platform_system_core/logd/RecordingLogBuffer.h
Tom Cherry ec39a3f6df logd: record and replay log messages
To profile different log buffer types and configuration, this change
adds the ability to record log messages and adds a tool that will
replay those log messages through different log buffer implementations
and collect stats about the execution.

Test: log messages replay correctly
Change-Id: I0dc6c545b782fa7732e325dde109c496b137d0dd
2020-07-17 15:08:21 -07:00

43 lines
1.4 KiB
C++

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "SimpleLogBuffer.h"
#include <string>
#include <tuple>
#include <vector>
#include <android-base/unique_fd.h>
#include "RecordedLogMessage.h"
class RecordingLogBuffer : public SimpleLogBuffer {
public:
RecordingLogBuffer(LogReaderList* reader_list, LogTags* tags, LogStatistics* stats)
: SimpleLogBuffer(reader_list, tags, stats) {}
int Log(log_id_t log_id, log_time realtime, uid_t uid, pid_t pid, pid_t tid, const char* msg,
uint16_t len) override;
private:
void RecordLogMessage(log_id_t log_id, log_time realtime, uid_t uid, pid_t pid, pid_t tid,
const char* msg, uint16_t len);
std::vector<std::pair<RecordedLogMessage, std::string>> since_boot_messages_;
android::base::unique_fd fd_;
};