8f7b9e3d39
* Use const reference type for parameters to avoid unnecessary copy. * Suppress warning of not using faster overloaded string find function. Bug: 30407689 Bug: 30411878 Change-Id: I6cfdbbd50cf5e8f3db6e5263076d3a17a9a791ee Test: build with WITH_TIDY=1 Merged-In: Ie79dbe21899867bc62031f8618bb1322b8071525
385 lines
14 KiB
C++
385 lines
14 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// Tests socket functionality using loopback connections. The UDP tests assume that no packets are
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// lost, which should be the case for loopback communication, but is not guaranteed.
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//
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// Also tests our SocketMock class to make sure it works as expected and reports errors properly
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// if the mock expectations aren't met during a test.
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#include "socket.h"
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#include "socket_mock.h"
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#include <list>
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#include <gtest/gtest-spi.h>
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#include <gtest/gtest.h>
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static constexpr int kShortTimeoutMs = 10;
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static constexpr int kTestTimeoutMs = 3000;
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// Creates connected sockets |server| and |client|. Returns true on success.
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bool MakeConnectedSockets(Socket::Protocol protocol, std::unique_ptr<Socket>* server,
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std::unique_ptr<Socket>* client,
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const std::string& hostname = "localhost") {
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*server = Socket::NewServer(protocol, 0);
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if (*server == nullptr) {
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ADD_FAILURE() << "Failed to create server.";
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return false;
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}
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*client = Socket::NewClient(protocol, hostname, (*server)->GetLocalPort(), nullptr);
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if (*client == nullptr) {
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ADD_FAILURE() << "Failed to create client.";
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return false;
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}
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// TCP passes the client off to a new socket.
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if (protocol == Socket::Protocol::kTcp) {
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*server = (*server)->Accept();
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if (*server == nullptr) {
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ADD_FAILURE() << "Failed to accept client connection.";
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return false;
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}
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}
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return true;
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}
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// Sends a string over a Socket. Returns true if the full string (without terminating char)
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// was sent.
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static bool SendString(Socket* sock, const std::string& message) {
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return sock->Send(message.c_str(), message.length());
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}
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// Receives a string from a Socket. Returns true if the full string (without terminating char)
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// was received.
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static bool ReceiveString(Socket* sock, const std::string& message) {
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std::string received(message.length(), '\0');
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ssize_t bytes = sock->ReceiveAll(&received[0], received.length(), kTestTimeoutMs);
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return static_cast<size_t>(bytes) == received.length() && received == message;
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}
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// Tests sending packets client -> server, then server -> client.
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TEST(SocketTest, TestSendAndReceive) {
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std::unique_ptr<Socket> server, client;
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for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
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ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));
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EXPECT_TRUE(SendString(client.get(), "foo"));
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EXPECT_TRUE(ReceiveString(server.get(), "foo"));
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EXPECT_TRUE(SendString(server.get(), "bar baz"));
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EXPECT_TRUE(ReceiveString(client.get(), "bar baz"));
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}
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}
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TEST(SocketTest, TestReceiveTimeout) {
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std::unique_ptr<Socket> server, client;
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char buffer[16];
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for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
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ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));
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EXPECT_EQ(-1, server->Receive(buffer, sizeof(buffer), kShortTimeoutMs));
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EXPECT_TRUE(server->ReceiveTimedOut());
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EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kShortTimeoutMs));
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EXPECT_TRUE(client->ReceiveTimedOut());
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}
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// UDP will wait for timeout if the other side closes.
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ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client));
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EXPECT_EQ(0, server->Close());
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EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kShortTimeoutMs));
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EXPECT_TRUE(client->ReceiveTimedOut());
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}
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TEST(SocketTest, TestReceiveFailure) {
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std::unique_ptr<Socket> server, client;
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char buffer[16];
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for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
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ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));
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EXPECT_EQ(0, server->Close());
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EXPECT_EQ(-1, server->Receive(buffer, sizeof(buffer), kTestTimeoutMs));
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EXPECT_FALSE(server->ReceiveTimedOut());
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EXPECT_EQ(0, client->Close());
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EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kTestTimeoutMs));
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EXPECT_FALSE(client->ReceiveTimedOut());
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}
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// TCP knows right away when the other side closes and returns 0 to indicate EOF.
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ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kTcp, &server, &client));
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EXPECT_EQ(0, server->Close());
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EXPECT_EQ(0, client->Receive(buffer, sizeof(buffer), kTestTimeoutMs));
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EXPECT_FALSE(client->ReceiveTimedOut());
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}
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// Tests sending and receiving large packets.
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TEST(SocketTest, TestLargePackets) {
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std::string message(1024, '\0');
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std::unique_ptr<Socket> server, client;
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for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
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ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));
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// Run through the test a few times.
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for (int i = 0; i < 10; ++i) {
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// Use a different message each iteration to prevent false positives.
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for (size_t j = 0; j < message.length(); ++j) {
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message[j] = static_cast<char>(i + j);
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}
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EXPECT_TRUE(SendString(client.get(), message));
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EXPECT_TRUE(ReceiveString(server.get(), message));
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}
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}
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}
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// Tests UDP receive overflow when the UDP packet is larger than the receive buffer.
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TEST(SocketTest, TestUdpReceiveOverflow) {
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std::unique_ptr<Socket> server, client;
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ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client));
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EXPECT_TRUE(SendString(client.get(), "1234567890"));
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// This behaves differently on different systems, either truncating the packet or returning -1.
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char buffer[5];
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ssize_t bytes = server->Receive(buffer, 5, kTestTimeoutMs);
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if (bytes == 5) {
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EXPECT_EQ(0, memcmp(buffer, "12345", 5));
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} else {
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EXPECT_EQ(-1, bytes);
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}
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}
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// Tests UDP multi-buffer send.
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TEST(SocketTest, TestUdpSendBuffers) {
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std::unique_ptr<Socket> sock = Socket::NewServer(Socket::Protocol::kUdp, 0);
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std::vector<std::string> data{"foo", "bar", "12345"};
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std::vector<cutils_socket_buffer_t> buffers{{data[0].data(), data[0].length()},
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{data[1].data(), data[1].length()},
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{data[2].data(), data[2].length()}};
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ssize_t mock_return_value = 0;
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// Mock out socket_send_buffers() to verify we're sending in the correct buffers and
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// return |mock_return_value|.
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sock->socket_send_buffers_function_ = [&buffers, &mock_return_value](
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cutils_socket_t /*cutils_sock*/, cutils_socket_buffer_t* sent_buffers,
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size_t num_sent_buffers) -> ssize_t {
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EXPECT_EQ(buffers.size(), num_sent_buffers);
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for (size_t i = 0; i < num_sent_buffers; ++i) {
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EXPECT_EQ(buffers[i].data, sent_buffers[i].data);
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EXPECT_EQ(buffers[i].length, sent_buffers[i].length);
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}
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return mock_return_value;
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};
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mock_return_value = strlen("foobar12345");
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EXPECT_TRUE(sock->Send(buffers));
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mock_return_value -= 1;
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EXPECT_FALSE(sock->Send(buffers));
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mock_return_value = 0;
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EXPECT_FALSE(sock->Send(buffers));
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mock_return_value = -1;
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EXPECT_FALSE(sock->Send(buffers));
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}
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// Tests TCP re-sending until socket_send_buffers() sends all data. This is a little complicated,
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// but the general idea is that we intercept calls to socket_send_buffers() using a lambda mock
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// function that simulates partial writes.
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TEST(SocketTest, TestTcpSendBuffers) {
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std::unique_ptr<Socket> sock = Socket::NewServer(Socket::Protocol::kTcp, 0);
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std::vector<std::string> data{"foo", "bar", "12345"};
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std::vector<cutils_socket_buffer_t> buffers{{data[0].data(), data[0].length()},
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{data[1].data(), data[1].length()},
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{data[2].data(), data[2].length()}};
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// Test breaking up the buffered send at various points.
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std::list<std::string> test_sends[] = {
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// Successes.
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{"foobar12345"},
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{"f", "oob", "ar12345"},
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{"fo", "obar12", "345"},
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{"foo", "bar12345"},
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{"foob", "ar123", "45"},
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{"f", "o", "o", "b", "a", "r", "1", "2", "3", "4", "5"},
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// Failures.
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{},
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{"f"},
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{"foo", "bar"},
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{"fo", "obar12"},
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{"foobar1234"}
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};
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for (auto& test : test_sends) {
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ssize_t bytes_sent = 0;
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bool expect_success = true;
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// Create a mock function for custom socket_send_buffers() behavior. This function will
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// check to make sure the input buffers start at the next unsent byte, then return the
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// number of bytes indicated by the next entry in |test|.
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sock->socket_send_buffers_function_ = [&bytes_sent, &data, &expect_success, &test](
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cutils_socket_t /*cutils_sock*/, cutils_socket_buffer_t* buffers,
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size_t num_buffers) -> ssize_t {
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EXPECT_TRUE(num_buffers > 0);
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// Failure case - pretend we errored out before sending all the buffers.
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if (test.empty()) {
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expect_success = false;
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return -1;
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}
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// Count the bytes we've sent to find where the next buffer should start and how many
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// bytes should be left in it.
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size_t byte_count = bytes_sent, data_index = 0;
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while (data_index < data.size()) {
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if (byte_count >= data[data_index].length()) {
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byte_count -= data[data_index].length();
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++data_index;
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} else {
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break;
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}
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}
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void* expected_next_byte = &data[data_index][byte_count];
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size_t expected_next_size = data[data_index].length() - byte_count;
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EXPECT_EQ(data.size() - data_index, num_buffers);
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EXPECT_EQ(expected_next_byte, buffers[0].data);
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EXPECT_EQ(expected_next_size, buffers[0].length);
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std::string to_send = std::move(test.front());
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test.pop_front();
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bytes_sent += to_send.length();
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return to_send.length();
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};
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EXPECT_EQ(expect_success, sock->Send(buffers));
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EXPECT_TRUE(test.empty());
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}
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}
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TEST(SocketMockTest, TestSendSuccess) {
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SocketMock mock;
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mock.ExpectSend("foo");
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EXPECT_TRUE(SendString(&mock, "foo"));
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mock.ExpectSend("abc");
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mock.ExpectSend("123");
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EXPECT_TRUE(SendString(&mock, "abc"));
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EXPECT_TRUE(SendString(&mock, "123"));
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}
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TEST(SocketMockTest, TestSendFailure) {
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SocketMock* mock = new SocketMock;
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mock->ExpectSendFailure("foo");
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EXPECT_FALSE(SendString(mock, "foo"));
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EXPECT_NONFATAL_FAILURE(SendString(mock, "foo"), "no message was expected");
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mock->ExpectSend("foo");
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EXPECT_NONFATAL_FAILURE(SendString(mock, "bar"), "expected foo, but got bar");
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EXPECT_TRUE(SendString(mock, "foo"));
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mock->AddReceive("foo");
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EXPECT_NONFATAL_FAILURE(SendString(mock, "foo"), "called out-of-order");
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EXPECT_TRUE(ReceiveString(mock, "foo"));
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mock->ExpectSend("foo");
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EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled");
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}
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TEST(SocketMockTest, TestReceiveSuccess) {
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SocketMock mock;
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mock.AddReceive("foo");
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EXPECT_TRUE(ReceiveString(&mock, "foo"));
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mock.AddReceive("abc");
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mock.AddReceive("123");
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EXPECT_TRUE(ReceiveString(&mock, "abc"));
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EXPECT_TRUE(ReceiveString(&mock, "123"));
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// Make sure ReceiveAll() can piece together multiple receives.
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mock.AddReceive("foo");
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mock.AddReceive("bar");
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mock.AddReceive("123");
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EXPECT_TRUE(ReceiveString(&mock, "foobar123"));
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}
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TEST(SocketMockTest, TestReceiveFailure) {
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SocketMock* mock = new SocketMock;
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mock->AddReceiveFailure();
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EXPECT_FALSE(ReceiveString(mock, "foo"));
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EXPECT_FALSE(mock->ReceiveTimedOut());
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mock->AddReceiveTimeout();
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EXPECT_FALSE(ReceiveString(mock, "foo"));
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EXPECT_TRUE(mock->ReceiveTimedOut());
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mock->AddReceive("foo");
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mock->AddReceiveFailure();
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EXPECT_FALSE(ReceiveString(mock, "foobar"));
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EXPECT_NONFATAL_FAILURE(ReceiveString(mock, "foo"), "no message was ready");
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mock->ExpectSend("foo");
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EXPECT_NONFATAL_FAILURE(ReceiveString(mock, "foo"), "called out-of-order");
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EXPECT_TRUE(SendString(mock, "foo"));
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char c;
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mock->AddReceive("foo");
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EXPECT_NONFATAL_FAILURE(mock->Receive(&c, 1, 0), "not enough bytes (1) for foo");
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EXPECT_TRUE(ReceiveString(mock, "foo"));
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mock->AddReceive("foo");
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EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled");
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}
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TEST(SocketMockTest, TestAcceptSuccess) {
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SocketMock mock;
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SocketMock* mock_handler = new SocketMock;
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mock.AddAccept(std::unique_ptr<SocketMock>(mock_handler));
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EXPECT_EQ(mock_handler, mock.Accept().get());
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mock.AddAccept(nullptr);
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EXPECT_EQ(nullptr, mock.Accept().get());
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}
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TEST(SocketMockTest, TestAcceptFailure) {
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SocketMock* mock = new SocketMock;
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EXPECT_NONFATAL_FAILURE(mock->Accept(), "no socket was ready");
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mock->ExpectSend("foo");
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EXPECT_NONFATAL_FAILURE(mock->Accept(), "called out-of-order");
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EXPECT_TRUE(SendString(mock, "foo"));
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mock->AddAccept(nullptr);
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EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled");
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}
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