platform_system_core/libs/utils
Christopher Tate 02abe53d8a Add file mode to the file-backup saved state blobs
This change puts the file's access mode into the saved-state blob used by the
file backup helpers.  The tests have been updated for the new blob content
format.

What this change *doesn't* do is actually backup/restore the file mode.  This
change is a prerequisite for that, but mode preservation in backup/restore will
require adding metadata to the backup data stream itself, so will be approached
a bit more carefully.

(Also fixed one outright bug in the test program: ReadEntityData() had been
changed to return a ssize_t union of either a byte-count or a negative number
indicating error, but the test program was still assuming that nonzero == error,
and was spuriously failing.)
2013-07-30 13:56:51 -07:00
..
Android.mk get rid of LogSocket which wasn't even implemented (enabled) 2013-07-30 13:56:50 -07:00
Asset.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
AssetDir.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
AssetManager.cpp Update aapt badging for native code, configs, density, etc. 2013-07-30 13:56:50 -07:00
BackupData.cpp Helper API cleanup. Allows multiple helpers to function, 2013-07-30 13:56:50 -07:00
BackupHelpers.cpp Add file mode to the file-backup saved state blobs 2013-07-30 13:56:51 -07:00
BufferedTextOutput.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
CallStack.cpp some work to try to reduce the code size of some native libraries 2013-07-30 13:56:50 -07:00
CharacterData.h rename a few files to camel-case, add copyright notices 2013-07-30 13:56:50 -07:00
Debug.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
file_backup_helper.cpp donut snapshot 2013-07-30 13:56:50 -07:00
FileMap.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
futex_synchro.c This should fix the simulator build. 2013-07-30 13:56:50 -07:00
misc.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
NOTICE auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
README auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
RefBase.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
ResourceTypes.cpp fix warnings that will show up with GCC 4.4 (in master) 2013-07-30 13:56:50 -07:00
SharedBuffer.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
Static.cpp checkpoint: split libutils into libutils + libbinder 2013-07-30 13:56:50 -07:00
StopWatch.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
String8.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
String16.cpp auto import from //branches/cupcake/...@137873 2013-07-30 13:56:49 -07:00
StringArray.cpp rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file. 2013-07-30 13:56:50 -07:00
SystemClock.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
TextOutput.cpp some work to try to reduce the code size of some native libraries 2013-07-30 13:56:50 -07:00
Threads.cpp auto import from //depot/cupcake/@136594 2013-07-30 13:56:49 -07:00
Timers.cpp get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there. 2013-07-30 13:56:50 -07:00
Unicode.cpp rename a few files to camel-case, add copyright notices 2013-07-30 13:56:50 -07:00
VectorImpl.cpp auto import from //depot/cupcake/@135843 2013-07-30 13:56:49 -07:00
ZipFileCRO.cpp rename a few files to camel-case, add copyright notices 2013-07-30 13:56:50 -07:00
ZipFileRO.cpp rename a few files to camel-case, add copyright notices 2013-07-30 13:56:50 -07:00
ZipUtils.cpp rename a few files to camel-case, add copyright notices 2013-07-30 13:56:50 -07:00

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.