/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define TRACE_TAG ADB #include "adb_utils.h" #include #include #include #include #include #include #include #include #include #include "adb.h" #include "adb_trace.h" #include "sysdeps.h" #ifdef _WIN32 # ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN # endif # include "windows.h" # include "shlobj.h" #endif ADB_MUTEX_DEFINE(basename_lock); ADB_MUTEX_DEFINE(dirname_lock); #if defined(_WIN32) constexpr char kNullFileName[] = "NUL"; #else constexpr char kNullFileName[] = "/dev/null"; #endif void close_stdin() { int fd = unix_open(kNullFileName, O_RDONLY); if (fd == -1) { fatal_errno("failed to open %s", kNullFileName); } if (TEMP_FAILURE_RETRY(dup2(fd, STDIN_FILENO)) == -1) { fatal_errno("failed to redirect stdin to %s", kNullFileName); } unix_close(fd); } bool getcwd(std::string* s) { char* cwd = getcwd(nullptr, 0); if (cwd != nullptr) *s = cwd; free(cwd); return (cwd != nullptr); } bool directory_exists(const std::string& path) { struct stat sb; return lstat(path.c_str(), &sb) != -1 && S_ISDIR(sb.st_mode); } std::string escape_arg(const std::string& s) { std::string result = s; // Escape any ' in the string (before we single-quote the whole thing). // The correct way to do this for the shell is to replace ' with '\'' --- that is, // close the existing single-quoted string, escape a single single-quote, and start // a new single-quoted string. Like the C preprocessor, the shell will concatenate // these pieces into one string. for (size_t i = 0; i < s.size(); ++i) { if (s[i] == '\'') { result.insert(i, "'\\'"); i += 2; } } // Prefix and suffix the whole string with '. result.insert(result.begin(), '\''); result.push_back('\''); return result; } std::string adb_basename(const std::string& path) { // Copy path because basename may modify the string passed in. std::string result(path); // Use lock because basename() may write to a process global and return a // pointer to that. Note that this locking strategy only works if all other // callers to dirname in the process also grab this same lock. adb_mutex_lock(&basename_lock); // Note that if std::string uses copy-on-write strings, &str[0] will cause // the copy to be made, so there is no chance of us accidentally writing to // the storage for 'path'. char* name = basename(&result[0]); // In case dirname returned a pointer to a process global, copy that string // before leaving the lock. result.assign(name); adb_mutex_unlock(&basename_lock); return result; } std::string adb_dirname(const std::string& path) { // Copy path because dirname may modify the string passed in. std::string result(path); // Use lock because dirname() may write to a process global and return a // pointer to that. Note that this locking strategy only works if all other // callers to dirname in the process also grab this same lock. adb_mutex_lock(&dirname_lock); // Note that if std::string uses copy-on-write strings, &str[0] will cause // the copy to be made, so there is no chance of us accidentally writing to // the storage for 'path'. char* parent = dirname(&result[0]); // In case dirname returned a pointer to a process global, copy that string // before leaving the lock. result.assign(parent); adb_mutex_unlock(&dirname_lock); return result; } // Given a relative or absolute filepath, create the directory hierarchy // as needed. Returns true if the hierarchy is/was setup. bool mkdirs(const std::string& path) { // TODO: all the callers do unlink && mkdirs && adb_creat --- // that's probably the operation we should expose. // Implementation Notes: // // Pros: // - Uses dirname, so does not need to deal with OS_PATH_SEPARATOR. // - On Windows, uses mingw dirname which accepts '/' and '\\', drive letters // (C:\foo), UNC paths (\\server\share\dir\dir\file), and Unicode (when // combined with our adb_mkdir() which takes UTF-8). // - Is optimistic wrt thinking that a deep directory hierarchy will exist. // So it does as few stat()s as possible before doing mkdir()s. // Cons: // - Recursive, so it uses stack space relative to number of directory // components. // If path points to a symlink to a directory, that's fine. struct stat sb; if (stat(path.c_str(), &sb) != -1 && S_ISDIR(sb.st_mode)) { return true; } const std::string parent(adb_dirname(path)); // If dirname returned the same path as what we passed in, don't go recursive. // This can happen on Windows when walking up the directory hierarchy and not // finding anything that already exists (unlike POSIX that will eventually // find . or /). if (parent == path) { errno = ENOENT; return false; } // Recursively make parent directories of 'path'. if (!mkdirs(parent)) { return false; } // Now that the parent directory hierarchy of 'path' has been ensured, // create path itself. if (adb_mkdir(path, 0775) == -1) { const int saved_errno = errno; // If someone else created the directory, that is ok. if (directory_exists(path)) { return true; } // There might be a pre-existing file at 'path', or there might have been some other error. errno = saved_errno; return false; } return true; } std::string dump_hex(const void* data, size_t byte_count) { byte_count = std::min(byte_count, size_t(16)); const uint8_t* p = reinterpret_cast(data); std::string line; for (size_t i = 0; i < byte_count; ++i) { android::base::StringAppendF(&line, "%02x", p[i]); } line.push_back(' '); for (size_t i = 0; i < byte_count; ++i) { int ch = p[i]; line.push_back(isprint(ch) ? ch : '.'); } return line; } std::string perror_str(const char* msg) { return android::base::StringPrintf("%s: %s", msg, strerror(errno)); } #if !defined(_WIN32) // Windows version provided in sysdeps_win32.cpp bool set_file_block_mode(int fd, bool block) { int flags = fcntl(fd, F_GETFL, 0); if (flags == -1) { PLOG(ERROR) << "failed to fcntl(F_GETFL) for fd " << fd; return false; } flags = block ? (flags & ~O_NONBLOCK) : (flags | O_NONBLOCK); if (fcntl(fd, F_SETFL, flags) != 0) { PLOG(ERROR) << "failed to fcntl(F_SETFL) for fd " << fd << ", flags " << flags; return false; } return true; } #endif std::string adb_get_homedir_path(bool check_env_first) { #ifdef _WIN32 if (check_env_first) { if (const char* const home = getenv("ANDROID_SDK_HOME")) { return home; } } WCHAR path[MAX_PATH]; const HRESULT hr = SHGetFolderPathW(NULL, CSIDL_PROFILE, NULL, 0, path); if (FAILED(hr)) { D("SHGetFolderPathW failed: %s", android::base::SystemErrorCodeToString(hr).c_str()); return {}; } std::string home_str; if (!android::base::WideToUTF8(path, &home_str)) { return {}; } return home_str; #else if (const char* const home = getenv("HOME")) { return home; } return {}; #endif }