Rather than use a std::vector for backing memory, allocate the memory
using a new with nothrow, and in MemoryBuffer use realloc. Since
the size field is coming from the elf, it could be corrupted or
intentionally crafted to cause problems.
In addition, add some other protections to make sure that overflows
don't occur.
Bug: 146215949
Test: Ran unit tests with jemalloc and scudo to verify that they
Test: both behave the same way.
Change-Id: If14243ce382ba5403a6bacd0ec673452c6b7c3be
There are many subclasses of the Memory class and the overwhelming
majority of them don't need to be exposed externally. We move all of
them to internal headers except MemoryOfflineBuffer, which moves to a
separate header. This dramatically reduces the exposed API surface and
makes the code more modular.
Also, remove the Offline code from libbacktrace. It's not used any where.
Test: Unit tests pass, clean tree still builds
Change-Id: I55dacdf080daba0bfe65c1ad53a4b326bb482e83