platform_system_core/libziparchive
Donald Chai e170d7fe85 Avoid using data descriptors in ZIP files when possible.
These add 16 bytes per ZIP entry, and are usually avoidable.  APKs contain thousands of
deflated entries, so this overhead adds up to tens of kilobytes.

Bug: 135470635
Change-Id: Ib928aa41dd55cacc41f7394c218c4340d3bbd570
2019-07-23 06:58:53 +00:00
..
include/ziparchive Avoid using data descriptors in ZIP files when possible. 2019-07-23 06:58:53 +00:00
testdata
.clang-format
Android.bp Avoid using data descriptors in ZIP files when possible. 2019-07-23 06:58:53 +00:00
entry_name_utils-inl.h Ziparchive: Enable -Wconversion 2019-04-05 13:50:48 -07:00
entry_name_utils_test.cc
OWNERS
unzip.cpp Add a std::string overload to Next. 2019-05-22 19:05:44 -07:00
zip_archive.cc Finally remove ZipString. 2019-06-19 15:26:38 -07:00
zip_archive_benchmark.cpp [zip] Save 1 malloc and memset for each added file in ZipWriter 2019-06-18 21:49:16 -07:00
zip_archive_common.h
zip_archive_private.h Finally remove ZipString. 2019-06-19 15:26:38 -07:00
zip_archive_stream_entry.cc Ziparchive: Enable -Wconversion 2019-04-05 13:50:48 -07:00
zip_archive_test.cc ziparchive: add a std::string_view overload to Next. 2019-06-12 12:12:47 -07:00
zip_writer.cc Avoid using data descriptors in ZIP files when possible. 2019-07-23 06:58:53 +00:00
zip_writer_test.cc Avoid using data descriptors in ZIP files when possible. 2019-07-23 06:58:53 +00:00