platform_system_core/include/utils/CallStack.h
Christopher Ferris 46756821c4 Rewrite libbacktrace to be all C++.
This includes removing the map_info.c source and replacing it with the
BacktraceMap class to handle all map related code.

Change all callers of libbacktrace map functionality.

Also modify the corkscrew thread code so that it doesn't need to build
the map twice (once in the corkscrew format and once in the libbacktrace
format).

Change-Id: I32865a39f83a3dd6f958fc03c2759ba47d12382e
2014-01-16 16:12:29 -08:00

72 lines
2.3 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_CALLSTACK_H
#define ANDROID_CALLSTACK_H
#include <android/log.h>
#include <backtrace/backtrace_constants.h>
#include <utils/String8.h>
#include <utils/Vector.h>
#include <stdint.h>
#include <sys/types.h>
namespace android {
class Printer;
// Collect/print the call stack (function, file, line) traces for a single thread.
class CallStack {
public:
// Create an empty call stack. No-op.
CallStack();
// Create a callstack with the current thread's stack trace.
// Immediately dump it to logcat using the given logtag.
CallStack(const char* logtag, int32_t ignoreDepth=1);
~CallStack();
// Reset the stack frames (same as creating an empty call stack).
void clear() { mFrameLines.clear(); }
// Immediately collect the stack traces for the specified thread.
// The default is to dump the stack of the current call.
void update(int32_t ignoreDepth=1, pid_t tid=BACKTRACE_CURRENT_THREAD);
// Dump a stack trace to the log using the supplied logtag.
void log(const char* logtag,
android_LogPriority priority = ANDROID_LOG_DEBUG,
const char* prefix = 0) const;
// Dump a stack trace to the specified file descriptor.
void dump(int fd, int indent = 0, const char* prefix = 0) const;
// Return a string (possibly very long) containing the complete stack trace.
String8 toString(const char* prefix = 0) const;
// Dump a serialized representation of the stack trace to the specified printer.
void print(Printer& printer) const;
// Get the count of stack frames that are in this call stack.
size_t size() const { return mFrameLines.size(); }
private:
Vector<String8> mFrameLines;
};
}; // namespace android
#endif // ANDROID_CALLSTACK_H