platform_system_core/adb/socket_test.cpp
Yabin Cui aa77e22d73 adb: detect sockets in CLOSE_WAIT state to prevent socket leak on linux.
It is possible that the adb server on host has many sockets in
CLOSE_WAIT state. To prevent socket leak, always enable POLLRDHUP
in fdevent.cpp to detect sockets in CLOSE_WAIT state.

Update LocalSocketTest unit tests:
Change half_close_with_packet to read_from_closing_socket, as reading
from a SHUT_WR socket is not needed in adb.
Change close_with_no_events_installed to close_socket_in_CLOSE_WAIT_state,
as the latter is more close to the real situation in use.

Bug: 23314034

Change-Id: Ice4f4036624e5584eab6ba5848e7f169c92f037f
2015-09-30 15:03:26 -07:00

309 lines
9.6 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdevent.h"
#include <gtest/gtest.h>
#include <limits>
#include <queue>
#include <string>
#include <vector>
#include <pthread.h>
#include <signal.h>
#include <unistd.h>
#include "adb.h"
#include "adb_io.h"
#include "socket.h"
#include "sysdeps.h"
static void signal_handler(int) {
ASSERT_EQ(1u, fdevent_installed_count());
pthread_exit(nullptr);
}
// On host, register a dummy socket, so fdevet_loop() will not abort when previously
// registered local sockets are all closed. On device, fdevent_subproc_setup() installs
// one fdevent which can be considered as dummy socket.
static void InstallDummySocket() {
#if ADB_HOST
int dummy_fds[2];
ASSERT_EQ(0, pipe(dummy_fds));
asocket* dummy_socket = create_local_socket(dummy_fds[0]);
ASSERT_TRUE(dummy_socket != nullptr);
dummy_socket->ready(dummy_socket);
#endif
}
struct ThreadArg {
int first_read_fd;
int last_write_fd;
size_t middle_pipe_count;
};
static void FdEventThreadFunc(ThreadArg* arg) {
std::vector<int> read_fds;
std::vector<int> write_fds;
read_fds.push_back(arg->first_read_fd);
for (size_t i = 0; i < arg->middle_pipe_count; ++i) {
int fds[2];
ASSERT_EQ(0, adb_socketpair(fds));
read_fds.push_back(fds[0]);
write_fds.push_back(fds[1]);
}
write_fds.push_back(arg->last_write_fd);
for (size_t i = 0; i < read_fds.size(); ++i) {
asocket* reader = create_local_socket(read_fds[i]);
ASSERT_TRUE(reader != nullptr);
asocket* writer = create_local_socket(write_fds[i]);
ASSERT_TRUE(writer != nullptr);
reader->peer = writer;
writer->peer = reader;
reader->ready(reader);
}
InstallDummySocket();
fdevent_loop();
}
class LocalSocketTest : public ::testing::Test {
protected:
static void SetUpTestCase() {
ASSERT_NE(SIG_ERR, signal(SIGUSR1, signal_handler));
ASSERT_NE(SIG_ERR, signal(SIGPIPE, SIG_IGN));
}
virtual void SetUp() {
fdevent_reset();
ASSERT_EQ(0u, fdevent_installed_count());
}
};
TEST_F(LocalSocketTest, smoke) {
const size_t PIPE_COUNT = 100;
const size_t MESSAGE_LOOP_COUNT = 100;
const std::string MESSAGE = "socket_test";
int fd_pair1[2];
int fd_pair2[2];
ASSERT_EQ(0, adb_socketpair(fd_pair1));
ASSERT_EQ(0, adb_socketpair(fd_pair2));
pthread_t thread;
ThreadArg thread_arg;
thread_arg.first_read_fd = fd_pair1[0];
thread_arg.last_write_fd = fd_pair2[1];
thread_arg.middle_pipe_count = PIPE_COUNT;
int writer = fd_pair1[1];
int reader = fd_pair2[0];
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(FdEventThreadFunc),
&thread_arg));
usleep(1000);
for (size_t i = 0; i < MESSAGE_LOOP_COUNT; ++i) {
std::string read_buffer = MESSAGE;
std::string write_buffer(MESSAGE.size(), 'a');
ASSERT_TRUE(WriteFdExactly(writer, read_buffer.c_str(), read_buffer.size()));
ASSERT_TRUE(ReadFdExactly(reader, &write_buffer[0], write_buffer.size()));
ASSERT_EQ(read_buffer, write_buffer);
}
ASSERT_EQ(0, adb_close(writer));
ASSERT_EQ(0, adb_close(reader));
// Wait until the local sockets are closed.
sleep(1);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}
struct CloseWithPacketArg {
int socket_fd;
size_t bytes_written;
int cause_close_fd;
};
static void CloseWithPacketThreadFunc(CloseWithPacketArg* arg) {
asocket* s = create_local_socket(arg->socket_fd);
ASSERT_TRUE(s != nullptr);
arg->bytes_written = 0;
while (true) {
apacket* p = get_apacket();
p->len = sizeof(p->data);
arg->bytes_written += p->len;
int ret = s->enqueue(s, p);
if (ret == 1) {
// The writer has one packet waiting to send.
break;
}
}
asocket* cause_close_s = create_local_socket(arg->cause_close_fd);
ASSERT_TRUE(cause_close_s != nullptr);
cause_close_s->peer = s;
s->peer = cause_close_s;
cause_close_s->ready(cause_close_s);
InstallDummySocket();
fdevent_loop();
}
// This test checks if we can close local socket in the following situation:
// The socket is closing but having some packets, so it is not closed. Then
// some write error happens in the socket's file handler, e.g., the file
// handler is closed.
TEST_F(LocalSocketTest, close_socket_with_packet) {
int socket_fd[2];
ASSERT_EQ(0, adb_socketpair(socket_fd));
int cause_close_fd[2];
ASSERT_EQ(0, adb_socketpair(cause_close_fd));
CloseWithPacketArg arg;
arg.socket_fd = socket_fd[1];
arg.cause_close_fd = cause_close_fd[1];
pthread_t thread;
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(CloseWithPacketThreadFunc),
&arg));
// Wait until the fdevent_loop() starts.
sleep(1);
ASSERT_EQ(0, adb_close(cause_close_fd[0]));
sleep(1);
ASSERT_EQ(2u, fdevent_installed_count());
ASSERT_EQ(0, adb_close(socket_fd[0]));
// Wait until the socket is closed.
sleep(1);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}
// This test checks if we can read packets from a closing local socket.
TEST_F(LocalSocketTest, read_from_closing_socket) {
int socket_fd[2];
ASSERT_EQ(0, adb_socketpair(socket_fd));
int cause_close_fd[2];
ASSERT_EQ(0, adb_socketpair(cause_close_fd));
CloseWithPacketArg arg;
arg.socket_fd = socket_fd[1];
arg.cause_close_fd = cause_close_fd[1];
pthread_t thread;
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(CloseWithPacketThreadFunc),
&arg));
// Wait until the fdevent_loop() starts.
sleep(1);
ASSERT_EQ(0, adb_close(cause_close_fd[0]));
sleep(1);
ASSERT_EQ(2u, fdevent_installed_count());
// Verify if we can read successfully.
std::vector<char> buf(arg.bytes_written);
ASSERT_EQ(true, ReadFdExactly(socket_fd[0], buf.data(), buf.size()));
ASSERT_EQ(0, adb_close(socket_fd[0]));
// Wait until the socket is closed.
sleep(1);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}
// This test checks if we can close local socket in the following situation:
// The socket is not closed and has some packets. When it fails to write to
// the socket's file handler because the other end is closed, we check if the
// socket is closed.
TEST_F(LocalSocketTest, write_error_when_having_packets) {
int socket_fd[2];
ASSERT_EQ(0, adb_socketpair(socket_fd));
int cause_close_fd[2];
ASSERT_EQ(0, adb_socketpair(cause_close_fd));
CloseWithPacketArg arg;
arg.socket_fd = socket_fd[1];
arg.cause_close_fd = cause_close_fd[1];
pthread_t thread;
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(CloseWithPacketThreadFunc),
&arg));
// Wait until the fdevent_loop() starts.
sleep(1);
ASSERT_EQ(3u, fdevent_installed_count());
ASSERT_EQ(0, adb_close(socket_fd[0]));
// Wait until the socket is closed.
sleep(1);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}
#if defined(__linux__)
static void ClientThreadFunc() {
std::string error;
int fd = network_loopback_client(5038, SOCK_STREAM, &error);
ASSERT_GE(fd, 0) << error;
sleep(2);
ASSERT_EQ(0, adb_close(fd));
}
struct CloseRdHupSocketArg {
int socket_fd;
};
static void CloseRdHupSocketThreadFunc(CloseRdHupSocketArg* arg) {
asocket* s = create_local_socket(arg->socket_fd);
ASSERT_TRUE(s != nullptr);
InstallDummySocket();
fdevent_loop();
}
// This test checks if we can close sockets in CLOSE_WAIT state.
TEST_F(LocalSocketTest, close_socket_in_CLOSE_WAIT_state) {
std::string error;
int listen_fd = network_inaddr_any_server(5038, SOCK_STREAM, &error);
ASSERT_GE(listen_fd, 0);
pthread_t client_thread;
ASSERT_EQ(0, pthread_create(&client_thread, nullptr,
reinterpret_cast<void* (*)(void*)>(ClientThreadFunc), nullptr));
struct sockaddr addr;
socklen_t alen;
alen = sizeof(addr);
int accept_fd = adb_socket_accept(listen_fd, &addr, &alen);
ASSERT_GE(accept_fd, 0);
CloseRdHupSocketArg arg;
arg.socket_fd = accept_fd;
pthread_t thread;
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(CloseRdHupSocketThreadFunc),
&arg));
// Wait until the fdevent_loop() starts.
sleep(1);
ASSERT_EQ(2u, fdevent_installed_count());
// Wait until the client closes its socket.
ASSERT_EQ(0, pthread_join(client_thread, nullptr));
sleep(2);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}
#endif // defined(__linux__)