b34e4a06ee
Fixes libcutils multi-buffer write interface to be more friendly and hooks into it from the fastboot Socket class. Bug: http://b/26558551 Change-Id: Ibb3a8428fc379755602de52722c1260f9e345bc0
268 lines
8.4 KiB
C++
268 lines
8.4 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include "socket.h"
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#include <android-base/errors.h>
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#include <android-base/stringprintf.h>
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Socket::Socket(cutils_socket_t sock) : sock_(sock) {}
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Socket::~Socket() {
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Close();
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}
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int Socket::Close() {
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int ret = 0;
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if (sock_ != INVALID_SOCKET) {
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ret = socket_close(sock_);
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sock_ = INVALID_SOCKET;
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}
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return ret;
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}
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bool Socket::SetReceiveTimeout(int timeout_ms) {
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if (timeout_ms != receive_timeout_ms_) {
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if (socket_set_receive_timeout(sock_, timeout_ms) == 0) {
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receive_timeout_ms_ = timeout_ms;
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return true;
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}
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return false;
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}
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return true;
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}
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ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) {
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size_t total = 0;
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while (total < length) {
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ssize_t bytes = Receive(reinterpret_cast<char*>(data) + total, length - total, timeout_ms);
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if (bytes == -1) {
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if (total == 0) {
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return -1;
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}
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break;
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}
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total += bytes;
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}
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return total;
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}
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int Socket::GetLocalPort() {
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return socket_get_local_port(sock_);
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}
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// Implements the Socket interface for UDP.
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class UdpSocket : public Socket {
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public:
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enum class Type { kClient, kServer };
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UdpSocket(Type type, cutils_socket_t sock);
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bool Send(const void* data, size_t length) override;
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bool Send(std::vector<cutils_socket_buffer_t> buffers) override;
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ssize_t Receive(void* data, size_t length, int timeout_ms) override;
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private:
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std::unique_ptr<sockaddr_storage> addr_;
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socklen_t addr_size_ = 0;
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DISALLOW_COPY_AND_ASSIGN(UdpSocket);
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};
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UdpSocket::UdpSocket(Type type, cutils_socket_t sock) : Socket(sock) {
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// Only servers need to remember addresses; clients are connected to a server in NewClient()
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// so will send to that server without needing to specify the address again.
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if (type == Type::kServer) {
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addr_.reset(new sockaddr_storage);
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addr_size_ = sizeof(*addr_);
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memset(addr_.get(), 0, addr_size_);
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}
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}
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bool UdpSocket::Send(const void* data, size_t length) {
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return TEMP_FAILURE_RETRY(sendto(sock_, reinterpret_cast<const char*>(data), length, 0,
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reinterpret_cast<sockaddr*>(addr_.get()), addr_size_)) ==
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static_cast<ssize_t>(length);
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}
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bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
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size_t total_length = 0;
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for (const auto& buffer : buffers) {
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total_length += buffer.length;
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}
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return TEMP_FAILURE_RETRY(socket_send_buffers_function_(
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sock_, buffers.data(), buffers.size())) == static_cast<ssize_t>(total_length);
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}
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ssize_t UdpSocket::Receive(void* data, size_t length, int timeout_ms) {
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if (!SetReceiveTimeout(timeout_ms)) {
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return -1;
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}
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socklen_t* addr_size_ptr = nullptr;
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if (addr_ != nullptr) {
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// Reset addr_size as it may have been modified by previous recvfrom() calls.
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addr_size_ = sizeof(*addr_);
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addr_size_ptr = &addr_size_;
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}
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return TEMP_FAILURE_RETRY(recvfrom(sock_, reinterpret_cast<char*>(data), length, 0,
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reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr));
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}
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// Implements the Socket interface for TCP.
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class TcpSocket : public Socket {
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public:
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TcpSocket(cutils_socket_t sock) : Socket(sock) {}
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bool Send(const void* data, size_t length) override;
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bool Send(std::vector<cutils_socket_buffer_t> buffers) override;
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ssize_t Receive(void* data, size_t length, int timeout_ms) override;
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std::unique_ptr<Socket> Accept() override;
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private:
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DISALLOW_COPY_AND_ASSIGN(TcpSocket);
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};
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bool TcpSocket::Send(const void* data, size_t length) {
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while (length > 0) {
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ssize_t sent =
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TEMP_FAILURE_RETRY(send(sock_, reinterpret_cast<const char*>(data), length, 0));
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if (sent == -1) {
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return false;
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}
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length -= sent;
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}
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return true;
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}
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bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
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while (!buffers.empty()) {
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ssize_t sent = TEMP_FAILURE_RETRY(
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socket_send_buffers_function_(sock_, buffers.data(), buffers.size()));
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if (sent == -1) {
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return false;
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}
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// Adjust the buffers to skip past the bytes we've just sent.
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auto iter = buffers.begin();
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while (sent > 0) {
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if (iter->length > static_cast<size_t>(sent)) {
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// Incomplete buffer write; adjust the buffer to point to the next byte to send.
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iter->length -= sent;
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iter->data = reinterpret_cast<const char*>(iter->data) + sent;
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break;
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}
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// Complete buffer write; move on to the next buffer.
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sent -= iter->length;
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++iter;
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}
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// Shortcut the common case: we've written everything remaining.
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if (iter == buffers.end()) {
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break;
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}
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buffers.erase(buffers.begin(), iter);
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}
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return true;
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}
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ssize_t TcpSocket::Receive(void* data, size_t length, int timeout_ms) {
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if (!SetReceiveTimeout(timeout_ms)) {
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return -1;
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}
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return TEMP_FAILURE_RETRY(recv(sock_, reinterpret_cast<char*>(data), length, 0));
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}
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std::unique_ptr<Socket> TcpSocket::Accept() {
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cutils_socket_t handler = accept(sock_, nullptr, nullptr);
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if (handler == INVALID_SOCKET) {
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return nullptr;
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}
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return std::unique_ptr<TcpSocket>(new TcpSocket(handler));
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}
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std::unique_ptr<Socket> Socket::NewClient(Protocol protocol, const std::string& host, int port,
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std::string* error) {
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if (protocol == Protocol::kUdp) {
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cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_DGRAM);
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if (sock != INVALID_SOCKET) {
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return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kClient, sock));
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}
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} else {
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cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_STREAM);
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if (sock != INVALID_SOCKET) {
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return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
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}
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}
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if (error) {
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*error = android::base::StringPrintf("Failed to connect to %s:%d", host.c_str(), port);
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}
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return nullptr;
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}
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// This functionality is currently only used by tests so we don't need any error messages.
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std::unique_ptr<Socket> Socket::NewServer(Protocol protocol, int port) {
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if (protocol == Protocol::kUdp) {
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cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_DGRAM);
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if (sock != INVALID_SOCKET) {
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return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kServer, sock));
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}
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} else {
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cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_STREAM);
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if (sock != INVALID_SOCKET) {
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return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
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}
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}
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return nullptr;
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}
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std::string Socket::GetErrorMessage() {
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#if defined(_WIN32)
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DWORD error_code = WSAGetLastError();
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#else
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int error_code = errno;
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#endif
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return android::base::SystemErrorCodeToString(error_code);
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}
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