ed506f7356
devices.cpp handles too many things for creating one class. This change breaks it up into various files and classes. * Parsing is moved to ueventd_parser.cpp * Reading from the uevent socket and Cold booting is moved to a UeventListener class, in uevent_listener.cpp * Firmware handling is moved to firmware_handler.cpp * The remaining contents form a DeviceHandler class within devices.cpp Bug: 33785894 Test: boot bullhead x40, observe no major differences in /dev and /sys Test: boot sailfish x40, observe no major differences in /dev and /sys Test: init unit tests Change-Id: I846a2e5995fbb344c7a8e349065c18a934fa6aba
146 lines
4.6 KiB
C++
146 lines
4.6 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _INIT_DEVICES_H
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#define _INIT_DEVICES_H
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <algorithm>
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#include <string>
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#include <vector>
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#include <android-base/file.h>
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#include <selinux/label.h>
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#include "uevent.h"
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class Permissions {
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public:
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Permissions(const std::string& name, mode_t perm, uid_t uid, gid_t gid);
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bool Match(const std::string& path) const;
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mode_t perm() const { return perm_; }
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uid_t uid() const { return uid_; }
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gid_t gid() const { return gid_; }
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protected:
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const std::string& name() const { return name_; }
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private:
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std::string name_;
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mode_t perm_;
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uid_t uid_;
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gid_t gid_;
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bool prefix_;
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bool wildcard_;
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};
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class SysfsPermissions : public Permissions {
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public:
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SysfsPermissions(const std::string& name, const std::string& attribute, mode_t perm, uid_t uid,
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gid_t gid)
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: Permissions(name, perm, uid, gid), attribute_(attribute) {}
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bool MatchWithSubsystem(const std::string& path, const std::string& subsystem) const;
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void SetPermissions(const std::string& path) const;
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private:
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const std::string attribute_;
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};
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class Subsystem {
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public:
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friend class SubsystemParser;
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Subsystem() {}
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// Returns the full path for a uevent of a device that is a member of this subsystem,
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// according to the rules parsed from ueventd.rc
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std::string ParseDevPath(const Uevent& uevent) const {
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std::string devname = devname_source_ == DevnameSource::DEVNAME_UEVENT_DEVNAME
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? uevent.device_name
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: android::base::Basename(uevent.path);
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return dir_name_ + "/" + devname;
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}
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bool operator==(const std::string& string_name) const { return name_ == string_name; }
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private:
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enum class DevnameSource {
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DEVNAME_UEVENT_DEVNAME,
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DEVNAME_UEVENT_DEVPATH,
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};
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std::string name_;
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std::string dir_name_ = "/dev";
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DevnameSource devname_source_;
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};
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class PlatformDeviceList {
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public:
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void Add(const std::string& path) { platform_devices_.emplace_back(path); }
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void Remove(const std::string& path) {
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auto it = std::find(platform_devices_.begin(), platform_devices_.end(), path);
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if (it != platform_devices_.end()) platform_devices_.erase(it);
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}
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bool Find(const std::string& path, std::string* out_path) const;
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auto size() const { return platform_devices_.size(); }
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private:
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std::vector<std::string> platform_devices_;
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};
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class DeviceHandler {
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public:
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friend class DeviceHandlerTester;
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DeviceHandler();
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DeviceHandler(std::vector<Permissions> dev_permissions,
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std::vector<SysfsPermissions> sysfs_permissions,
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std::vector<Subsystem> subsystems);
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~DeviceHandler(){};
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void HandleDeviceEvent(const Uevent& uevent);
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std::vector<std::string> GetBlockDeviceSymlinks(const Uevent& uevent) const;
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private:
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void FixupSysPermissions(const std::string& upath, const std::string& subsystem) const;
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std::tuple<mode_t, uid_t, gid_t> GetDevicePermissions(
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const std::string& path, const std::vector<std::string>& links) const;
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void MakeDevice(const std::string& path, int block, int major, int minor,
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const std::vector<std::string>& links) const;
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std::vector<std::string> GetCharacterDeviceSymlinks(const Uevent& uevent) const;
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void HandleDevice(const std::string& action, const std::string& devpath, int block, int major,
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int minor, const std::vector<std::string>& links) const;
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void HandlePlatformDeviceEvent(const Uevent& uevent);
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void HandleBlockDeviceEvent(const Uevent& uevent) const;
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void HandleGenericDeviceEvent(const Uevent& uevent) const;
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std::vector<Permissions> dev_permissions_;
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std::vector<SysfsPermissions> sysfs_permissions_;
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std::vector<Subsystem> subsystems_;
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PlatformDeviceList platform_devices_;
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selabel_handle* sehandle_;
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};
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// Exposed for testing
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void SanitizePartitionName(std::string* string);
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#endif
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