platform_system_core/adb/adb_utils.cpp
David Pursell 706955ff0d base: add network address parsing function from adb.
This CL moves the network address parsing function from adb to libbase
so that it can be used by fastboot as well as adb.

libbase seemed like the right choice because:
  1. It already has some parsing functions (parseint)
  2. The net address parsing function uses the libbase string
     functions so we have a libbase dependency anyway.

The parsing function has been modified slightly to make the canonical
address optional, and debug logging on success has been removed.

For adb the only functional difference is that parsing a network
address will no longer print the result to the debug log, which seemed
unnecessary.

Bug: http://b/26236380
Change-Id: Ife6df02937225fc66de87884d3572d79c092c522
2016-01-21 20:03:33 -08:00

229 lines
6.7 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define TRACE_TAG ADB
#include "adb_utils.h"
#include <libgen.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <algorithm>
#include <android-base/logging.h>
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
#include "adb.h"
#include "adb_trace.h"
#include "sysdeps.h"
ADB_MUTEX_DEFINE(basename_lock);
ADB_MUTEX_DEFINE(dirname_lock);
#if defined(_WIN32)
constexpr char kNullFileName[] = "NUL";
#else
constexpr char kNullFileName[] = "/dev/null";
#endif
void close_stdin() {
int fd = unix_open(kNullFileName, O_RDONLY);
if (fd == -1) {
fatal_errno("failed to open %s", kNullFileName);
}
if (TEMP_FAILURE_RETRY(dup2(fd, STDIN_FILENO)) == -1) {
fatal_errno("failed to redirect stdin to %s", kNullFileName);
}
unix_close(fd);
}
bool getcwd(std::string* s) {
char* cwd = getcwd(nullptr, 0);
if (cwd != nullptr) *s = cwd;
free(cwd);
return (cwd != nullptr);
}
bool directory_exists(const std::string& path) {
struct stat sb;
return lstat(path.c_str(), &sb) != -1 && S_ISDIR(sb.st_mode);
}
std::string escape_arg(const std::string& s) {
std::string result = s;
// Escape any ' in the string (before we single-quote the whole thing).
// The correct way to do this for the shell is to replace ' with '\'' --- that is,
// close the existing single-quoted string, escape a single single-quote, and start
// a new single-quoted string. Like the C preprocessor, the shell will concatenate
// these pieces into one string.
for (size_t i = 0; i < s.size(); ++i) {
if (s[i] == '\'') {
result.insert(i, "'\\'");
i += 2;
}
}
// Prefix and suffix the whole string with '.
result.insert(result.begin(), '\'');
result.push_back('\'');
return result;
}
std::string adb_basename(const std::string& path) {
// Copy path because basename may modify the string passed in.
std::string result(path);
// Use lock because basename() may write to a process global and return a
// pointer to that. Note that this locking strategy only works if all other
// callers to dirname in the process also grab this same lock.
adb_mutex_lock(&basename_lock);
// Note that if std::string uses copy-on-write strings, &str[0] will cause
// the copy to be made, so there is no chance of us accidentally writing to
// the storage for 'path'.
char* name = basename(&result[0]);
// In case dirname returned a pointer to a process global, copy that string
// before leaving the lock.
result.assign(name);
adb_mutex_unlock(&basename_lock);
return result;
}
std::string adb_dirname(const std::string& path) {
// Copy path because dirname may modify the string passed in.
std::string result(path);
// Use lock because dirname() may write to a process global and return a
// pointer to that. Note that this locking strategy only works if all other
// callers to dirname in the process also grab this same lock.
adb_mutex_lock(&dirname_lock);
// Note that if std::string uses copy-on-write strings, &str[0] will cause
// the copy to be made, so there is no chance of us accidentally writing to
// the storage for 'path'.
char* parent = dirname(&result[0]);
// In case dirname returned a pointer to a process global, copy that string
// before leaving the lock.
result.assign(parent);
adb_mutex_unlock(&dirname_lock);
return result;
}
// Given a relative or absolute filepath, create the parent directory hierarchy
// as needed. Returns true if the hierarchy is/was setup.
bool mkdirs(const std::string& path) {
// TODO: all the callers do unlink && mkdirs && adb_creat ---
// that's probably the operation we should expose.
// Implementation Notes:
//
// Pros:
// - Uses dirname, so does not need to deal with OS_PATH_SEPARATOR.
// - On Windows, uses mingw dirname which accepts '/' and '\\', drive letters
// (C:\foo), UNC paths (\\server\share\dir\dir\file), and Unicode (when
// combined with our adb_mkdir() which takes UTF-8).
// - Is optimistic wrt thinking that a deep directory hierarchy will exist.
// So it does as few stat()s as possible before doing mkdir()s.
// Cons:
// - Recursive, so it uses stack space relative to number of directory
// components.
if (directory_exists(path)) {
return true;
}
// If dirname returned the same path as what we passed in, don't go recursive.
// This can happen on Windows when walking up the directory hierarchy and not
// finding anything that already exists (unlike POSIX that will eventually
// find . or /).
const std::string parent(adb_dirname(path));
if (parent == path) {
errno = ENOENT;
return false;
}
// Recursively make parent directories of 'path'.
if (!mkdirs(parent)) {
return false;
}
// Now that the parent directory hierarchy of 'path' has been ensured,
// create parent itself.
if (adb_mkdir(path, 0775) == -1) {
// Can't just check for errno == EEXIST because it might be a file that
// exists.
const int saved_errno = errno;
if (directory_exists(parent)) {
return true;
}
errno = saved_errno;
return false;
}
return true;
}
std::string dump_hex(const void* data, size_t byte_count) {
byte_count = std::min(byte_count, size_t(16));
const uint8_t* p = reinterpret_cast<const uint8_t*>(data);
std::string line;
for (size_t i = 0; i < byte_count; ++i) {
android::base::StringAppendF(&line, "%02x", p[i]);
}
line.push_back(' ');
for (size_t i = 0; i < byte_count; ++i) {
int ch = p[i];
line.push_back(isprint(ch) ? ch : '.');
}
return line;
}
std::string perror_str(const char* msg) {
return android::base::StringPrintf("%s: %s", msg, strerror(errno));
}
#if !defined(_WIN32)
bool set_file_block_mode(int fd, bool block) {
int flags = fcntl(fd, F_GETFL, 0);
if (flags == -1) {
PLOG(ERROR) << "failed to fcntl(F_GETFL) for fd " << fd;
return false;
}
flags = block ? (flags & ~O_NONBLOCK) : (flags | O_NONBLOCK);
if (fcntl(fd, F_SETFL, flags) != 0) {
PLOG(ERROR) << "failed to fcntl(F_SETFL) for fd " << fd << ", flags " << flags;
return false;
}
return true;
}
#endif