f32c4ecebb
Provide alternative versions that do not force callers to create std::string objects. This patch has the intended side-effect that all callers that pass a {string} initializer list to the 'profiles' argument now call an std::initializer_list<> overload instead of the const std::vector<std::string>& overload. Additionally, add std::function<> arguments instead of calling ExecuteForProcess() or ExecuteForTask() directly to make it easier to write unit tests for SetTaskProfiles() and SetProcessProfiles(). Bug: 213617178 Change-Id: Ica61e944a66a17178ee43a113b8ca082f7eb834b Signed-off-by: Bart Van Assche <bvanassche@google.com>
227 lines
7.9 KiB
C++
227 lines
7.9 KiB
C++
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <sys/cdefs.h>
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#include <sys/types.h>
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#include <functional>
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#include <map>
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#include <mutex>
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#include <span>
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#include <string>
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#include <string_view>
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#include <vector>
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#include <android-base/unique_fd.h>
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#include <cgroup_map.h>
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class IProfileAttribute {
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public:
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virtual ~IProfileAttribute() = 0;
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virtual void Reset(const CgroupController& controller, const std::string& file_name) = 0;
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virtual const CgroupController* controller() const = 0;
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virtual const std::string& file_name() const = 0;
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virtual bool GetPathForTask(int tid, std::string* path) const = 0;
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};
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class ProfileAttribute : public IProfileAttribute {
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public:
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// Cgroup attributes may have different names in the v1 and v2 hierarchies. If `file_v2_name` is
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// not empty, `file_name` is the name for the v1 hierarchy and `file_v2_name` is the name for
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// the v2 hierarchy. If `file_v2_name` is empty, `file_name` is used for both hierarchies.
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ProfileAttribute(const CgroupController& controller, const std::string& file_name,
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const std::string& file_v2_name)
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: controller_(controller), file_name_(file_name), file_v2_name_(file_v2_name) {}
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~ProfileAttribute() = default;
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const CgroupController* controller() const override { return &controller_; }
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const std::string& file_name() const override { return file_name_; }
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void Reset(const CgroupController& controller, const std::string& file_name) override;
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bool GetPathForTask(int tid, std::string* path) const override;
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private:
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CgroupController controller_;
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std::string file_name_;
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std::string file_v2_name_;
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};
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// Abstract profile element
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class ProfileAction {
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public:
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enum ResourceCacheType { RCT_TASK = 0, RCT_PROCESS, RCT_COUNT };
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virtual ~ProfileAction() {}
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virtual const char* Name() const = 0;
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// Default implementations will fail
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virtual bool ExecuteForProcess(uid_t, pid_t) const { return false; };
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virtual bool ExecuteForTask(int) const { return false; };
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virtual void EnableResourceCaching(ResourceCacheType) {}
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virtual void DropResourceCaching(ResourceCacheType) {}
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protected:
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enum CacheUseResult { SUCCESS, FAIL, UNUSED };
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};
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// Profile actions
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class SetClampsAction : public ProfileAction {
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public:
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SetClampsAction(int boost, int clamp) noexcept : boost_(boost), clamp_(clamp) {}
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const char* Name() const override { return "SetClamps"; }
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bool ExecuteForProcess(uid_t uid, pid_t pid) const override;
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bool ExecuteForTask(int tid) const override;
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protected:
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int boost_;
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int clamp_;
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};
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class SetTimerSlackAction : public ProfileAction {
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public:
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SetTimerSlackAction(unsigned long slack) noexcept : slack_(slack) {}
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const char* Name() const override { return "SetTimerSlack"; }
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bool ExecuteForTask(int tid) const override;
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private:
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unsigned long slack_;
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static bool IsTimerSlackSupported(int tid);
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};
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// Set attribute profile element
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class SetAttributeAction : public ProfileAction {
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public:
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SetAttributeAction(const IProfileAttribute* attribute, const std::string& value, bool optional)
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: attribute_(attribute), value_(value), optional_(optional) {}
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const char* Name() const override { return "SetAttribute"; }
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bool ExecuteForProcess(uid_t uid, pid_t pid) const override;
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bool ExecuteForTask(int tid) const override;
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private:
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const IProfileAttribute* attribute_;
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std::string value_;
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bool optional_;
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};
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// Set cgroup profile element
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class SetCgroupAction : public ProfileAction {
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public:
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SetCgroupAction(const CgroupController& c, const std::string& p);
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const char* Name() const override { return "SetCgroup"; }
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bool ExecuteForProcess(uid_t uid, pid_t pid) const override;
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bool ExecuteForTask(int tid) const override;
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void EnableResourceCaching(ResourceCacheType cache_type) override;
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void DropResourceCaching(ResourceCacheType cache_type) override;
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const CgroupController* controller() const { return &controller_; }
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private:
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CgroupController controller_;
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std::string path_;
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android::base::unique_fd fd_[ProfileAction::RCT_COUNT];
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mutable std::mutex fd_mutex_;
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static bool AddTidToCgroup(int tid, int fd, const char* controller_name);
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CacheUseResult UseCachedFd(ResourceCacheType cache_type, int id) const;
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};
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// Write to file action
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class WriteFileAction : public ProfileAction {
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public:
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WriteFileAction(const std::string& task_path, const std::string& proc_path,
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const std::string& value, bool logfailures);
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const char* Name() const override { return "WriteFile"; }
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bool ExecuteForProcess(uid_t uid, pid_t pid) const override;
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bool ExecuteForTask(int tid) const override;
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void EnableResourceCaching(ResourceCacheType cache_type) override;
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void DropResourceCaching(ResourceCacheType cache_type) override;
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private:
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std::string task_path_, proc_path_, value_;
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bool logfailures_;
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android::base::unique_fd fd_[ProfileAction::RCT_COUNT];
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mutable std::mutex fd_mutex_;
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bool WriteValueToFile(const std::string& value, ResourceCacheType cache_type, int uid, int pid,
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bool logfailures) const;
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CacheUseResult UseCachedFd(ResourceCacheType cache_type, const std::string& value) const;
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};
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class TaskProfile {
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public:
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TaskProfile(const std::string& name) : name_(name), res_cached_(false) {}
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const std::string& Name() const { return name_; }
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void Add(std::unique_ptr<ProfileAction> e) { elements_.push_back(std::move(e)); }
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void MoveTo(TaskProfile* profile);
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bool ExecuteForProcess(uid_t uid, pid_t pid) const;
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bool ExecuteForTask(int tid) const;
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void EnableResourceCaching(ProfileAction::ResourceCacheType cache_type);
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void DropResourceCaching(ProfileAction::ResourceCacheType cache_type);
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private:
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const std::string name_;
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bool res_cached_;
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std::vector<std::unique_ptr<ProfileAction>> elements_;
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};
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// Set aggregate profile element
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class ApplyProfileAction : public ProfileAction {
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public:
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ApplyProfileAction(const std::vector<std::shared_ptr<TaskProfile>>& profiles)
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: profiles_(profiles) {}
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const char* Name() const override { return "ApplyProfileAction"; }
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bool ExecuteForProcess(uid_t uid, pid_t pid) const override;
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bool ExecuteForTask(int tid) const override;
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void EnableResourceCaching(ProfileAction::ResourceCacheType cache_type) override;
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void DropResourceCaching(ProfileAction::ResourceCacheType cache_type) override;
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private:
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std::vector<std::shared_ptr<TaskProfile>> profiles_;
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};
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class TaskProfiles {
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public:
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// Should be used by all users
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static TaskProfiles& GetInstance();
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TaskProfile* GetProfile(std::string_view name) const;
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const IProfileAttribute* GetAttribute(std::string_view name) const;
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void DropResourceCaching(ProfileAction::ResourceCacheType cache_type) const;
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template <typename T>
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bool SetProcessProfiles(uid_t uid, pid_t pid, std::span<const T> profiles, bool use_fd_cache);
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template <typename T>
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bool SetTaskProfiles(int tid, std::span<const T> profiles, bool use_fd_cache);
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private:
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TaskProfiles();
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bool Load(const CgroupMap& cg_map, const std::string& file_name);
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std::map<std::string, std::shared_ptr<TaskProfile>, std::less<>> profiles_;
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std::map<std::string, std::unique_ptr<IProfileAttribute>, std::less<>> attributes_;
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};
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