platform_system_core/include/system/audio.h
Eric Laurent 9aec362e76 audio policy: add deep audio buffering flag.
Add a value in audio policy flags to indicate an output
stream providing deep audio PCM buffers. Such an output
helps reducing the power consumption at the expense of audio latency.

Stagefright will indicate a preference for such an output when playing music
only (no video) and the audio duration is more than a given threshold.

Change-Id: I0e6a9f5746a22d2bfea2b21dd182489a34a4b528
2012-04-19 17:57:34 -07:00

518 lines
21 KiB
C

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_AUDIO_CORE_H
#define ANDROID_AUDIO_CORE_H
#include <stdbool.h>
#include <stdint.h>
#include <sys/cdefs.h>
#include <sys/types.h>
#include <cutils/bitops.h>
__BEGIN_DECLS
/* The enums were moved here mostly from
* frameworks/base/include/media/AudioSystem.h
*/
typedef int audio_io_handle_t;
/* Audio stream types */
typedef enum {
AUDIO_STREAM_DEFAULT = -1,
AUDIO_STREAM_VOICE_CALL = 0,
AUDIO_STREAM_SYSTEM = 1,
AUDIO_STREAM_RING = 2,
AUDIO_STREAM_MUSIC = 3,
AUDIO_STREAM_ALARM = 4,
AUDIO_STREAM_NOTIFICATION = 5,
AUDIO_STREAM_BLUETOOTH_SCO = 6,
AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user and must be routed to speaker */
AUDIO_STREAM_DTMF = 8,
AUDIO_STREAM_TTS = 9,
AUDIO_STREAM_CNT,
AUDIO_STREAM_MAX = AUDIO_STREAM_CNT - 1,
} audio_stream_type_t;
/* Do not change these values without updating their counterparts
* in media/java/android/media/MediaRecorder.java!
*/
typedef enum {
AUDIO_SOURCE_DEFAULT = 0,
AUDIO_SOURCE_MIC = 1,
AUDIO_SOURCE_VOICE_UPLINK = 2,
AUDIO_SOURCE_VOICE_DOWNLINK = 3,
AUDIO_SOURCE_VOICE_CALL = 4,
AUDIO_SOURCE_CAMCORDER = 5,
AUDIO_SOURCE_VOICE_RECOGNITION = 6,
AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
AUDIO_SOURCE_CNT,
AUDIO_SOURCE_MAX = AUDIO_SOURCE_CNT - 1,
} audio_source_t;
/* special audio session values
* (XXX: should this be living in the audio effects land?)
*/
typedef enum {
/* session for effects attached to a particular output stream
* (value must be less than 0)
*/
AUDIO_SESSION_OUTPUT_STAGE = -1,
/* session for effects applied to output mix. These effects can
* be moved by audio policy manager to another output stream
* (value must be 0)
*/
AUDIO_SESSION_OUTPUT_MIX = 0,
} audio_session_t;
/* Audio sub formats (see enum audio_format). */
/* PCM sub formats */
typedef enum {
AUDIO_FORMAT_PCM_SUB_16_BIT = 0x1, /* DO NOT CHANGE - PCM signed 16 bits */
AUDIO_FORMAT_PCM_SUB_8_BIT = 0x2, /* DO NOT CHANGE - PCM unsigned 8 bits */
AUDIO_FORMAT_PCM_SUB_32_BIT = 0x3, /* PCM signed .31 fixed point */
AUDIO_FORMAT_PCM_SUB_8_24_BIT = 0x4, /* PCM signed 7.24 fixed point */
} audio_format_pcm_sub_fmt_t;
/* MP3 sub format field definition : can use 11 LSBs in the same way as MP3
* frame header to specify bit rate, stereo mode, version...
*/
typedef enum {
AUDIO_FORMAT_MP3_SUB_NONE = 0x0,
} audio_format_mp3_sub_fmt_t;
/* AMR NB/WB sub format field definition: specify frame block interleaving,
* bandwidth efficient or octet aligned, encoding mode for recording...
*/
typedef enum {
AUDIO_FORMAT_AMR_SUB_NONE = 0x0,
} audio_format_amr_sub_fmt_t;
/* AAC sub format field definition: specify profile or bitrate for recording... */
typedef enum {
AUDIO_FORMAT_AAC_SUB_NONE = 0x0,
} audio_format_aac_sub_fmt_t;
/* VORBIS sub format field definition: specify quality for recording... */
typedef enum {
AUDIO_FORMAT_VORBIS_SUB_NONE = 0x0,
} audio_format_vorbis_sub_fmt_t;
/* Audio format consists in a main format field (upper 8 bits) and a sub format
* field (lower 24 bits).
*
* The main format indicates the main codec type. The sub format field
* indicates options and parameters for each format. The sub format is mainly
* used for record to indicate for instance the requested bitrate or profile.
* It can also be used for certain formats to give informations not present in
* the encoded audio stream (e.g. octet alignement for AMR).
*/
typedef enum {
AUDIO_FORMAT_INVALID = 0xFFFFFFFFUL,
AUDIO_FORMAT_DEFAULT = 0,
AUDIO_FORMAT_PCM = 0x00000000UL, /* DO NOT CHANGE */
AUDIO_FORMAT_MP3 = 0x01000000UL,
AUDIO_FORMAT_AMR_NB = 0x02000000UL,
AUDIO_FORMAT_AMR_WB = 0x03000000UL,
AUDIO_FORMAT_AAC = 0x04000000UL,
AUDIO_FORMAT_HE_AAC_V1 = 0x05000000UL,
AUDIO_FORMAT_HE_AAC_V2 = 0x06000000UL,
AUDIO_FORMAT_VORBIS = 0x07000000UL,
AUDIO_FORMAT_MAIN_MASK = 0xFF000000UL,
AUDIO_FORMAT_SUB_MASK = 0x00FFFFFFUL,
/* Aliases */
AUDIO_FORMAT_PCM_16_BIT = (AUDIO_FORMAT_PCM |
AUDIO_FORMAT_PCM_SUB_16_BIT),
AUDIO_FORMAT_PCM_8_BIT = (AUDIO_FORMAT_PCM |
AUDIO_FORMAT_PCM_SUB_8_BIT),
AUDIO_FORMAT_PCM_32_BIT = (AUDIO_FORMAT_PCM |
AUDIO_FORMAT_PCM_SUB_32_BIT),
AUDIO_FORMAT_PCM_8_24_BIT = (AUDIO_FORMAT_PCM |
AUDIO_FORMAT_PCM_SUB_8_24_BIT),
} audio_format_t;
typedef enum {
/* output channels */
AUDIO_CHANNEL_OUT_FRONT_LEFT = 0x1,
AUDIO_CHANNEL_OUT_FRONT_RIGHT = 0x2,
AUDIO_CHANNEL_OUT_FRONT_CENTER = 0x4,
AUDIO_CHANNEL_OUT_LOW_FREQUENCY = 0x8,
AUDIO_CHANNEL_OUT_BACK_LEFT = 0x10,
AUDIO_CHANNEL_OUT_BACK_RIGHT = 0x20,
AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x40,
AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
AUDIO_CHANNEL_OUT_BACK_CENTER = 0x100,
AUDIO_CHANNEL_OUT_SIDE_LEFT = 0x200,
AUDIO_CHANNEL_OUT_SIDE_RIGHT = 0x400,
AUDIO_CHANNEL_OUT_TOP_CENTER = 0x800,
AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT = 0x1000,
AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER = 0x2000,
AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT = 0x4000,
AUDIO_CHANNEL_OUT_TOP_BACK_LEFT = 0x8000,
AUDIO_CHANNEL_OUT_TOP_BACK_CENTER = 0x10000,
AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT = 0x20000,
AUDIO_CHANNEL_OUT_MONO = AUDIO_CHANNEL_OUT_FRONT_LEFT,
AUDIO_CHANNEL_OUT_STEREO = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT),
AUDIO_CHANNEL_OUT_QUAD = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT |
AUDIO_CHANNEL_OUT_BACK_LEFT |
AUDIO_CHANNEL_OUT_BACK_RIGHT),
AUDIO_CHANNEL_OUT_SURROUND = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT |
AUDIO_CHANNEL_OUT_FRONT_CENTER |
AUDIO_CHANNEL_OUT_BACK_CENTER),
AUDIO_CHANNEL_OUT_5POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT |
AUDIO_CHANNEL_OUT_FRONT_CENTER |
AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
AUDIO_CHANNEL_OUT_BACK_LEFT |
AUDIO_CHANNEL_OUT_BACK_RIGHT),
// matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
AUDIO_CHANNEL_OUT_7POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT |
AUDIO_CHANNEL_OUT_FRONT_CENTER |
AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
AUDIO_CHANNEL_OUT_BACK_LEFT |
AUDIO_CHANNEL_OUT_BACK_RIGHT |
AUDIO_CHANNEL_OUT_SIDE_LEFT |
AUDIO_CHANNEL_OUT_SIDE_RIGHT),
AUDIO_CHANNEL_OUT_ALL = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT |
AUDIO_CHANNEL_OUT_FRONT_CENTER |
AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
AUDIO_CHANNEL_OUT_BACK_LEFT |
AUDIO_CHANNEL_OUT_BACK_RIGHT |
AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
AUDIO_CHANNEL_OUT_BACK_CENTER|
AUDIO_CHANNEL_OUT_SIDE_LEFT|
AUDIO_CHANNEL_OUT_SIDE_RIGHT|
AUDIO_CHANNEL_OUT_TOP_CENTER|
AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT|
AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER|
AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT|
AUDIO_CHANNEL_OUT_TOP_BACK_LEFT|
AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
/* input channels */
AUDIO_CHANNEL_IN_LEFT = 0x4,
AUDIO_CHANNEL_IN_RIGHT = 0x8,
AUDIO_CHANNEL_IN_FRONT = 0x10,
AUDIO_CHANNEL_IN_BACK = 0x20,
AUDIO_CHANNEL_IN_LEFT_PROCESSED = 0x40,
AUDIO_CHANNEL_IN_RIGHT_PROCESSED = 0x80,
AUDIO_CHANNEL_IN_FRONT_PROCESSED = 0x100,
AUDIO_CHANNEL_IN_BACK_PROCESSED = 0x200,
AUDIO_CHANNEL_IN_PRESSURE = 0x400,
AUDIO_CHANNEL_IN_X_AXIS = 0x800,
AUDIO_CHANNEL_IN_Y_AXIS = 0x1000,
AUDIO_CHANNEL_IN_Z_AXIS = 0x2000,
AUDIO_CHANNEL_IN_VOICE_UPLINK = 0x4000,
AUDIO_CHANNEL_IN_VOICE_DNLINK = 0x8000,
AUDIO_CHANNEL_IN_MONO = AUDIO_CHANNEL_IN_FRONT,
AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
AUDIO_CHANNEL_IN_ALL = (AUDIO_CHANNEL_IN_LEFT |
AUDIO_CHANNEL_IN_RIGHT |
AUDIO_CHANNEL_IN_FRONT |
AUDIO_CHANNEL_IN_BACK|
AUDIO_CHANNEL_IN_LEFT_PROCESSED |
AUDIO_CHANNEL_IN_RIGHT_PROCESSED |
AUDIO_CHANNEL_IN_FRONT_PROCESSED |
AUDIO_CHANNEL_IN_BACK_PROCESSED|
AUDIO_CHANNEL_IN_PRESSURE |
AUDIO_CHANNEL_IN_X_AXIS |
AUDIO_CHANNEL_IN_Y_AXIS |
AUDIO_CHANNEL_IN_Z_AXIS |
AUDIO_CHANNEL_IN_VOICE_UPLINK |
AUDIO_CHANNEL_IN_VOICE_DNLINK),
};
typedef uint32_t audio_channel_mask_t;
typedef enum {
AUDIO_MODE_INVALID = -2,
AUDIO_MODE_CURRENT = -1,
AUDIO_MODE_NORMAL = 0,
AUDIO_MODE_RINGTONE = 1,
AUDIO_MODE_IN_CALL = 2,
AUDIO_MODE_IN_COMMUNICATION = 3,
AUDIO_MODE_CNT,
AUDIO_MODE_MAX = AUDIO_MODE_CNT - 1,
} audio_mode_t;
typedef enum {
AUDIO_IN_ACOUSTICS_AGC_ENABLE = 0x0001,
AUDIO_IN_ACOUSTICS_AGC_DISABLE = 0,
AUDIO_IN_ACOUSTICS_NS_ENABLE = 0x0002,
AUDIO_IN_ACOUSTICS_NS_DISABLE = 0,
AUDIO_IN_ACOUSTICS_TX_IIR_ENABLE = 0x0004,
AUDIO_IN_ACOUSTICS_TX_DISABLE = 0,
} audio_in_acoustics_t;
typedef enum {
/* output devices */
AUDIO_DEVICE_OUT_EARPIECE = 0x1,
AUDIO_DEVICE_OUT_SPEAKER = 0x2,
AUDIO_DEVICE_OUT_WIRED_HEADSET = 0x4,
AUDIO_DEVICE_OUT_WIRED_HEADPHONE = 0x8,
AUDIO_DEVICE_OUT_BLUETOOTH_SCO = 0x10,
AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
AUDIO_DEVICE_OUT_AUX_DIGITAL = 0x400,
AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET = 0x800,
AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET = 0x1000,
AUDIO_DEVICE_OUT_USB_ACCESSORY = 0x2000,
AUDIO_DEVICE_OUT_USB_DEVICE = 0x4000,
AUDIO_DEVICE_OUT_DEFAULT = 0x8000,
AUDIO_DEVICE_OUT_ALL = (AUDIO_DEVICE_OUT_EARPIECE |
AUDIO_DEVICE_OUT_SPEAKER |
AUDIO_DEVICE_OUT_WIRED_HEADSET |
AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
AUDIO_DEVICE_OUT_AUX_DIGITAL |
AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
AUDIO_DEVICE_OUT_USB_ACCESSORY |
AUDIO_DEVICE_OUT_USB_DEVICE |
AUDIO_DEVICE_OUT_DEFAULT),
AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
AUDIO_DEVICE_OUT_ALL_SCO = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
AUDIO_DEVICE_OUT_ALL_USB = (AUDIO_DEVICE_OUT_USB_ACCESSORY |
AUDIO_DEVICE_OUT_USB_DEVICE),
/* input devices */
AUDIO_DEVICE_IN_COMMUNICATION = 0x10000,
AUDIO_DEVICE_IN_AMBIENT = 0x20000,
AUDIO_DEVICE_IN_BUILTIN_MIC = 0x40000,
AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = 0x80000,
AUDIO_DEVICE_IN_WIRED_HEADSET = 0x100000,
AUDIO_DEVICE_IN_AUX_DIGITAL = 0x200000,
AUDIO_DEVICE_IN_VOICE_CALL = 0x400000,
AUDIO_DEVICE_IN_BACK_MIC = 0x800000,
AUDIO_DEVICE_IN_DEFAULT = 0x80000000,
AUDIO_DEVICE_IN_ALL = (AUDIO_DEVICE_IN_COMMUNICATION |
AUDIO_DEVICE_IN_AMBIENT |
AUDIO_DEVICE_IN_BUILTIN_MIC |
AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
AUDIO_DEVICE_IN_WIRED_HEADSET |
AUDIO_DEVICE_IN_AUX_DIGITAL |
AUDIO_DEVICE_IN_VOICE_CALL |
AUDIO_DEVICE_IN_BACK_MIC |
AUDIO_DEVICE_IN_DEFAULT),
AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
} audio_devices_t;
/* the audio output flags serve two purposes:
* - when an AudioTrack is created they indicate a "wish" to be connected to an
* output stream with attributes corresponding to the specified flags
* - when present in an output profile descriptor listed for a particular audio
* hardware module, they indicate that an output stream can be opened that
* supports the attributes indicated by the flags.
* the audio policy manager will try to match the flags in the request
* (when getOuput() is called) to an available output stream.
*/
typedef enum {
AUDIO_OUTPUT_FLAG_NONE = 0x0, // no attributes
AUDIO_OUTPUT_FLAG_DIRECT = 0x1, // this output directly connects a track
// to one output stream: no software mixer
AUDIO_OUTPUT_FLAG_PRIMARY = 0x2, // this output is the primary output of
// the device. It is unique and must be
// present. It is opened by default and
// receives routing, audio mode and volume
// controls related to voice calls.
AUDIO_OUTPUT_FLAG_FAST = 0x4, // output supports "fast tracks",
// defined elsewhere
AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8 // use deep audio buffers
} audio_output_flags_t;
static inline bool audio_is_output_device(audio_devices_t device)
{
if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL) == 0))
return true;
else
return false;
}
static inline bool audio_is_input_device(audio_devices_t device)
{
if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_IN_ALL) == 0))
return true;
else
return false;
}
static inline bool audio_is_a2dp_device(audio_devices_t device)
{
if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_A2DP))
return true;
else
return false;
}
static inline bool audio_is_bluetooth_sco_device(audio_devices_t device)
{
if ((popcount(device) == 1) && (device & (AUDIO_DEVICE_OUT_ALL_SCO |
AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET)))
return true;
else
return false;
}
static inline bool audio_is_usb_device(audio_devices_t device)
{
if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_USB))
return true;
else
return false;
}
static inline bool audio_is_input_channel(uint32_t channel)
{
if ((channel & ~AUDIO_CHANNEL_IN_ALL) == 0)
return true;
else
return false;
}
static inline bool audio_is_output_channel(uint32_t channel)
{
if ((channel & ~AUDIO_CHANNEL_OUT_ALL) == 0)
return true;
else
return false;
}
/* Derive an output channel mask from a channel count.
* This is to be used when the content channel mask is unknown. The 1, 2, 4, 5, 6, 7 and 8 channel
* cases are mapped to the standard game/home-theater layouts, but note that 4 is mapped to quad,
* and not stereo + FC + mono surround. A channel count of 3 is arbitrarily mapped to stereo + FC
* for continuity with stereo.
* Returns the matching channel mask, or 0 if the number of channels exceeds that of the
* configurations for which a default channel mask is defined.
*/
static inline audio_channel_mask_t audio_channel_out_mask_from_count(uint32_t channel_count)
{
switch(channel_count) {
case 1:
return AUDIO_CHANNEL_OUT_MONO;
case 2:
return AUDIO_CHANNEL_OUT_STEREO;
case 3:
return (AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_FRONT_CENTER);
case 4: // 4.0
return AUDIO_CHANNEL_OUT_QUAD;
case 5: // 5.0
return (AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER);
case 6: // 5.1
return AUDIO_CHANNEL_OUT_5POINT1;
case 7: // 6.1
return (AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER);
case 8:
return AUDIO_CHANNEL_OUT_7POINT1;
default:
return 0;
}
}
/* Similar to above, but for input. Currently handles only mono and stereo. */
static inline audio_channel_mask_t audio_channel_in_mask_from_count(uint32_t channel_count)
{
switch (channel_count) {
case 1:
return AUDIO_CHANNEL_IN_MONO;
case 2:
return AUDIO_CHANNEL_IN_STEREO;
default:
return 0;
}
}
static inline bool audio_is_valid_format(audio_format_t format)
{
switch (format & AUDIO_FORMAT_MAIN_MASK) {
case AUDIO_FORMAT_PCM:
if (format != AUDIO_FORMAT_PCM_16_BIT &&
format != AUDIO_FORMAT_PCM_8_BIT) {
return false;
}
case AUDIO_FORMAT_MP3:
case AUDIO_FORMAT_AMR_NB:
case AUDIO_FORMAT_AMR_WB:
case AUDIO_FORMAT_AAC:
case AUDIO_FORMAT_HE_AAC_V1:
case AUDIO_FORMAT_HE_AAC_V2:
case AUDIO_FORMAT_VORBIS:
return true;
default:
return false;
}
}
static inline bool audio_is_linear_pcm(audio_format_t format)
{
return ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM);
}
static inline size_t audio_bytes_per_sample(audio_format_t format)
{
size_t size = 0;
switch (format) {
case AUDIO_FORMAT_PCM_32_BIT:
case AUDIO_FORMAT_PCM_8_24_BIT:
size = sizeof(int32_t);
break;
case AUDIO_FORMAT_PCM_16_BIT:
size = sizeof(int16_t);
break;
case AUDIO_FORMAT_PCM_8_BIT:
size = sizeof(uint8_t);
break;
default:
break;
}
return size;
}
__END_DECLS
#endif // ANDROID_AUDIO_CORE_H