ffbd3364a4
Returning a const value is pointless. Test: mma Change-Id: Ia578d75345361d53e4a29bb9724bfcc161b8d8be
308 lines
9.9 KiB
C++
308 lines
9.9 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __TRANSPORT_H
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#define __TRANSPORT_H
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#include <sys/types.h>
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#include <atomic>
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#include <condition_variable>
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#include <deque>
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#include <functional>
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#include <list>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <thread>
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#include <unordered_set>
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#include <openssl/rsa.h>
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#include "adb.h"
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#include "adb_unique_fd.h"
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typedef std::unordered_set<std::string> FeatureSet;
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const FeatureSet& supported_features();
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// Encodes and decodes FeatureSet objects into human-readable strings.
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std::string FeatureSetToString(const FeatureSet& features);
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FeatureSet StringToFeatureSet(const std::string& features_string);
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// Returns true if both local features and |feature_set| support |feature|.
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bool CanUseFeature(const FeatureSet& feature_set, const std::string& feature);
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// Do not use any of [:;=,] in feature strings, they have special meaning
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// in the connection banner.
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extern const char* const kFeatureShell2;
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// The 'cmd' command is available
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extern const char* const kFeatureCmd;
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extern const char* const kFeatureStat2;
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// The server is running with libusb enabled.
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extern const char* const kFeatureLibusb;
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// The server supports `push --sync`.
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extern const char* const kFeaturePushSync;
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TransportId NextTransportId();
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// Abstraction for a non-blocking packet transport.
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struct Connection {
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Connection() = default;
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virtual ~Connection() = default;
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void SetTransportName(std::string transport_name) {
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transport_name_ = std::move(transport_name);
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}
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using ReadCallback = std::function<bool(Connection*, std::unique_ptr<apacket>)>;
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void SetReadCallback(ReadCallback callback) {
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CHECK(!read_callback_);
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read_callback_ = callback;
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}
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// Called after the Connection has terminated, either by an error or because Stop was called.
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using ErrorCallback = std::function<void(Connection*, const std::string&)>;
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void SetErrorCallback(ErrorCallback callback) {
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CHECK(!error_callback_);
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error_callback_ = callback;
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}
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virtual bool Write(std::unique_ptr<apacket> packet) = 0;
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virtual void Start() = 0;
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virtual void Stop() = 0;
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std::string transport_name_;
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ReadCallback read_callback_;
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ErrorCallback error_callback_;
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};
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// Abstraction for a blocking packet transport.
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struct BlockingConnection {
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BlockingConnection() = default;
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BlockingConnection(const BlockingConnection& copy) = delete;
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BlockingConnection(BlockingConnection&& move) = delete;
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// Destroy a BlockingConnection. Formerly known as 'Close' in atransport.
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virtual ~BlockingConnection() = default;
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// Read/Write a packet. These functions are concurrently called from a transport's reader/writer
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// threads.
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virtual bool Read(apacket* packet) = 0;
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virtual bool Write(apacket* packet) = 0;
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// Terminate a connection.
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// This method must be thread-safe, and must cause concurrent Reads/Writes to terminate.
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// Formerly known as 'Kick' in atransport.
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virtual void Close() = 0;
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};
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struct BlockingConnectionAdapter : public Connection {
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explicit BlockingConnectionAdapter(std::unique_ptr<BlockingConnection> connection);
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virtual ~BlockingConnectionAdapter();
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virtual bool Write(std::unique_ptr<apacket> packet) override final;
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virtual void Start() override final;
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virtual void Stop() override final;
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bool stopped_ = false;
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std::unique_ptr<BlockingConnection> underlying_;
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std::thread read_thread_;
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std::thread write_thread_;
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std::deque<std::unique_ptr<apacket>> write_queue_;
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std::mutex mutex_;
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std::condition_variable cv_;
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std::once_flag error_flag_;
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};
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struct FdConnection : public BlockingConnection {
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explicit FdConnection(unique_fd fd) : fd_(std::move(fd)) {}
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bool Read(apacket* packet) override final;
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bool Write(apacket* packet) override final;
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void Close() override;
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private:
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unique_fd fd_;
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};
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struct UsbConnection : public BlockingConnection {
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explicit UsbConnection(usb_handle* handle) : handle_(handle) {}
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~UsbConnection();
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bool Read(apacket* packet) override final;
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bool Write(apacket* packet) override final;
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void Close() override final;
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usb_handle* handle_;
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};
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class atransport {
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public:
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// TODO(danalbert): We expose waaaaaaay too much stuff because this was
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// historically just a struct, but making the whole thing a more idiomatic
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// class in one go is a very large change. Given how bad our testing is,
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// it's better to do this piece by piece.
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atransport(ConnectionState state = kCsOffline)
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: id(NextTransportId()), connection_state_(state) {
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// Initialize protocol to min version for compatibility with older versions.
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// Version will be updated post-connect.
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protocol_version = A_VERSION_MIN;
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max_payload = MAX_PAYLOAD;
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}
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virtual ~atransport() {}
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int Write(apacket* p);
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void Kick();
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// ConnectionState can be read by all threads, but can only be written in the main thread.
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ConnectionState GetConnectionState() const;
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void SetConnectionState(ConnectionState state);
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const TransportId id;
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size_t ref_count = 0;
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bool online = false;
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TransportType type = kTransportAny;
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std::unique_ptr<Connection> connection;
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// Used to identify transports for clients.
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char* serial = nullptr;
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char* product = nullptr;
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char* model = nullptr;
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char* device = nullptr;
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char* devpath = nullptr;
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bool IsTcpDevice() const { return type == kTransportLocal; }
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#if ADB_HOST
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std::shared_ptr<RSA> NextKey();
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#endif
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char token[TOKEN_SIZE] = {};
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size_t failed_auth_attempts = 0;
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std::string serial_name() const { return serial ? serial : "<unknown>"; }
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std::string connection_state_name() const;
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void update_version(int version, size_t payload);
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int get_protocol_version() const;
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size_t get_max_payload() const;
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const FeatureSet& features() const {
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return features_;
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}
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bool has_feature(const std::string& feature) const;
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// Loads the transport's feature set from the given string.
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void SetFeatures(const std::string& features_string);
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void AddDisconnect(adisconnect* disconnect);
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void RemoveDisconnect(adisconnect* disconnect);
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void RunDisconnects();
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// Returns true if |target| matches this transport. A matching |target| can be any of:
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// * <serial>
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// * <devpath>
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// * product:<product>
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// * model:<model>
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// * device:<device>
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//
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// If this is a local transport, serial will also match [tcp:|udp:]<hostname>[:port] targets.
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// For example, serial "100.100.100.100:5555" would match any of:
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// * 100.100.100.100
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// * tcp:100.100.100.100
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// * udp:100.100.100.100:5555
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// This is to make it easier to use the same network target for both fastboot and adb.
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bool MatchesTarget(const std::string& target) const;
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private:
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bool kicked_ = false;
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// A set of features transmitted in the banner with the initial connection.
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// This is stored in the banner as 'features=feature0,feature1,etc'.
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FeatureSet features_;
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int protocol_version;
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size_t max_payload;
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// A list of adisconnect callbacks called when the transport is kicked.
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std::list<adisconnect*> disconnects_;
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std::atomic<ConnectionState> connection_state_;
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#if ADB_HOST
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std::deque<std::shared_ptr<RSA>> keys_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(atransport);
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};
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/*
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* Obtain a transport from the available transports.
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* If serial is non-null then only the device with that serial will be chosen.
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* If transport_id is non-zero then only the device with that transport ID will be chosen.
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* If multiple devices/emulators would match, *is_ambiguous (if non-null)
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* is set to true and nullptr returned.
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* If no suitable transport is found, error is set and nullptr returned.
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*/
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atransport* acquire_one_transport(TransportType type, const char* serial, TransportId transport_id,
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bool* is_ambiguous, std::string* error_out,
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bool accept_any_state = false);
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void kick_transport(atransport* t);
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void update_transports(void);
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// Iterates across all of the current and pending transports.
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// Stops iteration and returns false if fn returns false, otherwise returns true.
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bool iterate_transports(std::function<bool(const atransport*)> fn);
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void init_transport_registration(void);
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void init_mdns_transport_discovery(void);
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std::string list_transports(bool long_listing);
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atransport* find_transport(const char* serial);
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void kick_all_tcp_devices();
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void kick_all_transports();
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void register_usb_transport(usb_handle* h, const char* serial,
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const char* devpath, unsigned writeable);
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/* Connect to a network address and register it as a device */
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void connect_device(const std::string& address, std::string* response);
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/* cause new transports to be init'd and added to the list */
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int register_socket_transport(int s, const char* serial, int port, int local);
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// This should only be used for transports with connection_state == kCsNoPerm.
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void unregister_usb_transport(usb_handle* usb);
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bool check_header(apacket* p, atransport* t);
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void close_usb_devices();
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void close_usb_devices(std::function<bool(const atransport*)> predicate);
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void send_packet(apacket* p, atransport* t);
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asocket* create_device_tracker(bool long_output);
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#endif /* __TRANSPORT_H */
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