platform_system_core/fastboot/socket_test.cpp
David Pursell 572bce2908 fastboot: use cutils socket functions.
Now that cutils has cross-platform socket functionality, we can
restructure fastboot to remove platform-dependent networking code.

This CL adds socket_set_receive_timeout() to libcutils and combines the
fastboot socket code into a single implementation. It also adds TCP
functionality to fastboot sockets, but nothing uses it yet except for
the unit tests. A future CL will add the TCP protocol which will use
this TCP socket implementation.

Bug: http://b/26558551

Change-Id: If613fb348f9332b31fa2c88d67fb1e839923768a
2016-01-21 09:53:11 -08:00

126 lines
4.6 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Tests UDP functionality using loopback connections. Requires that kTestPort is available
// for loopback communication on the host. These tests also assume that no UDP packets are lost,
// which should be the case for loopback communication, but is not guaranteed.
#include "socket.h"
#include <gtest/gtest.h>
enum {
// This port must be available for loopback communication.
kTestPort = 54321,
// Don't wait forever in a unit test.
kTestTimeoutMs = 3000,
};
// Creates connected sockets |server| and |client|. Returns true on success.
bool MakeConnectedSockets(Socket::Protocol protocol, std::unique_ptr<Socket>* server,
std::unique_ptr<Socket>* client, const std::string hostname = "localhost",
int port = kTestPort) {
*server = Socket::NewServer(protocol, port);
if (*server == nullptr) {
ADD_FAILURE() << "Failed to create server.";
return false;
}
*client = Socket::NewClient(protocol, hostname, port, nullptr);
if (*client == nullptr) {
ADD_FAILURE() << "Failed to create client.";
return false;
}
// TCP passes the client off to a new socket.
if (protocol == Socket::Protocol::kTcp) {
*server = (*server)->Accept();
if (*server == nullptr) {
ADD_FAILURE() << "Failed to accept client connection.";
return false;
}
}
return true;
}
// Sends a string over a Socket. Returns true if the full string (without terminating char)
// was sent.
static bool SendString(Socket* sock, const std::string& message) {
return sock->Send(message.c_str(), message.length()) == static_cast<ssize_t>(message.length());
}
// Receives a string from a Socket. Returns true if the full string (without terminating char)
// was received.
static bool ReceiveString(Socket* sock, const std::string& message) {
std::string received(message.length(), '\0');
ssize_t bytes = sock->ReceiveAll(&received[0], received.length(), kTestTimeoutMs);
return static_cast<size_t>(bytes) == received.length() && received == message;
}
// Tests sending packets client -> server, then server -> client.
TEST(SocketTest, TestSendAndReceive) {
std::unique_ptr<Socket> server, client;
for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));
EXPECT_TRUE(SendString(client.get(), "foo"));
EXPECT_TRUE(ReceiveString(server.get(), "foo"));
EXPECT_TRUE(SendString(server.get(), "bar baz"));
EXPECT_TRUE(ReceiveString(client.get(), "bar baz"));
}
}
// Tests sending and receiving large packets.
TEST(SocketTest, TestLargePackets) {
std::string message(1024, '\0');
std::unique_ptr<Socket> server, client;
for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));
// Run through the test a few times.
for (int i = 0; i < 10; ++i) {
// Use a different message each iteration to prevent false positives.
for (size_t j = 0; j < message.length(); ++j) {
message[j] = static_cast<char>(i + j);
}
EXPECT_TRUE(SendString(client.get(), message));
EXPECT_TRUE(ReceiveString(server.get(), message));
}
}
}
// Tests UDP receive overflow when the UDP packet is larger than the receive buffer.
TEST(SocketTest, TestUdpReceiveOverflow) {
std::unique_ptr<Socket> server, client;
ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client));
EXPECT_TRUE(SendString(client.get(), "1234567890"));
// This behaves differently on different systems, either truncating the packet or returning -1.
char buffer[5];
ssize_t bytes = server->Receive(buffer, 5, kTestTimeoutMs);
if (bytes == 5) {
EXPECT_EQ(0, memcmp(buffer, "12345", 5));
} else {
EXPECT_EQ(-1, bytes);
}
}