platform_system_core/libs/utils/Android.mk
Christopher Tate c28f214f6c Support streaming of compressed assets > 1 megabyte
Compressed assets larger than one megabyte are now decompressed on demand
rather than being decompressed in their entirety and held in memory.  Reading
the data in order is relatively efficient, as is seeking forward in the stream.
Seeking backwards is supported, but requires reprocessing the compressed data
from the beginning, so is very inefficient.

In addition, the size limit on compressed assets has been eliminated.

Change-Id: I6e68247957e6c53e7e8ba70d12764695f1723bad
2013-07-30 13:56:54 -07:00

135 lines
3.1 KiB
Makefile

# Copyright (C) 2008 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
LOCAL_PATH:= $(call my-dir)
# libutils is a little unique: It's built twice, once for the host
# and once for the device.
commonSources:= \
Asset.cpp \
AssetDir.cpp \
AssetManager.cpp \
BufferedTextOutput.cpp \
CallStack.cpp \
Debug.cpp \
FileMap.cpp \
Flattenable.cpp \
ObbFile.cpp \
Pool.cpp \
RefBase.cpp \
ResourceTypes.cpp \
SharedBuffer.cpp \
Static.cpp \
StopWatch.cpp \
StreamingZipInflater.cpp \
String8.cpp \
String16.cpp \
StringArray.cpp \
SystemClock.cpp \
TextOutput.cpp \
Threads.cpp \
Timers.cpp \
VectorImpl.cpp \
ZipFileCRO.cpp \
ZipFileRO.cpp \
ZipUtils.cpp \
misc.cpp
# For the host
# =====================================================
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= $(commonSources)
LOCAL_MODULE:= libutils
LOCAL_CFLAGS += -DLIBUTILS_NATIVE=1 $(TOOL_CFLAGS)
LOCAL_C_INCLUDES += external/zlib
ifeq ($(HOST_OS),windows)
ifeq ($(strip $(USE_CYGWIN),),)
# Under MinGW, ctype.h doesn't need multi-byte support
LOCAL_CFLAGS += -DMB_CUR_MAX=1
endif
endif
ifeq ($(HOST_OS),darwin)
# MacOS doesn't have lseek64. However, off_t is 64-bit anyway.
LOCAL_CFLAGS += -DOFF_T_IS_64_BIT
endif
include $(BUILD_HOST_STATIC_LIBRARY)
# For the device
# =====================================================
include $(CLEAR_VARS)
# we have the common sources, plus some device-specific stuff
LOCAL_SRC_FILES:= \
$(commonSources) \
BackupData.cpp \
BackupHelpers.cpp \
PollLoop.cpp
ifeq ($(TARGET_OS),linux)
LOCAL_LDLIBS += -lrt -ldl
endif
LOCAL_C_INCLUDES += \
external/zlib \
external/icu4c/common
LOCAL_LDLIBS += -lpthread
LOCAL_SHARED_LIBRARIES := \
libz \
liblog \
libcutils
ifneq ($(TARGET_SIMULATOR),true)
ifeq ($(TARGET_OS)-$(TARGET_ARCH),linux-x86)
# This is needed on x86 to bring in dl_iterate_phdr for CallStack.cpp
LOCAL_SHARED_LIBRARIES += libdl
endif # linux-x86
endif # sim
LOCAL_MODULE:= libutils
include $(BUILD_SHARED_LIBRARY)
ifneq ($(TARGET_SIMULATOR),true)
ifeq ($(TARGET_OS),linux)
include $(CLEAR_VARS)
LOCAL_C_INCLUDES += external/zlib external/icu4c/common
LOCAL_LDLIBS := -lrt -ldl -lpthread
LOCAL_MODULE := libutils
LOCAL_SRC_FILES := $(commonSources) BackupData.cpp BackupHelpers.cpp
include $(BUILD_STATIC_LIBRARY)
endif
endif
# Include subdirectory makefiles
# ============================================================
# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
# team really wants is to build the stuff defined by this makefile.
ifeq (,$(ONE_SHOT_MAKEFILE))
include $(call first-makefiles-under,$(LOCAL_PATH))
endif