4039051d6d
Previously, we were returning the result of SendOkay/SendFail in a few places after handling a host request, which is incorrect for two reasons. First, the return type of SendOkay/SendFail is bool, and handle_host_request was expected to return 0 on success. Second, we don't care if the SendOkay fails; if we got to that point, we're done with the request, regardless of whether we succeeded to report our result. The result of this was a spurious failure result reported after the initial result, which was ignored by the adb client. Test: manually straced adb server Test: python test_adb.py Test: python test_device.py Change-Id: I7d45ba527e1faccbbae5b15e7a0d1557b0a84858
824 lines
24 KiB
C++
824 lines
24 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define TRACE_TAG SOCKETS
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#include "sysdeps.h"
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#include <ctype.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <algorithm>
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#include <mutex>
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#include <string>
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#include <vector>
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#if !ADB_HOST
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#include <android-base/properties.h>
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#include <log/log_properties.h>
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#endif
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#include "adb.h"
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#include "adb_io.h"
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#include "transport.h"
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#include "types.h"
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static std::recursive_mutex& local_socket_list_lock = *new std::recursive_mutex();
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static unsigned local_socket_next_id = 1;
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static auto& local_socket_list = *new std::vector<asocket*>();
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/* the the list of currently closing local sockets.
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** these have no peer anymore, but still packets to
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** write to their fd.
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*/
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static auto& local_socket_closing_list = *new std::vector<asocket*>();
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// Parse the global list of sockets to find one with id |local_id|.
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// If |peer_id| is not 0, also check that it is connected to a peer
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// with id |peer_id|. Returns an asocket handle on success, NULL on failure.
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asocket* find_local_socket(unsigned local_id, unsigned peer_id) {
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asocket* result = nullptr;
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std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
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for (asocket* s : local_socket_list) {
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if (s->id != local_id) {
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continue;
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}
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if (peer_id == 0 || (s->peer && s->peer->id == peer_id)) {
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result = s;
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}
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break;
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}
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return result;
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}
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void install_local_socket(asocket* s) {
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std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
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s->id = local_socket_next_id++;
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// Socket ids should never be 0.
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if (local_socket_next_id == 0) {
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fatal("local socket id overflow");
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}
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local_socket_list.push_back(s);
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}
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void remove_socket(asocket* s) {
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std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
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for (auto list : { &local_socket_list, &local_socket_closing_list }) {
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list->erase(std::remove_if(list->begin(), list->end(), [s](asocket* x) { return x == s; }),
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list->end());
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}
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}
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void close_all_sockets(atransport* t) {
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/* this is a little gross, but since s->close() *will* modify
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** the list out from under you, your options are limited.
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*/
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std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
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restart:
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for (asocket* s : local_socket_list) {
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if (s->transport == t || (s->peer && s->peer->transport == t)) {
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s->close(s);
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goto restart;
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}
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}
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}
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enum class SocketFlushResult {
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Destroyed,
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TryAgain,
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Completed,
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};
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static SocketFlushResult local_socket_flush_incoming(asocket* s) {
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if (!s->packet_queue.empty()) {
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std::vector<adb_iovec> iov = s->packet_queue.iovecs();
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ssize_t rc = adb_writev(s->fd, iov.data(), iov.size());
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if (rc > 0 && static_cast<size_t>(rc) == s->packet_queue.size()) {
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s->packet_queue.clear();
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} else if (rc > 0) {
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// TODO: Implement a faster drop_front?
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s->packet_queue.take_front(rc);
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fdevent_add(s->fde, FDE_WRITE);
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return SocketFlushResult::TryAgain;
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} else if (rc == -1 && errno == EAGAIN) {
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fdevent_add(s->fde, FDE_WRITE);
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return SocketFlushResult::TryAgain;
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} else {
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// We failed to write, but it's possible that we can still read from the socket.
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// Give that a try before giving up.
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s->has_write_error = true;
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}
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}
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// If we sent the last packet of a closing socket, we can now destroy it.
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if (s->closing) {
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s->close(s);
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return SocketFlushResult::Destroyed;
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}
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fdevent_del(s->fde, FDE_WRITE);
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return SocketFlushResult::Completed;
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}
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// Returns false if the socket has been closed and destroyed as a side-effect of this function.
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static bool local_socket_flush_outgoing(asocket* s) {
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const size_t max_payload = s->get_max_payload();
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apacket::payload_type data;
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data.resize(max_payload);
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char* x = &data[0];
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size_t avail = max_payload;
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int r = 0;
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int is_eof = 0;
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while (avail > 0) {
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r = adb_read(s->fd, x, avail);
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D("LS(%d): post adb_read(fd=%d,...) r=%d (errno=%d) avail=%zu", s->id, s->fd, r,
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r < 0 ? errno : 0, avail);
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if (r == -1) {
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if (errno == EAGAIN) {
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break;
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}
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} else if (r > 0) {
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avail -= r;
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x += r;
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continue;
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}
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/* r = 0 or unhandled error */
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is_eof = 1;
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break;
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}
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D("LS(%d): fd=%d post avail loop. r=%d is_eof=%d forced_eof=%d", s->id, s->fd, r, is_eof,
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s->fde->force_eof);
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if (avail != max_payload && s->peer) {
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data.resize(max_payload - avail);
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// s->peer->enqueue() may call s->close() and free s,
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// so save variables for debug printing below.
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unsigned saved_id = s->id;
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int saved_fd = s->fd;
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r = s->peer->enqueue(s->peer, std::move(data));
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D("LS(%u): fd=%d post peer->enqueue(). r=%d", saved_id, saved_fd, r);
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if (r < 0) {
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// Error return means they closed us as a side-effect and we must
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// return immediately.
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//
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// Note that if we still have buffered packets, the socket will be
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// placed on the closing socket list. This handler function will be
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// called again to process FDE_WRITE events.
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return false;
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}
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if (r > 0) {
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/* if the remote cannot accept further events,
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** we disable notification of READs. They'll
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** be enabled again when we get a call to ready()
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*/
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fdevent_del(s->fde, FDE_READ);
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}
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}
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// Don't allow a forced eof if data is still there.
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if ((s->fde->force_eof && !r) || is_eof) {
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D(" closing because is_eof=%d r=%d s->fde.force_eof=%d", is_eof, r, s->fde->force_eof);
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s->close(s);
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return false;
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}
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return true;
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}
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static int local_socket_enqueue(asocket* s, apacket::payload_type data) {
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D("LS(%d): enqueue %zu", s->id, data.size());
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s->packet_queue.append(std::move(data));
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switch (local_socket_flush_incoming(s)) {
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case SocketFlushResult::Destroyed:
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return -1;
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case SocketFlushResult::TryAgain:
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return 1;
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case SocketFlushResult::Completed:
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return 0;
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}
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return !s->packet_queue.empty();
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}
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static void local_socket_ready(asocket* s) {
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/* far side is ready for data, pay attention to
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readable events */
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fdevent_add(s->fde, FDE_READ);
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}
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// be sure to hold the socket list lock when calling this
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static void local_socket_destroy(asocket* s) {
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int exit_on_close = s->exit_on_close;
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D("LS(%d): destroying fde.fd=%d", s->id, s->fd);
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/* IMPORTANT: the remove closes the fd
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** that belongs to this socket
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*/
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fdevent_destroy(s->fde);
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remove_socket(s);
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delete s;
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if (exit_on_close) {
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D("local_socket_destroy: exiting");
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exit(1);
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}
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}
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static void local_socket_close(asocket* s) {
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D("entered local_socket_close. LS(%d) fd=%d", s->id, s->fd);
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std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
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if (s->peer) {
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D("LS(%d): closing peer. peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd);
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/* Note: it's important to call shutdown before disconnecting from
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* the peer, this ensures that remote sockets can still get the id
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* of the local socket they're connected to, to send a CLOSE()
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* protocol event. */
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if (s->peer->shutdown) {
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s->peer->shutdown(s->peer);
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}
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s->peer->peer = nullptr;
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s->peer->close(s->peer);
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s->peer = nullptr;
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}
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/* If we are already closing, or if there are no
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** pending packets, destroy immediately
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*/
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if (s->closing || s->has_write_error || s->packet_queue.empty()) {
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int id = s->id;
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local_socket_destroy(s);
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D("LS(%d): closed", id);
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return;
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}
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/* otherwise, put on the closing list
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*/
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D("LS(%d): closing", s->id);
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s->closing = 1;
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fdevent_del(s->fde, FDE_READ);
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remove_socket(s);
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D("LS(%d): put on socket_closing_list fd=%d", s->id, s->fd);
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local_socket_closing_list.push_back(s);
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CHECK_EQ(FDE_WRITE, s->fde->state & FDE_WRITE);
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}
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static void local_socket_event_func(int fd, unsigned ev, void* _s) {
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asocket* s = reinterpret_cast<asocket*>(_s);
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D("LS(%d): event_func(fd=%d(==%d), ev=%04x)", s->id, s->fd, fd, ev);
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/* put the FDE_WRITE processing before the FDE_READ
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** in order to simplify the code.
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*/
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if (ev & FDE_WRITE) {
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switch (local_socket_flush_incoming(s)) {
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case SocketFlushResult::Destroyed:
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return;
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case SocketFlushResult::TryAgain:
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break;
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case SocketFlushResult::Completed:
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s->peer->ready(s->peer);
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break;
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}
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}
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if (ev & FDE_READ) {
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if (!local_socket_flush_outgoing(s)) {
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return;
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}
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}
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if (ev & FDE_ERROR) {
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/* this should be caught be the next read or write
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** catching it here means we may skip the last few
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** bytes of readable data.
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*/
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D("LS(%d): FDE_ERROR (fd=%d)", s->id, s->fd);
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return;
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}
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}
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asocket* create_local_socket(int fd) {
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asocket* s = new asocket();
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s->fd = fd;
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s->enqueue = local_socket_enqueue;
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s->ready = local_socket_ready;
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s->shutdown = nullptr;
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s->close = local_socket_close;
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install_local_socket(s);
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s->fde = fdevent_create(fd, local_socket_event_func, s);
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D("LS(%d): created (fd=%d)", s->id, s->fd);
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return s;
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}
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asocket* create_local_service_socket(const char* name, atransport* transport) {
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#if !ADB_HOST
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if (!strcmp(name, "jdwp")) {
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return create_jdwp_service_socket();
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}
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if (!strcmp(name, "track-jdwp")) {
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return create_jdwp_tracker_service_socket();
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}
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#endif
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int fd = service_to_fd(name, transport);
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if (fd < 0) {
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return nullptr;
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}
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asocket* s = create_local_socket(fd);
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D("LS(%d): bound to '%s' via %d", s->id, name, fd);
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#if !ADB_HOST
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if ((!strncmp(name, "root:", 5) && getuid() != 0 && __android_log_is_debuggable()) ||
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(!strncmp(name, "unroot:", 7) && getuid() == 0) ||
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!strncmp(name, "usb:", 4) ||
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!strncmp(name, "tcpip:", 6)) {
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D("LS(%d): enabling exit_on_close", s->id);
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s->exit_on_close = 1;
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}
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#endif
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return s;
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}
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#if ADB_HOST
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static asocket* create_host_service_socket(const char* name, const char* serial,
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TransportId transport_id) {
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asocket* s;
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s = host_service_to_socket(name, serial, transport_id);
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if (s != nullptr) {
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D("LS(%d) bound to '%s'", s->id, name);
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return s;
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}
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return s;
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}
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#endif /* ADB_HOST */
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static int remote_socket_enqueue(asocket* s, apacket::payload_type data) {
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D("entered remote_socket_enqueue RS(%d) WRITE fd=%d peer.fd=%d", s->id, s->fd, s->peer->fd);
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apacket* p = get_apacket();
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p->msg.command = A_WRTE;
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p->msg.arg0 = s->peer->id;
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p->msg.arg1 = s->id;
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if (data.size() > MAX_PAYLOAD) {
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put_apacket(p);
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return -1;
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}
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p->payload = std::move(data);
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p->msg.data_length = p->payload.size();
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send_packet(p, s->transport);
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return 1;
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}
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static void remote_socket_ready(asocket* s) {
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D("entered remote_socket_ready RS(%d) OKAY fd=%d peer.fd=%d", s->id, s->fd, s->peer->fd);
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apacket* p = get_apacket();
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p->msg.command = A_OKAY;
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p->msg.arg0 = s->peer->id;
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p->msg.arg1 = s->id;
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send_packet(p, s->transport);
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}
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static void remote_socket_shutdown(asocket* s) {
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D("entered remote_socket_shutdown RS(%d) CLOSE fd=%d peer->fd=%d", s->id, s->fd,
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s->peer ? s->peer->fd : -1);
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apacket* p = get_apacket();
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p->msg.command = A_CLSE;
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if (s->peer) {
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p->msg.arg0 = s->peer->id;
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}
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p->msg.arg1 = s->id;
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send_packet(p, s->transport);
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}
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static void remote_socket_close(asocket* s) {
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if (s->peer) {
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s->peer->peer = nullptr;
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D("RS(%d) peer->close()ing peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd);
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s->peer->close(s->peer);
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}
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D("entered remote_socket_close RS(%d) CLOSE fd=%d peer->fd=%d", s->id, s->fd,
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s->peer ? s->peer->fd : -1);
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D("RS(%d): closed", s->id);
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delete s;
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}
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// Create a remote socket to exchange packets with a remote service through transport
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// |t|. Where |id| is the socket id of the corresponding service on the other
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// side of the transport (it is allocated by the remote side and _cannot_ be 0).
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// Returns a new non-NULL asocket handle.
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asocket* create_remote_socket(unsigned id, atransport* t) {
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if (id == 0) {
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fatal("invalid remote socket id (0)");
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}
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asocket* s = new asocket();
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s->id = id;
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s->enqueue = remote_socket_enqueue;
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s->ready = remote_socket_ready;
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s->shutdown = remote_socket_shutdown;
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s->close = remote_socket_close;
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s->transport = t;
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D("RS(%d): created", s->id);
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return s;
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}
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void connect_to_remote(asocket* s, const char* destination) {
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D("Connect_to_remote call RS(%d) fd=%d", s->id, s->fd);
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apacket* p = get_apacket();
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D("LS(%d): connect('%s')", s->id, destination);
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p->msg.command = A_OPEN;
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p->msg.arg0 = s->id;
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// adbd expects a null-terminated string.
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p->payload.assign(destination, destination + strlen(destination) + 1);
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p->msg.data_length = p->payload.size();
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if (p->msg.data_length > s->get_max_payload()) {
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fatal("destination oversized");
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}
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send_packet(p, s->transport);
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}
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|
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/* this is used by magic sockets to rig local sockets to
|
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send the go-ahead message when they connect */
|
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static void local_socket_ready_notify(asocket* s) {
|
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s->ready = local_socket_ready;
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s->shutdown = nullptr;
|
|
s->close = local_socket_close;
|
|
SendOkay(s->fd);
|
|
s->ready(s);
|
|
}
|
|
|
|
/* this is used by magic sockets to rig local sockets to
|
|
send the failure message if they are closed before
|
|
connected (to avoid closing them without a status message) */
|
|
static void local_socket_close_notify(asocket* s) {
|
|
s->ready = local_socket_ready;
|
|
s->shutdown = nullptr;
|
|
s->close = local_socket_close;
|
|
SendFail(s->fd, "closed");
|
|
s->close(s);
|
|
}
|
|
|
|
static unsigned unhex(const char* s, int len) {
|
|
unsigned n = 0, c;
|
|
|
|
while (len-- > 0) {
|
|
switch ((c = *s++)) {
|
|
case '0':
|
|
case '1':
|
|
case '2':
|
|
case '3':
|
|
case '4':
|
|
case '5':
|
|
case '6':
|
|
case '7':
|
|
case '8':
|
|
case '9':
|
|
c -= '0';
|
|
break;
|
|
case 'a':
|
|
case 'b':
|
|
case 'c':
|
|
case 'd':
|
|
case 'e':
|
|
case 'f':
|
|
c = c - 'a' + 10;
|
|
break;
|
|
case 'A':
|
|
case 'B':
|
|
case 'C':
|
|
case 'D':
|
|
case 'E':
|
|
case 'F':
|
|
c = c - 'A' + 10;
|
|
break;
|
|
default:
|
|
return 0xffffffff;
|
|
}
|
|
|
|
n = (n << 4) | c;
|
|
}
|
|
|
|
return n;
|
|
}
|
|
|
|
#if ADB_HOST
|
|
|
|
namespace internal {
|
|
|
|
// Returns the position in |service| following the target serial parameter. Serial format can be
|
|
// any of:
|
|
// * [tcp:|udp:]<serial>[:<port>]:<command>
|
|
// * <prefix>:<serial>:<command>
|
|
// Where <port> must be a base-10 number and <prefix> may be any of {usb,product,model,device}.
|
|
//
|
|
// The returned pointer will point to the ':' just before <command>, or nullptr if not found.
|
|
char* skip_host_serial(char* service) {
|
|
static const std::vector<std::string>& prefixes =
|
|
*(new std::vector<std::string>{"usb:", "product:", "model:", "device:"});
|
|
|
|
for (const std::string& prefix : prefixes) {
|
|
if (!strncmp(service, prefix.c_str(), prefix.length())) {
|
|
return strchr(service + prefix.length(), ':');
|
|
}
|
|
}
|
|
|
|
// For fastboot compatibility, ignore protocol prefixes.
|
|
if (!strncmp(service, "tcp:", 4) || !strncmp(service, "udp:", 4)) {
|
|
service += 4;
|
|
}
|
|
|
|
// Check for an IPv6 address. `adb connect` creates the serial number from the canonical
|
|
// network address so it will always have the [] delimiters.
|
|
if (service[0] == '[') {
|
|
char* ipv6_end = strchr(service, ']');
|
|
if (ipv6_end != nullptr) {
|
|
service = ipv6_end;
|
|
}
|
|
}
|
|
|
|
// The next colon we find must either begin the port field or the command field.
|
|
char* colon_ptr = strchr(service, ':');
|
|
if (!colon_ptr) {
|
|
// No colon in service string.
|
|
return nullptr;
|
|
}
|
|
|
|
// If the next field is only decimal digits and ends with another colon, it's a port.
|
|
char* serial_end = colon_ptr;
|
|
if (isdigit(serial_end[1])) {
|
|
serial_end++;
|
|
while (*serial_end && isdigit(*serial_end)) {
|
|
serial_end++;
|
|
}
|
|
if (*serial_end != ':') {
|
|
// Something other than "<port>:" was found, this must be the command field instead.
|
|
serial_end = colon_ptr;
|
|
}
|
|
}
|
|
return serial_end;
|
|
}
|
|
|
|
} // namespace internal
|
|
|
|
#endif // ADB_HOST
|
|
|
|
static int smart_socket_enqueue(asocket* s, apacket::payload_type data) {
|
|
#if ADB_HOST
|
|
char* service = nullptr;
|
|
char* serial = nullptr;
|
|
TransportId transport_id = 0;
|
|
TransportType type = kTransportAny;
|
|
#endif
|
|
|
|
D("SS(%d): enqueue %zu", s->id, data.size());
|
|
|
|
if (s->smart_socket_data.empty()) {
|
|
// TODO: Make this an IOVector?
|
|
s->smart_socket_data.assign(data.begin(), data.end());
|
|
} else {
|
|
std::copy(data.begin(), data.end(), std::back_inserter(s->smart_socket_data));
|
|
}
|
|
|
|
/* don't bother if we can't decode the length */
|
|
if (s->smart_socket_data.size() < 4) {
|
|
return 0;
|
|
}
|
|
|
|
uint32_t len = unhex(s->smart_socket_data.data(), 4);
|
|
if (len == 0 || len > MAX_PAYLOAD) {
|
|
D("SS(%d): bad size (%u)", s->id, len);
|
|
goto fail;
|
|
}
|
|
|
|
D("SS(%d): len is %u", s->id, len);
|
|
/* can't do anything until we have the full header */
|
|
if ((len + 4) > s->smart_socket_data.size()) {
|
|
D("SS(%d): waiting for %zu more bytes", s->id, len + 4 - s->smart_socket_data.size());
|
|
return 0;
|
|
}
|
|
|
|
s->smart_socket_data[len + 4] = 0;
|
|
|
|
D("SS(%d): '%s'", s->id, (char*)(s->smart_socket_data.data() + 4));
|
|
|
|
#if ADB_HOST
|
|
service = &s->smart_socket_data[4];
|
|
if (!strncmp(service, "host-serial:", strlen("host-serial:"))) {
|
|
char* serial_end;
|
|
service += strlen("host-serial:");
|
|
|
|
// serial number should follow "host:" and could be a host:port string.
|
|
serial_end = internal::skip_host_serial(service);
|
|
if (serial_end) {
|
|
*serial_end = 0; // terminate string
|
|
serial = service;
|
|
service = serial_end + 1;
|
|
}
|
|
} else if (!strncmp(service, "host-transport-id:", strlen("host-transport-id:"))) {
|
|
service += strlen("host-transport-id:");
|
|
transport_id = strtoll(service, &service, 10);
|
|
|
|
if (*service != ':') {
|
|
return -1;
|
|
}
|
|
service++;
|
|
} else if (!strncmp(service, "host-usb:", strlen("host-usb:"))) {
|
|
type = kTransportUsb;
|
|
service += strlen("host-usb:");
|
|
} else if (!strncmp(service, "host-local:", strlen("host-local:"))) {
|
|
type = kTransportLocal;
|
|
service += strlen("host-local:");
|
|
} else if (!strncmp(service, "host:", strlen("host:"))) {
|
|
type = kTransportAny;
|
|
service += strlen("host:");
|
|
} else {
|
|
service = nullptr;
|
|
}
|
|
|
|
if (service) {
|
|
asocket* s2;
|
|
|
|
// Some requests are handled immediately -- in that case the handle_host_request() routine
|
|
// has sent the OKAY or FAIL message and all we have to do is clean up.
|
|
if (handle_host_request(service, type, serial, transport_id, s->peer->fd, s)) {
|
|
D("SS(%d): handled host service '%s'", s->id, service);
|
|
goto fail;
|
|
}
|
|
if (!strncmp(service, "transport", strlen("transport"))) {
|
|
D("SS(%d): okay transport", s->id);
|
|
s->smart_socket_data.clear();
|
|
return 0;
|
|
}
|
|
|
|
/* try to find a local service with this name.
|
|
** if no such service exists, we'll fail out
|
|
** and tear down here.
|
|
*/
|
|
s2 = create_host_service_socket(service, serial, transport_id);
|
|
if (s2 == nullptr) {
|
|
D("SS(%d): couldn't create host service '%s'", s->id, service);
|
|
SendFail(s->peer->fd, "unknown host service");
|
|
goto fail;
|
|
}
|
|
|
|
/* we've connected to a local host service,
|
|
** so we make our peer back into a regular
|
|
** local socket and bind it to the new local
|
|
** service socket, acknowledge the successful
|
|
** connection, and close this smart socket now
|
|
** that its work is done.
|
|
*/
|
|
SendOkay(s->peer->fd);
|
|
|
|
s->peer->ready = local_socket_ready;
|
|
s->peer->shutdown = nullptr;
|
|
s->peer->close = local_socket_close;
|
|
s->peer->peer = s2;
|
|
s2->peer = s->peer;
|
|
s->peer = nullptr;
|
|
D("SS(%d): okay", s->id);
|
|
s->close(s);
|
|
|
|
/* initial state is "ready" */
|
|
s2->ready(s2);
|
|
return 0;
|
|
}
|
|
#else /* !ADB_HOST */
|
|
if (s->transport == nullptr) {
|
|
std::string error_msg = "unknown failure";
|
|
s->transport = acquire_one_transport(kTransportAny, nullptr, 0, nullptr, &error_msg);
|
|
if (s->transport == nullptr) {
|
|
SendFail(s->peer->fd, error_msg);
|
|
goto fail;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!s->transport) {
|
|
SendFail(s->peer->fd, "device offline (no transport)");
|
|
goto fail;
|
|
} else if (!ConnectionStateIsOnline(s->transport->GetConnectionState())) {
|
|
/* if there's no remote we fail the connection
|
|
** right here and terminate it
|
|
*/
|
|
SendFail(s->peer->fd, "device offline (transport offline)");
|
|
goto fail;
|
|
}
|
|
|
|
/* instrument our peer to pass the success or fail
|
|
** message back once it connects or closes, then
|
|
** detach from it, request the connection, and
|
|
** tear down
|
|
*/
|
|
s->peer->ready = local_socket_ready_notify;
|
|
s->peer->shutdown = nullptr;
|
|
s->peer->close = local_socket_close_notify;
|
|
s->peer->peer = nullptr;
|
|
/* give him our transport and upref it */
|
|
s->peer->transport = s->transport;
|
|
|
|
connect_to_remote(s->peer, s->smart_socket_data.data() + 4);
|
|
s->peer = nullptr;
|
|
s->close(s);
|
|
return 1;
|
|
|
|
fail:
|
|
/* we're going to close our peer as a side-effect, so
|
|
** return -1 to signal that state to the local socket
|
|
** who is enqueueing against us
|
|
*/
|
|
s->close(s);
|
|
return -1;
|
|
}
|
|
|
|
static void smart_socket_ready(asocket* s) {
|
|
D("SS(%d): ready", s->id);
|
|
}
|
|
|
|
static void smart_socket_close(asocket* s) {
|
|
D("SS(%d): closed", s->id);
|
|
if (s->peer) {
|
|
s->peer->peer = nullptr;
|
|
s->peer->close(s->peer);
|
|
s->peer = nullptr;
|
|
}
|
|
delete s;
|
|
}
|
|
|
|
static asocket* create_smart_socket(void) {
|
|
D("Creating smart socket");
|
|
asocket* s = new asocket();
|
|
s->enqueue = smart_socket_enqueue;
|
|
s->ready = smart_socket_ready;
|
|
s->shutdown = nullptr;
|
|
s->close = smart_socket_close;
|
|
|
|
D("SS(%d)", s->id);
|
|
return s;
|
|
}
|
|
|
|
void connect_to_smartsocket(asocket* s) {
|
|
D("Connecting to smart socket");
|
|
asocket* ss = create_smart_socket();
|
|
s->peer = ss;
|
|
ss->peer = s;
|
|
s->ready(s);
|
|
}
|
|
|
|
size_t asocket::get_max_payload() const {
|
|
size_t max_payload = MAX_PAYLOAD;
|
|
if (transport) {
|
|
max_payload = std::min(max_payload, transport->get_max_payload());
|
|
}
|
|
if (peer && peer->transport) {
|
|
max_payload = std::min(max_payload, peer->transport->get_max_payload());
|
|
}
|
|
return max_payload;
|
|
}
|