platform_system_core/init/snapuserd_transition.h
David Anderson 491e4da372 init: Add an selinux transition for snapuserd.
With compressed VAB updates, it is not possible to mount /system without
first running snapuserd, which is the userspace component to the dm-user
kernel module. This poses a problem because as soon as selinux
enforcement is enabled, snapuserd (running in a kernel context) does not
have access to read and decompress the underlying system partition.

To account for this, we split SelinuxInitialize into multiple steps:

First, sepolicy is read into an in-memory string.

Second, the device-mapper tables for all snapshots are rebuilt. This
flushes any pending reads and creates new dm-user devices. The original
kernel-privileged snapuserd is then killed.

Third, sepolicy is loaded from the in-memory string.

Fourth, we re-launch snapuserd and connect it to the newly created
dm-user devices. As part of this step we restorecon device-mapper
devices and /dev/block/by-name/super, since the new snapuserd is in a
limited context.

Finally, we set enforcing mode.

This sequence ensures that snapuserd has appropriate privileges with a
minimal number of permissive audits.

Bug: 173476209
Test: full OTA with VABC applies and boots
Change-Id: Ie4e0f5166b01c31a6f337afc26fc58b96217604e
2021-01-08 16:39:51 -08:00

87 lines
2.7 KiB
C++

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <sys/types.h>
#include <optional>
#include <string>
#include <vector>
#include <libsnapshot/snapshot.h>
#include "block_dev_initializer.h"
namespace android {
namespace init {
// Fork and exec a new copy of snapuserd.
void LaunchFirstStageSnapuserd();
class SnapuserdSelinuxHelper final {
using SnapshotManager = android::snapshot::SnapshotManager;
public:
SnapuserdSelinuxHelper(std::unique_ptr<SnapshotManager>&& sm, pid_t old_pid);
void StartTransition();
void FinishTransition();
// Return a helper for facilitating the selinux transition of snapuserd.
// If snapuserd is not in use, null is returned. StartTransition() should
// be called after reading policy. FinishTransition() should be called
// after loading policy. In between, no reads of /system or other dynamic
// partitions are possible.
static std::unique_ptr<SnapuserdSelinuxHelper> CreateIfNeeded();
private:
void RelaunchFirstStageSnapuserd();
void ExecSnapuserd();
std::unique_ptr<SnapshotManager> sm_;
BlockDevInitializer block_dev_init_;
pid_t old_pid_;
std::vector<std::string> argv_;
};
// Remove /dev/socket/snapuserd. This ensures that (1) the existing snapuserd
// will receive no new requests, and (2) the next copy we transition to can
// own the socket.
void CleanupSnapuserdSocket();
// Kill an instance of snapuserd given a pid.
void KillFirstStageSnapuserd(pid_t pid);
// Save an open fd to /system/bin (in the ramdisk) into an environment. This is
// used to later execveat() snapuserd.
void SaveRamdiskPathToSnapuserd();
// Returns true if first-stage snapuserd is running.
bool IsFirstStageSnapuserdRunning();
// Return the pid of the first-stage instances of snapuserd, if it was started.
std::optional<pid_t> GetSnapuserdFirstStagePid();
// Save an open fd to /system/bin (in the ramdisk) into an environment. This is
// used to later execveat() snapuserd.
void SaveRamdiskPathToSnapuserd();
// Returns true if first-stage snapuserd is running.
bool IsFirstStageSnapuserdRunning();
} // namespace init
} // namespace android