f3954fba2d
Now that we expose SCALING_MODE_* constants out to Java add a comment to keep the bindings in sync. Bug: 26010823 Change-Id: I35473c673b79223ea3bebc118d3a31fc82f37381
969 lines
37 KiB
C
969 lines
37 KiB
C
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
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#define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
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#include <cutils/native_handle.h>
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#include <errno.h>
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#include <limits.h>
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#include <stdint.h>
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#include <string.h>
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#include <sys/cdefs.h>
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#include <system/graphics.h>
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#include <unistd.h>
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#include <stdbool.h>
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#ifndef __UNUSED
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#define __UNUSED __attribute__((__unused__))
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#endif
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#ifndef __deprecated
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#define __deprecated __attribute__((__deprecated__))
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#endif
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__BEGIN_DECLS
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/*****************************************************************************/
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#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
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(((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
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#define ANDROID_NATIVE_WINDOW_MAGIC \
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ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
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#define ANDROID_NATIVE_BUFFER_MAGIC \
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ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
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// ---------------------------------------------------------------------------
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// This #define may be used to conditionally compile device-specific code to
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// support either the prior ANativeWindow interface, which did not pass libsync
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// fences around, or the new interface that does. This #define is only present
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// when the ANativeWindow interface does include libsync support.
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#define ANDROID_NATIVE_WINDOW_HAS_SYNC 1
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// ---------------------------------------------------------------------------
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typedef const native_handle_t* buffer_handle_t;
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// ---------------------------------------------------------------------------
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typedef struct android_native_rect_t
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{
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int32_t left;
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int32_t top;
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int32_t right;
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int32_t bottom;
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} android_native_rect_t;
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// ---------------------------------------------------------------------------
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typedef struct android_native_base_t
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{
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/* a magic value defined by the actual EGL native type */
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int magic;
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/* the sizeof() of the actual EGL native type */
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int version;
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void* reserved[4];
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/* reference-counting interface */
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void (*incRef)(struct android_native_base_t* base);
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void (*decRef)(struct android_native_base_t* base);
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} android_native_base_t;
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typedef struct ANativeWindowBuffer
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{
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#ifdef __cplusplus
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ANativeWindowBuffer() {
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common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
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common.version = sizeof(ANativeWindowBuffer);
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memset(common.reserved, 0, sizeof(common.reserved));
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}
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// Implement the methods that sp<ANativeWindowBuffer> expects so that it
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// can be used to automatically refcount ANativeWindowBuffer's.
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void incStrong(const void* /*id*/) const {
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common.incRef(const_cast<android_native_base_t*>(&common));
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}
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void decStrong(const void* /*id*/) const {
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common.decRef(const_cast<android_native_base_t*>(&common));
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}
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#endif
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struct android_native_base_t common;
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int width;
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int height;
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int stride;
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int format;
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int usage;
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void* reserved[2];
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buffer_handle_t handle;
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void* reserved_proc[8];
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} ANativeWindowBuffer_t;
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// Old typedef for backwards compatibility.
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typedef ANativeWindowBuffer_t android_native_buffer_t;
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// ---------------------------------------------------------------------------
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/* attributes queriable with query() */
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enum {
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NATIVE_WINDOW_WIDTH = 0,
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NATIVE_WINDOW_HEIGHT = 1,
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NATIVE_WINDOW_FORMAT = 2,
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/* The minimum number of buffers that must remain un-dequeued after a buffer
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* has been queued. This value applies only if set_buffer_count was used to
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* override the number of buffers and if a buffer has since been queued.
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* Users of the set_buffer_count ANativeWindow method should query this
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* value before calling set_buffer_count. If it is necessary to have N
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* buffers simultaneously dequeued as part of the steady-state operation,
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* and this query returns M then N+M buffers should be requested via
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* native_window_set_buffer_count.
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*
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* Note that this value does NOT apply until a single buffer has been
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* queued. In particular this means that it is possible to:
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*
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* 1. Query M = min undequeued buffers
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* 2. Set the buffer count to N + M
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* 3. Dequeue all N + M buffers
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* 4. Cancel M buffers
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* 5. Queue, dequeue, queue, dequeue, ad infinitum
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*/
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NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = 3,
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/* Check whether queueBuffer operations on the ANativeWindow send the buffer
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* to the window compositor. The query sets the returned 'value' argument
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* to 1 if the ANativeWindow DOES send queued buffers directly to the window
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* compositor and 0 if the buffers do not go directly to the window
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* compositor.
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*
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* This can be used to determine whether protected buffer content should be
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* sent to the ANativeWindow. Note, however, that a result of 1 does NOT
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* indicate that queued buffers will be protected from applications or users
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* capturing their contents. If that behavior is desired then some other
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* mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
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* conjunction with this query.
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*/
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NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4,
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/* Get the concrete type of a ANativeWindow. See below for the list of
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* possible return values.
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*
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* This query should not be used outside the Android framework and will
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* likely be removed in the near future.
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*/
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NATIVE_WINDOW_CONCRETE_TYPE = 5,
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/*
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* Default width and height of ANativeWindow buffers, these are the
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* dimensions of the window buffers irrespective of the
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* NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window
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* size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS.
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*/
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NATIVE_WINDOW_DEFAULT_WIDTH = 6,
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NATIVE_WINDOW_DEFAULT_HEIGHT = 7,
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/*
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* transformation that will most-likely be applied to buffers. This is only
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* a hint, the actual transformation applied might be different.
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*
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* INTENDED USE:
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*
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* The transform hint can be used by a producer, for instance the GLES
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* driver, to pre-rotate the rendering such that the final transformation
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* in the composer is identity. This can be very useful when used in
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* conjunction with the h/w composer HAL, in situations where it
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* cannot handle arbitrary rotations.
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*
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* 1. Before dequeuing a buffer, the GL driver (or any other ANW client)
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* queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT.
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*
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* 2. The GL driver overrides the width and height of the ANW to
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* account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying
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* NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions
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* according to NATIVE_WINDOW_TRANSFORM_HINT and calling
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* native_window_set_buffers_dimensions().
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*
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* 3. The GL driver dequeues a buffer of the new pre-rotated size.
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*
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* 4. The GL driver renders to the buffer such that the image is
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* already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT
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* to the rendering.
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*
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* 5. The GL driver calls native_window_set_transform to apply
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* inverse transformation to the buffer it just rendered.
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* In order to do this, the GL driver needs
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* to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is
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* done easily:
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*
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* int hintTransform, inverseTransform;
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* query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform);
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* inverseTransform = hintTransform;
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* if (hintTransform & HAL_TRANSFORM_ROT_90)
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* inverseTransform ^= HAL_TRANSFORM_ROT_180;
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*
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*
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* 6. The GL driver queues the pre-transformed buffer.
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*
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* 7. The composer combines the buffer transform with the display
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* transform. If the buffer transform happens to cancel out the
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* display transform then no rotation is needed.
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*
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*/
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NATIVE_WINDOW_TRANSFORM_HINT = 8,
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/*
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* Boolean that indicates whether the consumer is running more than
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* one buffer behind the producer.
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*/
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NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9,
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/*
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* The consumer gralloc usage bits currently set by the consumer.
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* The values are defined in hardware/libhardware/include/gralloc.h.
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*/
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NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10,
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/**
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* Transformation that will by applied to buffers by the hwcomposer.
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* This must not be set or checked by producer endpoints, and will
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* disable the transform hint set in SurfaceFlinger (see
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* NATIVE_WINDOW_TRANSFORM_HINT).
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*
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* INTENDED USE:
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* Temporary - Please do not use this. This is intended only to be used
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* by the camera's LEGACY mode.
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*
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* In situations where a SurfaceFlinger client wishes to set a transform
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* that is not visible to the producer, and will always be applied in the
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* hardware composer, the client can set this flag with
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* native_window_set_buffers_sticky_transform. This can be used to rotate
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* and flip buffers consumed by hardware composer without actually changing
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* the aspect ratio of the buffers produced.
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*/
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NATIVE_WINDOW_STICKY_TRANSFORM = 11,
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/**
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* The default data space for the buffers as set by the consumer.
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* The values are defined in graphics.h.
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*/
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NATIVE_WINDOW_DEFAULT_DATASPACE = 12,
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/*
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* Returns the age of the contents of the most recently dequeued buffer as
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* the number of frames that have elapsed since it was last queued. For
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* example, if the window is double-buffered, the age of any given buffer in
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* steady state will be 2. If the dequeued buffer has never been queued, its
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* age will be 0.
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*/
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NATIVE_WINDOW_BUFFER_AGE = 13,
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};
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/* Valid operations for the (*perform)() hook.
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*
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* Values marked as 'deprecated' are supported, but have been superceded by
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* other functionality.
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*
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* Values marked as 'private' should be considered private to the framework.
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* HAL implementation code with access to an ANativeWindow should not use these,
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* as it may not interact properly with the framework's use of the
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* ANativeWindow.
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*/
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enum {
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NATIVE_WINDOW_SET_USAGE = 0,
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NATIVE_WINDOW_CONNECT = 1, /* deprecated */
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NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */
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NATIVE_WINDOW_SET_CROP = 3, /* private */
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NATIVE_WINDOW_SET_BUFFER_COUNT = 4,
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NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = 5, /* deprecated */
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NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6,
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NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7,
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NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8,
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NATIVE_WINDOW_SET_BUFFERS_FORMAT = 9,
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NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */
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NATIVE_WINDOW_LOCK = 11, /* private */
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NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */
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NATIVE_WINDOW_API_CONNECT = 13, /* private */
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NATIVE_WINDOW_API_DISCONNECT = 14, /* private */
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NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */
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NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* private */
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NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17,/* private */
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NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18,
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NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19,
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NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */
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NATIVE_WINDOW_SET_SINGLE_BUFFER_MODE = 21,
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};
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/* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */
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enum {
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/* Buffers will be queued by EGL via eglSwapBuffers after being filled using
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* OpenGL ES.
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*/
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NATIVE_WINDOW_API_EGL = 1,
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/* Buffers will be queued after being filled using the CPU
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*/
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NATIVE_WINDOW_API_CPU = 2,
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/* Buffers will be queued by Stagefright after being filled by a video
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* decoder. The video decoder can either be a software or hardware decoder.
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*/
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NATIVE_WINDOW_API_MEDIA = 3,
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/* Buffers will be queued by the the camera HAL.
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*/
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NATIVE_WINDOW_API_CAMERA = 4,
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};
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/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */
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enum {
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/* flip source image horizontally */
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NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H ,
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/* flip source image vertically */
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NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
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/* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */
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NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
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/* rotate source image 180 degrees */
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NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
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/* rotate source image 270 degrees clock-wise */
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NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
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/* transforms source by the inverse transform of the screen it is displayed onto. This
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* transform is applied last */
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NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08
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};
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/* parameter for NATIVE_WINDOW_SET_SCALING_MODE
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* keep in sync with Surface.java in frameworks/base */
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enum {
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/* the window content is not updated (frozen) until a buffer of
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* the window size is received (enqueued)
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*/
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NATIVE_WINDOW_SCALING_MODE_FREEZE = 0,
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/* the buffer is scaled in both dimensions to match the window size */
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NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1,
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/* the buffer is scaled uniformly such that the smaller dimension
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* of the buffer matches the window size (cropping in the process)
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*/
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NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2,
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/* the window is clipped to the size of the buffer's crop rectangle; pixels
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* outside the crop rectangle are treated as if they are completely
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* transparent.
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*/
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NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3,
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};
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/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */
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enum {
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NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */
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NATIVE_WINDOW_SURFACE = 1, /* Surface */
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};
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/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
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*
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* Special timestamp value to indicate that timestamps should be auto-generated
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* by the native window when queueBuffer is called. This is equal to INT64_MIN,
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* defined directly to avoid problems with C99/C++ inclusion of stdint.h.
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*/
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static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1);
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struct ANativeWindow
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{
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#ifdef __cplusplus
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ANativeWindow()
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: flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
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{
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common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
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common.version = sizeof(ANativeWindow);
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memset(common.reserved, 0, sizeof(common.reserved));
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}
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/* Implement the methods that sp<ANativeWindow> expects so that it
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can be used to automatically refcount ANativeWindow's. */
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void incStrong(const void* /*id*/) const {
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common.incRef(const_cast<android_native_base_t*>(&common));
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}
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void decStrong(const void* /*id*/) const {
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common.decRef(const_cast<android_native_base_t*>(&common));
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}
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#endif
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struct android_native_base_t common;
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/* flags describing some attributes of this surface or its updater */
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const uint32_t flags;
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/* min swap interval supported by this updated */
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const int minSwapInterval;
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/* max swap interval supported by this updated */
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const int maxSwapInterval;
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/* horizontal and vertical resolution in DPI */
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const float xdpi;
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const float ydpi;
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/* Some storage reserved for the OEM's driver. */
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intptr_t oem[4];
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/*
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* Set the swap interval for this surface.
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*setSwapInterval)(struct ANativeWindow* window,
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int interval);
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/*
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* Hook called by EGL to acquire a buffer. After this call, the buffer
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* is not locked, so its content cannot be modified. This call may block if
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* no buffers are available.
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*
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* The window holds a reference to the buffer between dequeueBuffer and
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* either queueBuffer or cancelBuffer, so clients only need their own
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* reference if they might use the buffer after queueing or canceling it.
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* Holding a reference to a buffer after queueing or canceling it is only
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* allowed if a specific buffer count has been set.
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*
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* Returns 0 on success or -errno on error.
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*
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* XXX: This function is deprecated. It will continue to work for some
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* time for binary compatibility, but the new dequeueBuffer function that
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* outputs a fence file descriptor should be used in its place.
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*/
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int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window,
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struct ANativeWindowBuffer** buffer);
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/*
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* hook called by EGL to lock a buffer. This MUST be called before modifying
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* the content of a buffer. The buffer must have been acquired with
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* dequeueBuffer first.
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*
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* Returns 0 on success or -errno on error.
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*
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* XXX: This function is deprecated. It will continue to work for some
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* time for binary compatibility, but it is essentially a no-op, and calls
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* to it should be removed.
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*/
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int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window,
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struct ANativeWindowBuffer* buffer);
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/*
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* Hook called by EGL when modifications to the render buffer are done.
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* This unlocks and post the buffer.
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*
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* The window holds a reference to the buffer between dequeueBuffer and
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* either queueBuffer or cancelBuffer, so clients only need their own
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* reference if they might use the buffer after queueing or canceling it.
|
|
* Holding a reference to a buffer after queueing or canceling it is only
|
|
* allowed if a specific buffer count has been set.
|
|
*
|
|
* Buffers MUST be queued in the same order than they were dequeued.
|
|
*
|
|
* Returns 0 on success or -errno on error.
|
|
*
|
|
* XXX: This function is deprecated. It will continue to work for some
|
|
* time for binary compatibility, but the new queueBuffer function that
|
|
* takes a fence file descriptor should be used in its place (pass a value
|
|
* of -1 for the fence file descriptor if there is no valid one to pass).
|
|
*/
|
|
int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window,
|
|
struct ANativeWindowBuffer* buffer);
|
|
|
|
/*
|
|
* hook used to retrieve information about the native window.
|
|
*
|
|
* Returns 0 on success or -errno on error.
|
|
*/
|
|
int (*query)(const struct ANativeWindow* window,
|
|
int what, int* value);
|
|
|
|
/*
|
|
* hook used to perform various operations on the surface.
|
|
* (*perform)() is a generic mechanism to add functionality to
|
|
* ANativeWindow while keeping backward binary compatibility.
|
|
*
|
|
* DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions
|
|
* defined below.
|
|
*
|
|
* (*perform)() returns -ENOENT if the 'what' parameter is not supported
|
|
* by the surface's implementation.
|
|
*
|
|
* See above for a list of valid operations, such as
|
|
* NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT
|
|
*/
|
|
int (*perform)(struct ANativeWindow* window,
|
|
int operation, ... );
|
|
|
|
/*
|
|
* Hook used to cancel a buffer that has been dequeued.
|
|
* No synchronization is performed between dequeue() and cancel(), so
|
|
* either external synchronization is needed, or these functions must be
|
|
* called from the same thread.
|
|
*
|
|
* The window holds a reference to the buffer between dequeueBuffer and
|
|
* either queueBuffer or cancelBuffer, so clients only need their own
|
|
* reference if they might use the buffer after queueing or canceling it.
|
|
* Holding a reference to a buffer after queueing or canceling it is only
|
|
* allowed if a specific buffer count has been set.
|
|
*
|
|
* XXX: This function is deprecated. It will continue to work for some
|
|
* time for binary compatibility, but the new cancelBuffer function that
|
|
* takes a fence file descriptor should be used in its place (pass a value
|
|
* of -1 for the fence file descriptor if there is no valid one to pass).
|
|
*/
|
|
int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window,
|
|
struct ANativeWindowBuffer* buffer);
|
|
|
|
/*
|
|
* Hook called by EGL to acquire a buffer. This call may block if no
|
|
* buffers are available.
|
|
*
|
|
* The window holds a reference to the buffer between dequeueBuffer and
|
|
* either queueBuffer or cancelBuffer, so clients only need their own
|
|
* reference if they might use the buffer after queueing or canceling it.
|
|
* Holding a reference to a buffer after queueing or canceling it is only
|
|
* allowed if a specific buffer count has been set.
|
|
*
|
|
* The libsync fence file descriptor returned in the int pointed to by the
|
|
* fenceFd argument will refer to the fence that must signal before the
|
|
* dequeued buffer may be written to. A value of -1 indicates that the
|
|
* caller may access the buffer immediately without waiting on a fence. If
|
|
* a valid file descriptor is returned (i.e. any value except -1) then the
|
|
* caller is responsible for closing the file descriptor.
|
|
*
|
|
* Returns 0 on success or -errno on error.
|
|
*/
|
|
int (*dequeueBuffer)(struct ANativeWindow* window,
|
|
struct ANativeWindowBuffer** buffer, int* fenceFd);
|
|
|
|
/*
|
|
* Hook called by EGL when modifications to the render buffer are done.
|
|
* This unlocks and post the buffer.
|
|
*
|
|
* The window holds a reference to the buffer between dequeueBuffer and
|
|
* either queueBuffer or cancelBuffer, so clients only need their own
|
|
* reference if they might use the buffer after queueing or canceling it.
|
|
* Holding a reference to a buffer after queueing or canceling it is only
|
|
* allowed if a specific buffer count has been set.
|
|
*
|
|
* The fenceFd argument specifies a libsync fence file descriptor for a
|
|
* fence that must signal before the buffer can be accessed. If the buffer
|
|
* can be accessed immediately then a value of -1 should be used. The
|
|
* caller must not use the file descriptor after it is passed to
|
|
* queueBuffer, and the ANativeWindow implementation is responsible for
|
|
* closing it.
|
|
*
|
|
* Returns 0 on success or -errno on error.
|
|
*/
|
|
int (*queueBuffer)(struct ANativeWindow* window,
|
|
struct ANativeWindowBuffer* buffer, int fenceFd);
|
|
|
|
/*
|
|
* Hook used to cancel a buffer that has been dequeued.
|
|
* No synchronization is performed between dequeue() and cancel(), so
|
|
* either external synchronization is needed, or these functions must be
|
|
* called from the same thread.
|
|
*
|
|
* The window holds a reference to the buffer between dequeueBuffer and
|
|
* either queueBuffer or cancelBuffer, so clients only need their own
|
|
* reference if they might use the buffer after queueing or canceling it.
|
|
* Holding a reference to a buffer after queueing or canceling it is only
|
|
* allowed if a specific buffer count has been set.
|
|
*
|
|
* The fenceFd argument specifies a libsync fence file decsriptor for a
|
|
* fence that must signal before the buffer can be accessed. If the buffer
|
|
* can be accessed immediately then a value of -1 should be used.
|
|
*
|
|
* Note that if the client has not waited on the fence that was returned
|
|
* from dequeueBuffer, that same fence should be passed to cancelBuffer to
|
|
* ensure that future uses of the buffer are preceded by a wait on that
|
|
* fence. The caller must not use the file descriptor after it is passed
|
|
* to cancelBuffer, and the ANativeWindow implementation is responsible for
|
|
* closing it.
|
|
*
|
|
* Returns 0 on success or -errno on error.
|
|
*/
|
|
int (*cancelBuffer)(struct ANativeWindow* window,
|
|
struct ANativeWindowBuffer* buffer, int fenceFd);
|
|
};
|
|
|
|
/* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C).
|
|
* android_native_window_t is deprecated.
|
|
*/
|
|
typedef struct ANativeWindow ANativeWindow;
|
|
typedef struct ANativeWindow android_native_window_t __deprecated;
|
|
|
|
/*
|
|
* native_window_set_usage(..., usage)
|
|
* Sets the intended usage flags for the next buffers
|
|
* acquired with (*lockBuffer)() and on.
|
|
* By default (if this function is never called), a usage of
|
|
* GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
|
|
* is assumed.
|
|
* Calling this function will usually cause following buffers to be
|
|
* reallocated.
|
|
*/
|
|
|
|
static inline int native_window_set_usage(
|
|
struct ANativeWindow* window, int usage)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
|
|
}
|
|
|
|
/* deprecated. Always returns 0. Don't call. */
|
|
static inline int native_window_connect(
|
|
struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
|
|
|
|
static inline int native_window_connect(
|
|
struct ANativeWindow* window __UNUSED, int api __UNUSED) {
|
|
return 0;
|
|
}
|
|
|
|
/* deprecated. Always returns 0. Don't call. */
|
|
static inline int native_window_disconnect(
|
|
struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
|
|
|
|
static inline int native_window_disconnect(
|
|
struct ANativeWindow* window __UNUSED, int api __UNUSED) {
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* native_window_set_crop(..., crop)
|
|
* Sets which region of the next queued buffers needs to be considered.
|
|
* Depending on the scaling mode, a buffer's crop region is scaled and/or
|
|
* cropped to match the surface's size. This function sets the crop in
|
|
* pre-transformed buffer pixel coordinates.
|
|
*
|
|
* The specified crop region applies to all buffers queued after it is called.
|
|
*
|
|
* If 'crop' is NULL, subsequently queued buffers won't be cropped.
|
|
*
|
|
* An error is returned if for instance the crop region is invalid, out of the
|
|
* buffer's bound or if the window is invalid.
|
|
*/
|
|
static inline int native_window_set_crop(
|
|
struct ANativeWindow* window,
|
|
android_native_rect_t const * crop)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_post_transform_crop(..., crop)
|
|
* Sets which region of the next queued buffers needs to be considered.
|
|
* Depending on the scaling mode, a buffer's crop region is scaled and/or
|
|
* cropped to match the surface's size. This function sets the crop in
|
|
* post-transformed pixel coordinates.
|
|
*
|
|
* The specified crop region applies to all buffers queued after it is called.
|
|
*
|
|
* If 'crop' is NULL, subsequently queued buffers won't be cropped.
|
|
*
|
|
* An error is returned if for instance the crop region is invalid, out of the
|
|
* buffer's bound or if the window is invalid.
|
|
*/
|
|
static inline int native_window_set_post_transform_crop(
|
|
struct ANativeWindow* window,
|
|
android_native_rect_t const * crop)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_POST_TRANSFORM_CROP, crop);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_active_rect(..., active_rect)
|
|
*
|
|
* This function is deprecated and will be removed soon. For now it simply
|
|
* sets the post-transform crop for compatibility while multi-project commits
|
|
* get checked.
|
|
*/
|
|
static inline int native_window_set_active_rect(
|
|
struct ANativeWindow* window,
|
|
android_native_rect_t const * active_rect) __deprecated;
|
|
|
|
static inline int native_window_set_active_rect(
|
|
struct ANativeWindow* window,
|
|
android_native_rect_t const * active_rect)
|
|
{
|
|
return native_window_set_post_transform_crop(window, active_rect);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_buffer_count(..., count)
|
|
* Sets the number of buffers associated with this native window.
|
|
*/
|
|
static inline int native_window_set_buffer_count(
|
|
struct ANativeWindow* window,
|
|
size_t bufferCount)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_buffers_geometry(..., int w, int h, int format)
|
|
* All buffers dequeued after this call will have the dimensions and format
|
|
* specified. A successful call to this function has the same effect as calling
|
|
* native_window_set_buffers_size and native_window_set_buffers_format.
|
|
*
|
|
* XXX: This function is deprecated. The native_window_set_buffers_dimensions
|
|
* and native_window_set_buffers_format functions should be used instead.
|
|
*/
|
|
static inline int native_window_set_buffers_geometry(
|
|
struct ANativeWindow* window,
|
|
int w, int h, int format) __deprecated;
|
|
|
|
static inline int native_window_set_buffers_geometry(
|
|
struct ANativeWindow* window,
|
|
int w, int h, int format)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
|
|
w, h, format);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_buffers_dimensions(..., int w, int h)
|
|
* All buffers dequeued after this call will have the dimensions specified.
|
|
* In particular, all buffers will have a fixed-size, independent from the
|
|
* native-window size. They will be scaled according to the scaling mode
|
|
* (see native_window_set_scaling_mode) upon window composition.
|
|
*
|
|
* If w and h are 0, the normal behavior is restored. That is, dequeued buffers
|
|
* following this call will be sized to match the window's size.
|
|
*
|
|
* Calling this function will reset the window crop to a NULL value, which
|
|
* disables cropping of the buffers.
|
|
*/
|
|
static inline int native_window_set_buffers_dimensions(
|
|
struct ANativeWindow* window,
|
|
int w, int h)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS,
|
|
w, h);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_buffers_user_dimensions(..., int w, int h)
|
|
*
|
|
* Sets the user buffer size for the window, which overrides the
|
|
* window's size. All buffers dequeued after this call will have the
|
|
* dimensions specified unless overridden by
|
|
* native_window_set_buffers_dimensions. All buffers will have a
|
|
* fixed-size, independent from the native-window size. They will be
|
|
* scaled according to the scaling mode (see
|
|
* native_window_set_scaling_mode) upon window composition.
|
|
*
|
|
* If w and h are 0, the normal behavior is restored. That is, the
|
|
* default buffer size will match the windows's size.
|
|
*
|
|
* Calling this function will reset the window crop to a NULL value, which
|
|
* disables cropping of the buffers.
|
|
*/
|
|
static inline int native_window_set_buffers_user_dimensions(
|
|
struct ANativeWindow* window,
|
|
int w, int h)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS,
|
|
w, h);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_buffers_format(..., int format)
|
|
* All buffers dequeued after this call will have the format specified.
|
|
*
|
|
* If the specified format is 0, the default buffer format will be used.
|
|
*/
|
|
static inline int native_window_set_buffers_format(
|
|
struct ANativeWindow* window,
|
|
int format)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_buffers_data_space(..., int dataSpace)
|
|
* All buffers queued after this call will be associated with the dataSpace
|
|
* parameter specified.
|
|
*
|
|
* dataSpace specifies additional information about the buffer that's dependent
|
|
* on the buffer format and the endpoints. For example, it can be used to convey
|
|
* the color space of the image data in the buffer, or it can be used to
|
|
* indicate that the buffers contain depth measurement data instead of color
|
|
* images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been
|
|
* overridden by the consumer.
|
|
*/
|
|
static inline int native_window_set_buffers_data_space(
|
|
struct ANativeWindow* window,
|
|
android_dataspace_t dataSpace)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE,
|
|
dataSpace);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_buffers_transform(..., int transform)
|
|
* All buffers queued after this call will be displayed transformed according
|
|
* to the transform parameter specified.
|
|
*/
|
|
static inline int native_window_set_buffers_transform(
|
|
struct ANativeWindow* window,
|
|
int transform)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
|
|
transform);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_buffers_sticky_transform(..., int transform)
|
|
* All buffers queued after this call will be displayed transformed according
|
|
* to the transform parameter specified applied on top of the regular buffer
|
|
* transform. Setting this transform will disable the transform hint.
|
|
*
|
|
* Temporary - This is only intended to be used by the LEGACY camera mode, do
|
|
* not use this for anything else.
|
|
*/
|
|
static inline int native_window_set_buffers_sticky_transform(
|
|
struct ANativeWindow* window,
|
|
int transform)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM,
|
|
transform);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_buffers_timestamp(..., int64_t timestamp)
|
|
* All buffers queued after this call will be associated with the timestamp
|
|
* parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO
|
|
* (the default), timestamps will be generated automatically when queueBuffer is
|
|
* called. The timestamp is measured in nanoseconds, and is normally monotonically
|
|
* increasing. The timestamp should be unaffected by time-of-day adjustments,
|
|
* and for a camera should be strictly monotonic but for a media player may be
|
|
* reset when the position is set.
|
|
*/
|
|
static inline int native_window_set_buffers_timestamp(
|
|
struct ANativeWindow* window,
|
|
int64_t timestamp)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
|
|
timestamp);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_scaling_mode(..., int mode)
|
|
* All buffers queued after this call will be associated with the scaling mode
|
|
* specified.
|
|
*/
|
|
static inline int native_window_set_scaling_mode(
|
|
struct ANativeWindow* window,
|
|
int mode)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE,
|
|
mode);
|
|
}
|
|
|
|
/*
|
|
* native_window_api_connect(..., int api)
|
|
* connects an API to this window. only one API can be connected at a time.
|
|
* Returns -EINVAL if for some reason the window cannot be connected, which
|
|
* can happen if it's connected to some other API.
|
|
*/
|
|
static inline int native_window_api_connect(
|
|
struct ANativeWindow* window, int api)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_API_CONNECT, api);
|
|
}
|
|
|
|
/*
|
|
* native_window_api_disconnect(..., int api)
|
|
* disconnect the API from this window.
|
|
* An error is returned if for instance the window wasn't connected in the
|
|
* first place.
|
|
*/
|
|
static inline int native_window_api_disconnect(
|
|
struct ANativeWindow* window, int api)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api);
|
|
}
|
|
|
|
/*
|
|
* native_window_dequeue_buffer_and_wait(...)
|
|
* Dequeue a buffer and wait on the fence associated with that buffer. The
|
|
* buffer may safely be accessed immediately upon this function returning. An
|
|
* error is returned if either of the dequeue or the wait operations fail.
|
|
*/
|
|
static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw,
|
|
struct ANativeWindowBuffer** anb) {
|
|
return anw->dequeueBuffer_DEPRECATED(anw, anb);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_sideband_stream(..., native_handle_t*)
|
|
* Attach a sideband buffer stream to a native window.
|
|
*/
|
|
static inline int native_window_set_sideband_stream(
|
|
struct ANativeWindow* window,
|
|
native_handle_t* sidebandHandle)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM,
|
|
sidebandHandle);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects)
|
|
* Set the surface damage (i.e., the region of the surface that has changed
|
|
* since the previous frame). The damage set by this call will be reset (to the
|
|
* default of full-surface damage) after calling queue, so this must be called
|
|
* prior to every frame with damage that does not cover the whole surface if the
|
|
* caller desires downstream consumers to use this optimization.
|
|
*
|
|
* The damage region is specified as an array of rectangles, with the important
|
|
* caveat that the origin of the surface is considered to be the bottom-left
|
|
* corner, as in OpenGL ES.
|
|
*
|
|
* If numRects is set to 0, rects may be NULL, and the surface damage will be
|
|
* set to the full surface (the same as if this function had not been called for
|
|
* this frame).
|
|
*/
|
|
static inline int native_window_set_surface_damage(
|
|
struct ANativeWindow* window,
|
|
const android_native_rect_t* rects, size_t numRects)
|
|
{
|
|
return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE,
|
|
rects, numRects);
|
|
}
|
|
|
|
/*
|
|
* native_window_set_single_buffer_mode(..., bool singleBufferMode)
|
|
* Enable/disable single buffer mode
|
|
*/
|
|
static inline int native_window_set_single_buffer_mode(
|
|
struct ANativeWindow* window,
|
|
bool singleBufferMode)
|
|
{
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return window->perform(window, NATIVE_WINDOW_SET_SINGLE_BUFFER_MODE,
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singleBufferMode);
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}
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__END_DECLS
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#endif /* SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H */
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