fa0c21c94c
This creates the concept of 'event_trigger' vs 'property_trigger' Previously these were merged into one, such that 'on property:a=b && property:b=c' is triggered when properties a=b and b=c as expected, however combinations such as 'on early-boot && boot' would trigger during both early-boot and boot. Similarly, 'on early-boot && property:a=b' would trigger on both early-boot and again when property a equals b. The event trigger distinction ensures that the first example fails to parse and the second example only triggers on early-boot if property a equals b. This coalesces Actions with the same triggers into a single Action object Change-Id: I8f661d96e8a2d40236f252301bfe10979d663ea6
383 lines
9.7 KiB
C++
383 lines
9.7 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "action.h"
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#include <errno.h>
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#include <base/strings.h>
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#include <base/stringprintf.h>
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#include "error.h"
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#include "init_parser.h"
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#include "log.h"
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#include "property_service.h"
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#include "util.h"
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class Action::Command
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{
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public:
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Command(int (*f)(int nargs, char** args),
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const std::vector<std::string>& args,
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const std::string& filename,
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int line);
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int InvokeFunc() const;
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std::string BuildCommandString() const;
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std::string BuildSourceString() const;
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private:
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int (*func_)(int nargs, char** args);
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const std::vector<std::string> args_;
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const std::string filename_;
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int line_;
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};
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Action::Command::Command(int (*f)(int nargs, char** args),
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const std::vector<std::string>& args,
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const std::string& filename,
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int line) :
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func_(f), args_(args), filename_(filename), line_(line)
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{
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}
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int Action::Command::InvokeFunc() const
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{
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std::vector<std::string> strs;
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strs.resize(args_.size());
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strs[0] = args_[0];
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for (std::size_t i = 1; i < args_.size(); ++i) {
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if (expand_props(args_[i], &strs[i]) == -1) {
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ERROR("%s: cannot expand '%s'\n", args_[0].c_str(), args_[i].c_str());
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return -EINVAL;
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}
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}
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std::vector<char*> args;
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for (auto& s : strs) {
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args.push_back(&s[0]);
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}
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return func_(args.size(), &args[0]);
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}
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std::string Action::Command::BuildCommandString() const
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{
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return android::base::Join(args_, ' ');
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}
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std::string Action::Command::BuildSourceString() const
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{
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if (!filename_.empty()) {
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return android::base::StringPrintf(" (%s:%d)", filename_.c_str(), line_);
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} else {
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return std::string();
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}
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}
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Action::Action()
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{
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}
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void Action::AddCommand(int (*f)(int nargs, char** args),
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const std::vector<std::string>& args,
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const std::string& filename, int line)
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{
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Action::Command* cmd = new Action::Command(f, args, filename, line);
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commands_.push_back(cmd);
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}
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std::size_t Action::NumCommands() const
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{
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return commands_.size();
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}
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void Action::ExecuteOneCommand(std::size_t command) const
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{
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ExecuteCommand(*commands_[command]);
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}
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void Action::ExecuteAllCommands() const
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{
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for (const auto& c : commands_) {
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ExecuteCommand(*c);
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}
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}
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void Action::ExecuteCommand(const Command& command) const
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{
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Timer t;
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int result = command.InvokeFunc();
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if (klog_get_level() >= KLOG_INFO_LEVEL) {
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std::string trigger_name = BuildTriggersString();
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std::string cmd_str = command.BuildCommandString();
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std::string source = command.BuildSourceString();
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INFO("Command '%s' action=%s%s returned %d took %.2fs\n",
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cmd_str.c_str(), trigger_name.c_str(), source.c_str(),
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result, t.duration());
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}
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}
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bool Action::ParsePropertyTrigger(const std::string& trigger, std::string* err)
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{
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const static std::string prop_str("property:");
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std::string prop_name(trigger.substr(prop_str.length()));
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size_t equal_pos = prop_name.find('=');
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if (equal_pos == std::string::npos) {
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*err = "property trigger found without matching '='";
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return false;
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}
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std::string prop_value(prop_name.substr(equal_pos + 1));
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prop_name.erase(equal_pos);
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auto res = property_triggers_.emplace(prop_name, prop_value);
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if (res.second == false) {
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*err = "multiple property triggers found for same property";
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return false;
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}
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return true;
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}
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bool Action::InitTriggers(const std::vector<std::string>& args, std::string* err)
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{
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const static std::string prop_str("property:");
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for (std::size_t i = 0; i < args.size(); ++i) {
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if (i % 2) {
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if (args[i].compare("&&")) {
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*err = "&& is the only symbol allowed to concatenate actions";
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return false;
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} else {
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continue;
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}
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}
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if (!args[i].compare(0, prop_str.length(), prop_str)) {
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if (!ParsePropertyTrigger(args[i], err)) {
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return false;
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}
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} else {
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if (!event_trigger_.empty()) {
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*err = "multiple event triggers are not allowed";
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return false;
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}
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event_trigger_ = args[i];
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}
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}
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return true;
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}
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bool Action::InitSingleTrigger(const std::string& trigger)
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{
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std::vector<std::string> name_vector{trigger};
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std::string err;
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return InitTriggers(name_vector, &err);
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}
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bool Action::CheckPropertyTriggers(const std::string& name,
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const std::string& value) const
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{
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bool found = !name.compare("");
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if (property_triggers_.empty()) {
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return true;
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}
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for (const auto& t : property_triggers_) {
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if (!t.first.compare(name)) {
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if (t.second.compare("*") &&
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t.second.compare(value)) {
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return false;
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} else {
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found = true;
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}
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} else {
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std::string prop_val = property_get(t.first.c_str());
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if (prop_val.empty() ||
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(t.second.compare("*") &&
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t.second.compare(prop_val))) {
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return false;
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}
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}
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}
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return found;
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}
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bool Action::CheckEventTrigger(const std::string& trigger) const
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{
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return !event_trigger_.empty() &&
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!trigger.compare(event_trigger_) &&
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CheckPropertyTriggers();
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}
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bool Action::CheckPropertyTrigger(const std::string& name,
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const std::string& value) const
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{
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return event_trigger_.empty() && CheckPropertyTriggers(name, value);
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}
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bool Action::TriggersEqual(const class Action& other) const
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{
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return property_triggers_.size() == other.property_triggers_.size() &&
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std::equal(property_triggers_.begin(), property_triggers_.end(),
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other.property_triggers_.begin()) &&
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!event_trigger_.compare(other.event_trigger_);
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}
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std::string Action::BuildTriggersString() const
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{
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std::string result;
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for (const auto& t : property_triggers_) {
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result += t.first;
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result += '=';
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result += t.second;
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result += ' ';
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}
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if (!event_trigger_.empty()) {
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result += event_trigger_;
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result += ' ';
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}
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result.pop_back();
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return result;
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}
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void Action::DumpState() const
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{
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INFO("on ");
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std::string trigger_name = BuildTriggersString();
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INFO("%s", trigger_name.c_str());
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INFO("\n");
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for (const auto& c : commands_) {
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std::string cmd_str = c->BuildCommandString();
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INFO(" %s", cmd_str.c_str());
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}
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INFO("\n");
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}
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ActionManager::ActionManager() : cur_command_(0)
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{
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}
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ActionManager& ActionManager::GetInstance() {
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static ActionManager instance;
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return instance;
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}
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void ActionManager::QueueEventTrigger(const std::string& trigger)
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{
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for (const auto& a : action_list_) {
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if (a->CheckEventTrigger(trigger)) {
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action_queue_.push(a);
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}
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}
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}
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void ActionManager::QueuePropertyTrigger(const std::string& name,
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const std::string& value)
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{
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for (const auto& a : action_list_) {
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if (a->CheckPropertyTrigger(name, value)) {
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action_queue_.push(a);
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}
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}
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}
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void ActionManager::QueueAllPropertyTriggers()
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{
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QueuePropertyTrigger("", "");
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}
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void ActionManager::QueueBuiltinAction(int (*func)(int nargs, char** args),
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const std::string& name)
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{
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Action* act = new Action();
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std::vector<std::string> name_vector{name};
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if (!act->InitSingleTrigger(name)) {
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return;
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}
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act->AddCommand(func, name_vector);
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action_queue_.push(act);
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}
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void ActionManager::ExecuteOneCommand() {
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if (action_queue_.empty()) {
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return;
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}
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Action* action = action_queue_.front();
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if (!action->NumCommands()) {
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action_queue_.pop();
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return;
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}
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if (cur_command_ == 0) {
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std::string trigger_name = action->BuildTriggersString();
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INFO("processing action %p (%s)\n", action, trigger_name.c_str());
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}
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action->ExecuteOneCommand(cur_command_++);
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if (cur_command_ == action->NumCommands()) {
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cur_command_ = 0;
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action_queue_.pop();
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}
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}
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bool ActionManager::HasMoreCommands() const
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{
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return !action_queue_.empty();
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}
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Action* ActionManager::AddNewAction(const std::vector<std::string>& triggers,
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std::string* err)
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{
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if (triggers.size() < 1) {
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*err = "actions must have a trigger\n";
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return nullptr;
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}
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Action* act = new Action();
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if (!act->InitTriggers(triggers, err)) {
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return nullptr;
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}
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auto old_act_it =
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std::find_if(action_list_.begin(), action_list_.end(),
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[&act] (Action* a) { return act->TriggersEqual(*a); });
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if (old_act_it != action_list_.end()) {
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delete act;
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return *old_act_it;
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}
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action_list_.push_back(act);
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return act;
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}
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void ActionManager::DumpState() const
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{
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for (const auto& a : action_list_) {
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a->DumpState();
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}
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INFO("\n");
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}
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