platform_system_core/include/utils/PollLoop.h
Dianne Hackborn 26fc52b1d4 Add new native Looper API.
This allows us to avoid exposing the file descriptor of
the event queue; instead, you attach an event queue to
a looper.  This will also should allow native apps to be
written without the need for a separate thread, by attaching
the event queue to the main thread's looper and scheduling
their own messages there.

Change-Id: I38489282635895ae2cbfacb88599c1b1cad9b239
2013-07-30 13:56:53 -07:00

171 lines
5.4 KiB
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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UTILS_POLL_LOOP_H
#define UTILS_POLL_LOOP_H
#include <utils/Vector.h>
#include <utils/threads.h>
#include <sys/poll.h>
#include <android/looper.h>
struct ALooper : public android::RefBase {
protected:
virtual ~ALooper() { }
public:
ALooper() { }
};
namespace android {
/**
* A basic file descriptor polling loop based on poll() with callbacks.
*/
class PollLoop : public ALooper {
protected:
virtual ~PollLoop();
public:
PollLoop();
/**
* A callback that it to be invoked when an event occurs on a file descriptor.
* Specifies the events that were triggered and the user data provided when the
* callback was set.
*
* Returns true if the callback should be kept, false if it should be removed automatically
* after the callback returns.
*/
typedef bool (*Callback)(int fd, int events, void* data);
/**
* Performs a single call to poll() with optional timeout in milliseconds.
* Invokes callbacks for all file descriptors on which an event occurred.
*
* If the timeout is zero, returns immediately without blocking.
* If the timeout is negative, waits indefinitely until awoken.
*
* Returns true if a callback was invoked or if the loop was awoken by wake().
* Returns false if a timeout or error occurred.
*
* This method must only be called on the main thread.
* This method blocks until either a file descriptor is signalled, a timeout occurs,
* or wake() is called.
* This method does not return until it has finished invoking the appropriate callbacks
* for all file descriptors that were signalled.
*/
bool pollOnce(int timeoutMillis);
/**
* Wakes the loop asynchronously.
*
* This method can be called on any thread.
* This method returns immediately.
*/
void wake();
/**
* Sets the callback for a file descriptor, replacing the existing one, if any.
* It is an error to call this method with events == 0 or callback == NULL.
*
* Note that a callback can be invoked with the POLLERR, POLLHUP or POLLNVAL events
* even if it is not explicitly requested when registered.
*
* This method can be called on any thread.
* This method may block briefly if it needs to wake the poll loop.
*/
void setCallback(int fd, int events, Callback callback, void* data = NULL);
/**
* Like setCallback(), but for the NDK callback function.
*/
void setLooperCallback(int fd, int events, ALooper_callbackFunc* callback, void* data);
/**
* Removes the callback for a file descriptor, if one exists.
*
* When this method returns, it is safe to close the file descriptor since the poll loop
* will no longer have a reference to it. However, it is possible for the callback to
* already be running or for it to run one last time if the file descriptor was already
* signalled. Calling code is responsible for ensuring that this case is safely handled.
* For example, if the callback takes care of removing itself during its own execution either
* by returning false or calling this method, then it can be guaranteed to not be invoked
* again at any later time unless registered anew.
*
* This method can be called on any thread.
* This method may block briefly if it needs to wake the poll loop.
*
* Returns true if a callback was actually removed, false if none was registered.
*/
bool removeCallback(int fd);
/**
* Set the given PollLoop to be associated with the
* calling thread. There must be a 1:1 relationship between
* PollLoop and thread.
*/
static void setForThread(const sp<PollLoop>& pollLoop);
/**
* Return the PollLoop associated with the calling thread.
*/
static sp<PollLoop> getForThread();
private:
struct RequestedCallback {
Callback callback;
ALooper_callbackFunc* looperCallback;
void* data;
};
struct PendingCallback {
int fd;
int events;
Callback callback;
ALooper_callbackFunc* looperCallback;
void* data;
};
Mutex mLock;
bool mPolling;
uint32_t mWaiters;
Condition mAwake;
Condition mResume;
int mWakeReadPipeFd;
int mWakeWritePipeFd;
Vector<struct pollfd> mRequestedFds;
Vector<RequestedCallback> mRequestedCallbacks;
Vector<PendingCallback> mPendingCallbacks; // used privately by pollOnce
void openWakePipe();
void closeWakePipe();
void setCallbackCommon(int fd, int events, Callback callback,
ALooper_callbackFunc* looperCallback, void* data);
ssize_t getRequestIndexLocked(int fd);
void wakeAndLock();
static void threadDestructor(void *st);
};
} // namespace android
#endif // UTILS_POLL_LOOP_H