platform_system_core/adb/adb_utils.cpp
Josh Gao 0cd3ae1c28 adb: kill adb_mutex_t, adb_cond_t.
Now that we have support for std::mutex and std::condition_variable on
Windows, remove our mutex compatibility layer in favor of the C++ one.

Bug: http://b/31653591
Test: mma && $ANDROID_HOST_OUT/nativetest64/adb_test/adb_test && \
      python test_adb.py && python test_device.py
      (also on Windows)

Change-Id: I5b7ed9c45cc2a32edcf4e77b56dc28e441f15f34
2016-09-21 17:22:22 -07:00

315 lines
9.3 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define TRACE_TAG ADB
#include "adb_utils.h"
#include "adb_unique_fd.h"
#include <libgen.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <algorithm>
#include <mutex>
#include <vector>
#include <android-base/logging.h>
#include <android-base/parseint.h>
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
#include "adb.h"
#include "adb_trace.h"
#include "sysdeps.h"
#ifdef _WIN32
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# endif
# include "windows.h"
# include "shlobj.h"
#else
#include <pwd.h>
#endif
#if defined(_WIN32)
constexpr char kNullFileName[] = "NUL";
#else
constexpr char kNullFileName[] = "/dev/null";
#endif
void close_stdin() {
int fd = unix_open(kNullFileName, O_RDONLY);
if (fd == -1) {
fatal_errno("failed to open %s", kNullFileName);
}
if (TEMP_FAILURE_RETRY(dup2(fd, STDIN_FILENO)) == -1) {
fatal_errno("failed to redirect stdin to %s", kNullFileName);
}
unix_close(fd);
}
bool getcwd(std::string* s) {
char* cwd = getcwd(nullptr, 0);
if (cwd != nullptr) *s = cwd;
free(cwd);
return (cwd != nullptr);
}
bool directory_exists(const std::string& path) {
struct stat sb;
return lstat(path.c_str(), &sb) != -1 && S_ISDIR(sb.st_mode);
}
std::string escape_arg(const std::string& s) {
std::string result = s;
// Escape any ' in the string (before we single-quote the whole thing).
// The correct way to do this for the shell is to replace ' with '\'' --- that is,
// close the existing single-quoted string, escape a single single-quote, and start
// a new single-quoted string. Like the C preprocessor, the shell will concatenate
// these pieces into one string.
for (size_t i = 0; i < s.size(); ++i) {
if (s[i] == '\'') {
result.insert(i, "'\\'");
i += 2;
}
}
// Prefix and suffix the whole string with '.
result.insert(result.begin(), '\'');
result.push_back('\'');
return result;
}
std::string adb_basename(const std::string& path) {
static std::mutex& basename_lock = *new std::mutex();
// Copy path because basename may modify the string passed in.
std::string result(path);
// Use lock because basename() may write to a process global and return a
// pointer to that. Note that this locking strategy only works if all other
// callers to basename in the process also grab this same lock.
std::lock_guard<std::mutex> lock(basename_lock);
// Note that if std::string uses copy-on-write strings, &str[0] will cause
// the copy to be made, so there is no chance of us accidentally writing to
// the storage for 'path'.
char* name = basename(&result[0]);
// In case dirname returned a pointer to a process global, copy that string
// before leaving the lock.
result.assign(name);
return result;
}
std::string adb_dirname(const std::string& path) {
static std::mutex& dirname_lock = *new std::mutex();
// Copy path because dirname may modify the string passed in.
std::string result(path);
// Use lock because dirname() may write to a process global and return a
// pointer to that. Note that this locking strategy only works if all other
// callers to dirname in the process also grab this same lock.
std::lock_guard<std::mutex> lock(dirname_lock);
// Note that if std::string uses copy-on-write strings, &str[0] will cause
// the copy to be made, so there is no chance of us accidentally writing to
// the storage for 'path'.
char* parent = dirname(&result[0]);
// In case dirname returned a pointer to a process global, copy that string
// before leaving the lock.
result.assign(parent);
return result;
}
// Given a relative or absolute filepath, create the directory hierarchy
// as needed. Returns true if the hierarchy is/was setup.
bool mkdirs(const std::string& path) {
// TODO: all the callers do unlink && mkdirs && adb_creat ---
// that's probably the operation we should expose.
// Implementation Notes:
//
// Pros:
// - Uses dirname, so does not need to deal with OS_PATH_SEPARATOR.
// - On Windows, uses mingw dirname which accepts '/' and '\\', drive letters
// (C:\foo), UNC paths (\\server\share\dir\dir\file), and Unicode (when
// combined with our adb_mkdir() which takes UTF-8).
// - Is optimistic wrt thinking that a deep directory hierarchy will exist.
// So it does as few stat()s as possible before doing mkdir()s.
// Cons:
// - Recursive, so it uses stack space relative to number of directory
// components.
// If path points to a symlink to a directory, that's fine.
struct stat sb;
if (stat(path.c_str(), &sb) != -1 && S_ISDIR(sb.st_mode)) {
return true;
}
const std::string parent(adb_dirname(path));
// If dirname returned the same path as what we passed in, don't go recursive.
// This can happen on Windows when walking up the directory hierarchy and not
// finding anything that already exists (unlike POSIX that will eventually
// find . or /).
if (parent == path) {
errno = ENOENT;
return false;
}
// Recursively make parent directories of 'path'.
if (!mkdirs(parent)) {
return false;
}
// Now that the parent directory hierarchy of 'path' has been ensured,
// create path itself.
if (adb_mkdir(path, 0775) == -1) {
const int saved_errno = errno;
// If someone else created the directory, that is ok.
if (directory_exists(path)) {
return true;
}
// There might be a pre-existing file at 'path', or there might have been some other error.
errno = saved_errno;
return false;
}
return true;
}
std::string dump_hex(const void* data, size_t byte_count) {
byte_count = std::min(byte_count, size_t(16));
const uint8_t* p = reinterpret_cast<const uint8_t*>(data);
std::string line;
for (size_t i = 0; i < byte_count; ++i) {
android::base::StringAppendF(&line, "%02x", p[i]);
}
line.push_back(' ');
for (size_t i = 0; i < byte_count; ++i) {
int ch = p[i];
line.push_back(isprint(ch) ? ch : '.');
}
return line;
}
std::string perror_str(const char* msg) {
return android::base::StringPrintf("%s: %s", msg, strerror(errno));
}
#if !defined(_WIN32)
// Windows version provided in sysdeps_win32.cpp
bool set_file_block_mode(int fd, bool block) {
int flags = fcntl(fd, F_GETFL, 0);
if (flags == -1) {
PLOG(ERROR) << "failed to fcntl(F_GETFL) for fd " << fd;
return false;
}
flags = block ? (flags & ~O_NONBLOCK) : (flags | O_NONBLOCK);
if (fcntl(fd, F_SETFL, flags) != 0) {
PLOG(ERROR) << "failed to fcntl(F_SETFL) for fd " << fd << ", flags " << flags;
return false;
}
return true;
}
#endif
bool forward_targets_are_valid(const std::string& source, const std::string& dest,
std::string* error) {
if (android::base::StartsWith(source, "tcp:")) {
// The source port may be 0 to allow the system to select an open port.
int port;
if (!android::base::ParseInt(&source[4], &port) || port < 0) {
*error = android::base::StringPrintf("Invalid source port: '%s'", &source[4]);
return false;
}
}
if (android::base::StartsWith(dest, "tcp:")) {
// The destination port must be > 0.
int port;
if (!android::base::ParseInt(&dest[4], &port) || port <= 0) {
*error = android::base::StringPrintf("Invalid destination port: '%s'", &dest[4]);
return false;
}
}
return true;
}
std::string adb_get_homedir_path() {
#ifdef _WIN32
WCHAR path[MAX_PATH];
const HRESULT hr = SHGetFolderPathW(NULL, CSIDL_PROFILE, NULL, 0, path);
if (FAILED(hr)) {
D("SHGetFolderPathW failed: %s", android::base::SystemErrorCodeToString(hr).c_str());
return {};
}
std::string home_str;
if (!android::base::WideToUTF8(path, &home_str)) {
return {};
}
return home_str;
#else
if (const char* const home = getenv("HOME")) {
return home;
}
struct passwd pwent;
struct passwd* result;
int pwent_max = sysconf(_SC_GETPW_R_SIZE_MAX);
std::vector<char> buf(pwent_max);
int rc = getpwuid_r(getuid(), &pwent, buf.data(), buf.size(), &result);
if (rc == 0 && result) {
return result->pw_dir;
}
LOG(FATAL) << "failed to get user home directory";
return {};
#endif
}
std::string adb_get_android_dir_path() {
std::string user_dir = adb_get_homedir_path();
std::string android_dir = user_dir + OS_PATH_SEPARATOR + ".android";
struct stat buf;
if (stat(android_dir.c_str(), &buf) == -1) {
if (adb_mkdir(android_dir.c_str(), 0750) == -1) {
PLOG(FATAL) << "Cannot mkdir '" << android_dir << "'";
}
}
return android_dir;
}
void AdbCloser::Close(int fd) {
adb_close(fd);
}