platform_system_core/libnativeloader
Jiyong Park d970ccb56e Fix nullpointer dereference in libnativeloader
The `char* path` argument of OpenNativeLibrary() can be nullptr. We are
constructing std::string from the path, which is a bug. Fixing it by
using char* without converting it to std::string.

Test: run-gtests.sh
JniCompilerTest.CompileAndRunIntMethodThroughStubNormalCompiler
is successful.

Change-Id: I91249da7c1a72a2dff9bc77e477b465e0c7ee056
2019-05-17 18:51:44 +09:00
..
include/nativeloader Add product apk support from libnativeloader 2019-03-07 15:01:52 +09:00
test shim libraries for libnativeloader and libnativebridge 2019-02-12 19:35:45 +09:00
.clang-format Set libnativeloader style to clang-format-2 2017-03-29 17:33:12 -07:00
Android.bp Hide non-bridged/bridged namespaces behind NativeLoaderNamespace class 2019-05-16 08:55:04 +09:00
libnativeloader.map.txt Move to C API of libnativeloader. 2019-01-16 13:40:28 +00:00
library_namespaces.cpp Fix style around header inclusion 2019-05-16 08:55:11 +09:00
library_namespaces.h Fix style around header inclusion 2019-05-16 08:55:11 +09:00
native_loader.cpp Fix style around header inclusion 2019-05-16 08:55:11 +09:00
native_loader_lazy.cpp Add product apk support from libnativeloader 2019-03-07 15:01:52 +09:00
native_loader_namespace.cpp Fix nullpointer dereference in libnativeloader 2019-05-17 18:51:44 +09:00
native_loader_namespace.h Fix nullpointer dereference in libnativeloader 2019-05-17 18:51:44 +09:00
OWNERS Add runtime module members to owners. 2019-01-16 22:00:48 +00:00
public_libraries.cpp Fix style around header inclusion 2019-05-16 08:55:11 +09:00
public_libraries.h Refactor public_libraries.* 2019-05-08 13:51:43 +09:00
README.md Add README file for libnativeloader 2019-05-16 08:55:11 +09:00
utils.h Introduce utils.h 2019-05-08 13:49:49 +09:00

libnativeloader

Overview

libnativeloader is responsible for loading native shared libraries (*.so files) inside the Android Runtime (ART). The native shared libraries could be app-provided JNI libraries or public native libraries like libc.so provided by the platform.

The most typical use case of this library is calling System.loadLibrary(name). When the method is called, the ART runtime delegates the call to this library along with the reference to the classloader where the call was made. Then this library finds the linker namespace (named classloader-namespace) that is associated with the given classloader, and tries to load the requested library from the namespace. The actual searching, loading, and linking of the library is performed by the dynamic linker.

The linker namespace is created when an APK is loaded into the process, and is associated with the classloader that loaded the APK. The linker namespace is configured so that only the JNI libraries embedded in the APK is accessible from the namespace, thus preventing an APK from loading JNI libraries of other APKs.

The linker namespace is also configured differently depending on other characteristics of the APK such as whether or not the APK is bundled with the platform. In case of the unbundled, i.e., downloaded or updated APK, only the public native libraries that is listed in /system/etc/public.libraries.txt are available from the platform, whereas in case of the bundled, all libraries under /system/lib are available (i.e. shared). In case when the unbundled app is from /vendor or /product partition, the app is additionally provided with the VNDK-SP libraries. As the platform is getting modularized with APEX, some libraries are no longer provided from platform, but from the APEXes which have their own linker namespaces. For example, ICU libraries libicuuc.so and libicui18n.so are from the runtime APEX.

The list of public native libraries is not static. The default set of libraries are defined in AOSP, but partners can extend it to include their own libraries. Currently, following extensions are available:

  • /vendor/etc/public.libraries.txt: libraries in /vendor/lib that are specific to the underlying SoC, e.g. GPU, DSP, etc.
  • /{system|product}/etc/public.libraries-<companyname>.txt: libraries in /{system|system}/lib that a device manufacturer has newly added. The libraries should be named as lib<name>.<companyname>.so as in libFoo.acme.so.

Note that, due to the naming constraint requiring .<companyname>.so suffix, it is prohibited for a device manufacturer to expose an AOSP-defined private library, e.g. libgui.so, libart.so, etc., to APKs.

Lastly, libnativeloader is responsible for abstracting the two types of the dynamic linker interface: libdl.so and libnativebridge.so. The former is for non-translated, e.g. ARM-on-ARM, libraries, while the latter is for loading libraries in a translated environment such as ARM-on-x86.

Implementation

Implementation wise, libnativeloader consists of four parts:

  • native_loader.cpp
  • library_namespaces.cpp
  • native_loader_namespace.cpp
  • public_libraries.cpp

native_loader.cpp implements the public interface of this library. It is just a thin wrapper around library_namespaces.cpp and native_loader_namespace.cpp.

library_namespaces.cpp implements the singleton class LibraryNamespaces which is a manager-like entity that is responsible for creating and configuring linker namespaces and finding an already created linker namespace for a given classloader.

native_loader_namesapces.cpp implements the class NativeLoaderNamespace that models a linker namespace. It's main job is to abstract the two types of the dynamic linker interface so that other parts of this library do not have to know the differences of the interfaces.

public_libraries.cpp is responsible for reading *.txt files for the public native libraries from the various partitions. It can be considered as a part of LibraryNamespaces but is separated from it to hide the details of the parsing routines.