platform_system_core/fastboot/filesystem.h
Dmitrii Merkurev 0ee285aa68 fastboot: Introduce connect / disconnect for network-connected devices
Use introduced FileLock and network-connected devices storage entities
to introduce fastboot connect / disconnect commands

Test: everything works like discussed here go/fastboot-connect-disconnect on windows/linux
Bug: 267507450
Bug: 267506875
Change-Id: I2d6495ad567a3ddadd471a89b82d78c8c36a3d52
Signed-off-by: Dmitrii Merkurev <dimorinny@google.com>
2023-02-11 00:02:22 +00:00

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/*
* Copyright (C) 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <android-base/unique_fd.h>
#include <string>
using android::base::unique_fd;
// TODO(b/175635923): remove after enabling libc++fs for windows
const char kPathSeparator =
#ifdef _WIN32
'\\';
#else
'/';
#endif
std::string GetHomeDirPath();
bool EnsureDirectoryExists(const std::string& directory_path);
class FileLock {
public:
FileLock() = delete;
FileLock(const std::string& path);
private:
unique_fd fd_;
};