'adb kill-server' and 'adb start-server' output any detailed
error info.
Change-Id: Id1a309cc1bf516f7f49bd332b34d30f148b406da
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The original code was:
if (strcmp(__adb_error, "unknown host service") != 0)
But that was changed by 078f0fcf4c to:
if (*error == "unknown host service") {
I think the comparison should be != so that "unknown host service"
falls-through and kills the server, and so if it is some other error,
that the other error is returned immediately.
Change-Id: Ia490a4a870d1d123a3c5ab258dd5fa0930e8032d
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Call getaddrinfo() for connecting to IPv6 destinations.
Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors
that are more numerous than BSD sockets, so it really doesn't make sense
to map those to BSD socket errors. Plus, even if we did that, the
Windows C Runtime (that mingw binaries use) has a strerror() that does
not recognize BSD socket error codes.
The solution is to wrap the various libcutils socket_* APIs with
sysdeps.h network_* APIs. For POSIX, the network_* APIs just call
strerror(). For Windows, they call SystemErrorCodeToString() (adapted
from Chromium).
Also in this change:
- Various other code was modified to return errors in a std::string*
argument, to be able to surface the error string to the end-user.
- Improved error checking and use of D() to log Winsock errors for
improved debuggability.
- For sysdeps_win32.cpp, added unique_fh class that works like
std::unique_ptr, for calling _fh_close().
- Fix win32 adb_socketpair() setting of errno in error case.
- Improve _socket_set_errno() D() logging to reduce confusion. Map
a few extra error codes.
- Move adb_shutdown() lower in sysdeps_win32.cpp so it can call
_socket_set_errno().
- Move network_connect() from adb_utils.cpp to sysdeps.h.
- Merge socket_loopback_server() and socket_inaddr_any_server() into
_network_server() since most of the code was identical.
Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Add missing \n to uses of legacy D() macro. This should make the legacy
logging easier to read (and harder to miss important stuff).
On POSIX, use gettid() from libcutils instead of pthread_self() so that
the output shows a more reasonable number instead of a pointer value.
This should be ok since libbase's logging already uses gettid().
Win32:
Don't let the Win32 last error get overwritten by API calls after the
original error'ing API. When encountering an unknown error, log the
specific error code.
Change-Id: Ib8f72754efa7ba895d2f1cd914251fec2a1d894c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
We really need better infrastructure for parsing adb subcommands, but
in the meantime...
At least this cleans up a little more of the implementation too.
Bug: http://b/20736014
Change-Id: I76209847da3724906c71924017bcb69fa31e0b49
At runtime, vsnprintf (and android::base::StringPrintf which calls it)
call a mingw version of vsnprintf, not the vsnprintf from MSVCRT.DLL.
The mingw version properly understands %zd and PRIu64 (the latter,
provided that you #include <inttypes.h>).
The problem was that android::base::StringPrintf was causing
compile-time errors saying that %zd and PRIu64 were not recognized. It
seems that this was because the attribute on the function prototypes
specified `printf' instead of `gnu_printf'. Once that was fixed to match
vsnprintf's attribute, the warnings went away.
This uses similar preprocessor techniques as <android/log.h>.
Also restore a %zd usage to avoid a static_cast<>, and make
print_transfer_progress()'s format string compile-time checkable (and
tweak some types and %llu => PRIu64).
Change-Id: I80b31b9994858a28cb7c6847143b86108b8ab842
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The adb emu command was never working because the socket connection to
the emulator was closed without reading all of the data that the
emulator sent. On Windows, this caused the emulator's recv() call to
error-out, so it never got the command that was sent.
Before settling on this fix, I also experimented changing the arguments
to the socket shutdown() call and that didn't seem to help. I also tried
removing the call to shutdown() and that didn't help. So that should
rule out shutdown() as the problem. One experiment that helped was
delaying before calling adb_close(), but that is of course fragile and
doesn't address the real issue, which is not closing the socket until
the commands have been read.
https://code.google.com/p/android/issues/detail?id=21021
Change-Id: I8fa4d740a2faa2c9922ec50792e16564a94f6eed
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
This patch factors out a lot of the basic protocol code: sending OKAY,
sending FAIL, and sending a length-prefixed string.
ADB_TRACE has been non-optional for a long time, so let's just remove
the #ifs.
Also actually build the device tracker test tool (and remove its duplicate).
Bug: http://b/20666660
Change-Id: I6c7d59f18707bdc62ca69dea45547617f9f31fc6
Also remove an sprintf. Also fix various bits of code that were
reporting stale adb_error values when they meant strerror.
Bug: http://b/20666660
Change-Id: Ibeb48b7bc21bb0ec30ba47889d1d671ee480e1b7
Two bugs: we couldn't report the serial number correctly if it was long
enough, and it wasn't possible to connect to a device whose serial number
was long enough to overflow a different fixed-length buffer.
Bug: http://b/20317730
Change-Id: Ic9cf3c847066449ac78069bd1718184935098ac7
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941