platform_system_core/libcutils/hashmap.cpp
Elliott Hughes 8e9aeb9053 Move libcutils source to C++.
Just the minimial changes to get this to actually build, because otherwise
we always bog down trying to rewrite everything (when the real answer
is usually "stop using libcutils, it's awful").

This doesn't move a handful of files: two are basically just BSD libc
source, a couple have outstanding code reviews, and one can be deleted
(but I'll do that in a separate change).

I'm also skipping the presubmit hooks because otherwise clang-format
wants to reformat everything. I'll follow up with that...

Bug: N/A
Test: builds
Change-Id: I06403f465b67c8e493bad466dd76b1151eed5993
2017-11-10 13:18:10 -08:00

359 lines
9 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cutils/hashmap.h>
#include <assert.h>
#include <errno.h>
#include <cutils/threads.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <sys/types.h>
typedef struct Entry Entry;
struct Entry {
void* key;
int hash;
void* value;
Entry* next;
};
struct Hashmap {
Entry** buckets;
size_t bucketCount;
int (*hash)(void* key);
bool (*equals)(void* keyA, void* keyB);
mutex_t lock;
size_t size;
};
Hashmap* hashmapCreate(size_t initialCapacity,
int (*hash)(void* key), bool (*equals)(void* keyA, void* keyB)) {
assert(hash != NULL);
assert(equals != NULL);
Hashmap* map = static_cast<Hashmap*>(malloc(sizeof(Hashmap)));
if (map == NULL) {
return NULL;
}
// 0.75 load factor.
size_t minimumBucketCount = initialCapacity * 4 / 3;
map->bucketCount = 1;
while (map->bucketCount <= minimumBucketCount) {
// Bucket count must be power of 2.
map->bucketCount <<= 1;
}
map->buckets = static_cast<Entry**>(calloc(map->bucketCount, sizeof(Entry*)));
if (map->buckets == NULL) {
free(map);
return NULL;
}
map->size = 0;
map->hash = hash;
map->equals = equals;
mutex_init(&map->lock);
return map;
}
/**
* Hashes the given key.
*/
#ifdef __clang__
__attribute__((no_sanitize("integer")))
#endif
static inline int hashKey(Hashmap* map, void* key) {
int h = map->hash(key);
// We apply this secondary hashing discovered by Doug Lea to defend
// against bad hashes.
h += ~(h << 9);
h ^= (((unsigned int) h) >> 14);
h += (h << 4);
h ^= (((unsigned int) h) >> 10);
return h;
}
size_t hashmapSize(Hashmap* map) {
return map->size;
}
static inline size_t calculateIndex(size_t bucketCount, int hash) {
return ((size_t) hash) & (bucketCount - 1);
}
static void expandIfNecessary(Hashmap* map) {
// If the load factor exceeds 0.75...
if (map->size > (map->bucketCount * 3 / 4)) {
// Start off with a 0.33 load factor.
size_t newBucketCount = map->bucketCount << 1;
Entry** newBuckets = static_cast<Entry**>(calloc(newBucketCount, sizeof(Entry*)));
if (newBuckets == NULL) {
// Abort expansion.
return;
}
// Move over existing entries.
size_t i;
for (i = 0; i < map->bucketCount; i++) {
Entry* entry = map->buckets[i];
while (entry != NULL) {
Entry* next = entry->next;
size_t index = calculateIndex(newBucketCount, entry->hash);
entry->next = newBuckets[index];
newBuckets[index] = entry;
entry = next;
}
}
// Copy over internals.
free(map->buckets);
map->buckets = newBuckets;
map->bucketCount = newBucketCount;
}
}
void hashmapLock(Hashmap* map) {
mutex_lock(&map->lock);
}
void hashmapUnlock(Hashmap* map) {
mutex_unlock(&map->lock);
}
void hashmapFree(Hashmap* map) {
size_t i;
for (i = 0; i < map->bucketCount; i++) {
Entry* entry = map->buckets[i];
while (entry != NULL) {
Entry* next = entry->next;
free(entry);
entry = next;
}
}
free(map->buckets);
mutex_destroy(&map->lock);
free(map);
}
#ifdef __clang__
__attribute__((no_sanitize("integer")))
#endif
/* FIXME: relies on signed integer overflow, which is undefined behavior */
int hashmapHash(void* key, size_t keySize) {
int h = keySize;
char* data = (char*) key;
size_t i;
for (i = 0; i < keySize; i++) {
h = h * 31 + *data;
data++;
}
return h;
}
static Entry* createEntry(void* key, int hash, void* value) {
Entry* entry = static_cast<Entry*>(malloc(sizeof(Entry)));
if (entry == NULL) {
return NULL;
}
entry->key = key;
entry->hash = hash;
entry->value = value;
entry->next = NULL;
return entry;
}
static inline bool equalKeys(void* keyA, int hashA, void* keyB, int hashB,
bool (*equals)(void*, void*)) {
if (keyA == keyB) {
return true;
}
if (hashA != hashB) {
return false;
}
return equals(keyA, keyB);
}
void* hashmapPut(Hashmap* map, void* key, void* value) {
int hash = hashKey(map, key);
size_t index = calculateIndex(map->bucketCount, hash);
Entry** p = &(map->buckets[index]);
while (true) {
Entry* current = *p;
// Add a new entry.
if (current == NULL) {
*p = createEntry(key, hash, value);
if (*p == NULL) {
errno = ENOMEM;
return NULL;
}
map->size++;
expandIfNecessary(map);
return NULL;
}
// Replace existing entry.
if (equalKeys(current->key, current->hash, key, hash, map->equals)) {
void* oldValue = current->value;
current->value = value;
return oldValue;
}
// Move to next entry.
p = &current->next;
}
}
void* hashmapGet(Hashmap* map, void* key) {
int hash = hashKey(map, key);
size_t index = calculateIndex(map->bucketCount, hash);
Entry* entry = map->buckets[index];
while (entry != NULL) {
if (equalKeys(entry->key, entry->hash, key, hash, map->equals)) {
return entry->value;
}
entry = entry->next;
}
return NULL;
}
bool hashmapContainsKey(Hashmap* map, void* key) {
int hash = hashKey(map, key);
size_t index = calculateIndex(map->bucketCount, hash);
Entry* entry = map->buckets[index];
while (entry != NULL) {
if (equalKeys(entry->key, entry->hash, key, hash, map->equals)) {
return true;
}
entry = entry->next;
}
return false;
}
void* hashmapMemoize(Hashmap* map, void* key,
void* (*initialValue)(void* key, void* context), void* context) {
int hash = hashKey(map, key);
size_t index = calculateIndex(map->bucketCount, hash);
Entry** p = &(map->buckets[index]);
while (true) {
Entry* current = *p;
// Add a new entry.
if (current == NULL) {
*p = createEntry(key, hash, NULL);
if (*p == NULL) {
errno = ENOMEM;
return NULL;
}
void* value = initialValue(key, context);
(*p)->value = value;
map->size++;
expandIfNecessary(map);
return value;
}
// Return existing value.
if (equalKeys(current->key, current->hash, key, hash, map->equals)) {
return current->value;
}
// Move to next entry.
p = &current->next;
}
}
void* hashmapRemove(Hashmap* map, void* key) {
int hash = hashKey(map, key);
size_t index = calculateIndex(map->bucketCount, hash);
// Pointer to the current entry.
Entry** p = &(map->buckets[index]);
Entry* current;
while ((current = *p) != NULL) {
if (equalKeys(current->key, current->hash, key, hash, map->equals)) {
void* value = current->value;
*p = current->next;
free(current);
map->size--;
return value;
}
p = &current->next;
}
return NULL;
}
void hashmapForEach(Hashmap* map,
bool (*callback)(void* key, void* value, void* context),
void* context) {
size_t i;
for (i = 0; i < map->bucketCount; i++) {
Entry* entry = map->buckets[i];
while (entry != NULL) {
Entry *next = entry->next;
if (!callback(entry->key, entry->value, context)) {
return;
}
entry = next;
}
}
}
size_t hashmapCurrentCapacity(Hashmap* map) {
size_t bucketCount = map->bucketCount;
return bucketCount * 3 / 4;
}
size_t hashmapCountCollisions(Hashmap* map) {
size_t collisions = 0;
size_t i;
for (i = 0; i < map->bucketCount; i++) {
Entry* entry = map->buckets[i];
while (entry != NULL) {
if (entry->next != NULL) {
collisions++;
}
entry = entry->next;
}
}
return collisions;
}
int hashmapIntHash(void* key) {
// Return the key value itself.
return *((int*) key);
}
bool hashmapIntEquals(void* keyA, void* keyB) {
int a = *((int*) keyA);
int b = *((int*) keyB);
return a == b;
}