platform_system_core/init/proto_utils.h
Tom Cherry 26f5e7da3a init: run property service in a thread
It's been a long standing issue that init cannot respond to property
set messages when it is running a builtin command.  This is
particularly problematic when the commands involve IPC to vold or
other daemons, as it prevents them from being able to set properties.

This change has init run property service in a thread, which
eliminates the above issue.

This change may also serve as a starting block to running property
service in an entirely different process to better isolate init from
handling property requests.

Test: CF boots, walleye boots, properties are set appropriately
Change-Id: Id9534a5916abb2f7d2a49cda54e33c1b69c50c2f
2019-08-21 08:26:09 -07:00

62 lines
1.8 KiB
C++

/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <sys/socket.h>
#include <unistd.h>
#include <string>
#include "result.h"
namespace android {
namespace init {
constexpr size_t kBufferSize = 4096;
inline Result<std::string> ReadMessage(int socket) {
char buffer[kBufferSize] = {};
auto result = TEMP_FAILURE_RETRY(recv(socket, buffer, sizeof(buffer), 0));
if (result == 0) {
return Error();
} else if (result < 0) {
return ErrnoError();
}
return std::string(buffer, result);
}
template <typename T>
Result<void> SendMessage(int socket, const T& message) {
std::string message_string;
if (!message.SerializeToString(&message_string)) {
return Error() << "Unable to serialize message";
}
if (message_string.size() > kBufferSize) {
return Error() << "Serialized message too long to send";
}
if (auto result =
TEMP_FAILURE_RETRY(send(socket, message_string.c_str(), message_string.size(), 0));
result != static_cast<long>(message_string.size())) {
return ErrnoError() << "send() failed to send message contents";
}
return {};
}
} // namespace init
} // namespace android