platform_system_core/logd/CompressionEngine.h
Tom Cherry 1a796bca57 logd: add a SerializedLogBuffer suitable for compression
Initial commit for a SerializedLogBuffer.  The intention here is for
the serialized data to be compressed (currently using zlib) to allow
for substantially longer logs in the same memory footprint.

Test: unit tests
Change-Id: I2528e4e1ff1cf3bc91130173a107f371f04d911a
2020-06-12 14:35:30 -07:00

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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <span>
#include <vector>
class CompressionEngine {
public:
static CompressionEngine& GetInstance();
virtual ~CompressionEngine(){};
virtual bool Compress(std::span<uint8_t> in, std::vector<uint8_t>& out) = 0;
// Decompress the contents of `in` into `out`. `out_size` must be set to the decompressed size
// of the contents.
virtual bool Decompress(const std::vector<uint8_t>& in, std::vector<uint8_t>& out,
size_t out_size) = 0;
};
class ZlibCompressionEngine : public CompressionEngine {
public:
bool Compress(std::span<uint8_t> in, std::vector<uint8_t>& out) override;
bool Decompress(const std::vector<uint8_t>& in, std::vector<uint8_t>& out,
size_t out_size) override;
};
class ZstdCompressionEngine : public CompressionEngine {
public:
bool Compress(std::span<uint8_t> in, std::vector<uint8_t>& out) override;
bool Decompress(const std::vector<uint8_t>& in, std::vector<uint8_t>& out,
size_t out_size) override;
};