022d447e9e
Switch pthread_* to use the adb_thread_* abstractions to allow the fdevent and socket tests to compile on Win32. Bug: http://b/27105824 Change-Id: I6541bb1398780b999837e701837d7f86a5eee8ca
272 lines
8.2 KiB
C++
272 lines
8.2 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdevent.h"
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#include <gtest/gtest.h>
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#include <array>
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#include <limits>
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#include <queue>
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#include <string>
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#include <vector>
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#include <unistd.h>
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#include "adb.h"
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#include "adb_io.h"
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#include "fdevent_test.h"
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#include "socket.h"
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#include "sysdeps.h"
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struct ThreadArg {
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int first_read_fd;
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int last_write_fd;
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size_t middle_pipe_count;
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};
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class LocalSocketTest : public FdeventTest {};
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static void FdEventThreadFunc(void*) {
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fdevent_loop();
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}
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TEST_F(LocalSocketTest, smoke) {
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// Join two socketpairs with a chain of intermediate socketpairs.
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int first[2];
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std::vector<std::array<int, 2>> intermediates;
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int last[2];
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constexpr size_t INTERMEDIATE_COUNT = 50;
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constexpr size_t MESSAGE_LOOP_COUNT = 100;
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const std::string MESSAGE = "socket_test";
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intermediates.resize(INTERMEDIATE_COUNT);
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ASSERT_EQ(0, adb_socketpair(first)) << strerror(errno);
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ASSERT_EQ(0, adb_socketpair(last)) << strerror(errno);
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asocket* prev_tail = create_local_socket(first[1]);
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ASSERT_NE(nullptr, prev_tail);
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auto connect = [](asocket* tail, asocket* head) {
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tail->peer = head;
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head->peer = tail;
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tail->ready(tail);
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};
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for (auto& intermediate : intermediates) {
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ASSERT_EQ(0, adb_socketpair(intermediate.data())) << strerror(errno);
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asocket* head = create_local_socket(intermediate[0]);
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ASSERT_NE(nullptr, head);
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asocket* tail = create_local_socket(intermediate[1]);
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ASSERT_NE(nullptr, tail);
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connect(prev_tail, head);
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prev_tail = tail;
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}
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asocket* end = create_local_socket(last[0]);
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ASSERT_NE(nullptr, end);
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connect(prev_tail, end);
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PrepareThread();
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adb_thread_t thread;
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ASSERT_TRUE(adb_thread_create(FdEventThreadFunc, nullptr, &thread));
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for (size_t i = 0; i < MESSAGE_LOOP_COUNT; ++i) {
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std::string read_buffer = MESSAGE;
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std::string write_buffer(MESSAGE.size(), 'a');
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ASSERT_TRUE(WriteFdExactly(first[0], &read_buffer[0], read_buffer.size()));
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ASSERT_TRUE(ReadFdExactly(last[1], &write_buffer[0], write_buffer.size()));
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ASSERT_EQ(read_buffer, write_buffer);
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}
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ASSERT_EQ(0, adb_close(first[0]));
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ASSERT_EQ(0, adb_close(last[1]));
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// Wait until the local sockets are closed.
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adb_sleep_ms(100);
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TerminateThread(thread);
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}
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struct CloseWithPacketArg {
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int socket_fd;
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size_t bytes_written;
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int cause_close_fd;
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};
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static void CloseWithPacketThreadFunc(CloseWithPacketArg* arg) {
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asocket* s = create_local_socket(arg->socket_fd);
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ASSERT_TRUE(s != nullptr);
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arg->bytes_written = 0;
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while (true) {
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apacket* p = get_apacket();
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p->len = sizeof(p->data);
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arg->bytes_written += p->len;
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int ret = s->enqueue(s, p);
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if (ret == 1) {
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// The writer has one packet waiting to send.
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break;
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}
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}
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asocket* cause_close_s = create_local_socket(arg->cause_close_fd);
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ASSERT_TRUE(cause_close_s != nullptr);
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cause_close_s->peer = s;
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s->peer = cause_close_s;
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cause_close_s->ready(cause_close_s);
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fdevent_loop();
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}
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// This test checks if we can close local socket in the following situation:
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// The socket is closing but having some packets, so it is not closed. Then
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// some write error happens in the socket's file handler, e.g., the file
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// handler is closed.
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TEST_F(LocalSocketTest, close_socket_with_packet) {
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int socket_fd[2];
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ASSERT_EQ(0, adb_socketpair(socket_fd));
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int cause_close_fd[2];
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ASSERT_EQ(0, adb_socketpair(cause_close_fd));
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CloseWithPacketArg arg;
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arg.socket_fd = socket_fd[1];
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arg.cause_close_fd = cause_close_fd[1];
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PrepareThread();
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adb_thread_t thread;
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ASSERT_TRUE(adb_thread_create(reinterpret_cast<void (*)(void*)>(CloseWithPacketThreadFunc),
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&arg, &thread));
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// Wait until the fdevent_loop() starts.
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adb_sleep_ms(100);
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ASSERT_EQ(0, adb_close(cause_close_fd[0]));
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adb_sleep_ms(100);
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EXPECT_EQ(2u, fdevent_installed_count());
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ASSERT_EQ(0, adb_close(socket_fd[0]));
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TerminateThread(thread);
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}
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// This test checks if we can read packets from a closing local socket.
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TEST_F(LocalSocketTest, read_from_closing_socket) {
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int socket_fd[2];
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ASSERT_EQ(0, adb_socketpair(socket_fd));
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int cause_close_fd[2];
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ASSERT_EQ(0, adb_socketpair(cause_close_fd));
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CloseWithPacketArg arg;
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arg.socket_fd = socket_fd[1];
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arg.cause_close_fd = cause_close_fd[1];
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PrepareThread();
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adb_thread_t thread;
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ASSERT_TRUE(adb_thread_create(reinterpret_cast<void (*)(void*)>(CloseWithPacketThreadFunc),
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&arg, &thread));
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// Wait until the fdevent_loop() starts.
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adb_sleep_ms(100);
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ASSERT_EQ(0, adb_close(cause_close_fd[0]));
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adb_sleep_ms(100);
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EXPECT_EQ(2u, fdevent_installed_count());
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// Verify if we can read successfully.
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std::vector<char> buf(arg.bytes_written);
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ASSERT_NE(0u, arg.bytes_written);
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ASSERT_EQ(true, ReadFdExactly(socket_fd[0], buf.data(), buf.size()));
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ASSERT_EQ(0, adb_close(socket_fd[0]));
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TerminateThread(thread);
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}
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// This test checks if we can close local socket in the following situation:
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// The socket is not closed and has some packets. When it fails to write to
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// the socket's file handler because the other end is closed, we check if the
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// socket is closed.
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TEST_F(LocalSocketTest, write_error_when_having_packets) {
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int socket_fd[2];
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ASSERT_EQ(0, adb_socketpair(socket_fd));
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int cause_close_fd[2];
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ASSERT_EQ(0, adb_socketpair(cause_close_fd));
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CloseWithPacketArg arg;
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arg.socket_fd = socket_fd[1];
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arg.cause_close_fd = cause_close_fd[1];
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PrepareThread();
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adb_thread_t thread;
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ASSERT_TRUE(adb_thread_create(reinterpret_cast<void (*)(void*)>(CloseWithPacketThreadFunc),
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&arg, &thread));
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// Wait until the fdevent_loop() starts.
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adb_sleep_ms(100);
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EXPECT_EQ(3u, fdevent_installed_count());
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ASSERT_EQ(0, adb_close(socket_fd[0]));
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TerminateThread(thread);
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}
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#if defined(__linux__)
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static void ClientThreadFunc() {
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std::string error;
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int fd = network_loopback_client(5038, SOCK_STREAM, &error);
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ASSERT_GE(fd, 0) << error;
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adb_sleep_ms(200);
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ASSERT_EQ(0, adb_close(fd));
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}
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struct CloseRdHupSocketArg {
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int socket_fd;
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};
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static void CloseRdHupSocketThreadFunc(CloseRdHupSocketArg* arg) {
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asocket* s = create_local_socket(arg->socket_fd);
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ASSERT_TRUE(s != nullptr);
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fdevent_loop();
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}
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// This test checks if we can close sockets in CLOSE_WAIT state.
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TEST_F(LocalSocketTest, close_socket_in_CLOSE_WAIT_state) {
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std::string error;
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int listen_fd = network_inaddr_any_server(5038, SOCK_STREAM, &error);
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ASSERT_GE(listen_fd, 0);
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adb_thread_t client_thread;
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ASSERT_TRUE(adb_thread_create(reinterpret_cast<void (*)(void*)>(ClientThreadFunc), nullptr,
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&client_thread));
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struct sockaddr addr;
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socklen_t alen;
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alen = sizeof(addr);
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int accept_fd = adb_socket_accept(listen_fd, &addr, &alen);
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ASSERT_GE(accept_fd, 0);
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CloseRdHupSocketArg arg;
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arg.socket_fd = accept_fd;
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PrepareThread();
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adb_thread_t thread;
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ASSERT_TRUE(adb_thread_create(reinterpret_cast<void (*)(void*)>(CloseRdHupSocketThreadFunc),
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&arg, &thread));
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// Wait until the fdevent_loop() starts.
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adb_sleep_ms(100);
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EXPECT_EQ(2u, fdevent_installed_count());
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// Wait until the client closes its socket.
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ASSERT_TRUE(adb_thread_join(client_thread));
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TerminateThread(thread);
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}
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#endif // defined(__linux__)
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