platform_system_core/adb/sockets.cpp
Elliott Hughes b4dc7be6c5 libbase: add ConsumePrefix/ConsumeSuffix.
adb was already using ConsumePrefix, and now we have another would-be
user in cutils. (There appears to be one place in adb that should use
ConsumeSuffix, so I'm assuming we'll want that sooner or later.)

I've kept these inline because adb and google3's versions both were, and
I'm easily led.

Test: treehugger
Change-Id: I29d99032f6f6ccbfaefece59725db8afb02a4c87
2019-05-03 12:49:31 -07:00

933 lines
28 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define TRACE_TAG SOCKETS
#include "sysdeps.h"
#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <algorithm>
#include <chrono>
#include <mutex>
#include <string>
#include <vector>
#include <android-base/strings.h>
#if !ADB_HOST
#include <android-base/properties.h>
#include <log/log_properties.h>
#endif
#include "adb.h"
#include "adb_io.h"
#include "adb_utils.h"
#include "transport.h"
#include "types.h"
using namespace std::chrono_literals;
static std::recursive_mutex& local_socket_list_lock = *new std::recursive_mutex();
static unsigned local_socket_next_id = 1;
static auto& local_socket_list = *new std::vector<asocket*>();
/* the the list of currently closing local sockets.
** these have no peer anymore, but still packets to
** write to their fd.
*/
static auto& local_socket_closing_list = *new std::vector<asocket*>();
// Parse the global list of sockets to find one with id |local_id|.
// If |peer_id| is not 0, also check that it is connected to a peer
// with id |peer_id|. Returns an asocket handle on success, NULL on failure.
asocket* find_local_socket(unsigned local_id, unsigned peer_id) {
asocket* result = nullptr;
std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
for (asocket* s : local_socket_list) {
if (s->id != local_id) {
continue;
}
if (peer_id == 0 || (s->peer && s->peer->id == peer_id)) {
result = s;
}
break;
}
return result;
}
void install_local_socket(asocket* s) {
std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
s->id = local_socket_next_id++;
// Socket ids should never be 0.
if (local_socket_next_id == 0) {
LOG(FATAL) << "local socket id overflow";
}
local_socket_list.push_back(s);
}
void remove_socket(asocket* s) {
std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
for (auto list : { &local_socket_list, &local_socket_closing_list }) {
list->erase(std::remove_if(list->begin(), list->end(), [s](asocket* x) { return x == s; }),
list->end());
}
}
void close_all_sockets(atransport* t) {
/* this is a little gross, but since s->close() *will* modify
** the list out from under you, your options are limited.
*/
std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
restart:
for (asocket* s : local_socket_list) {
if (s->transport == t || (s->peer && s->peer->transport == t)) {
s->close(s);
goto restart;
}
}
}
enum class SocketFlushResult {
Destroyed,
TryAgain,
Completed,
};
static SocketFlushResult local_socket_flush_incoming(asocket* s) {
if (!s->packet_queue.empty()) {
std::vector<adb_iovec> iov = s->packet_queue.iovecs();
ssize_t rc = adb_writev(s->fd, iov.data(), iov.size());
if (rc > 0 && static_cast<size_t>(rc) == s->packet_queue.size()) {
s->packet_queue.clear();
} else if (rc > 0) {
// TODO: Implement a faster drop_front?
s->packet_queue.take_front(rc);
fdevent_add(s->fde, FDE_WRITE);
return SocketFlushResult::TryAgain;
} else if (rc == -1 && errno == EAGAIN) {
fdevent_add(s->fde, FDE_WRITE);
return SocketFlushResult::TryAgain;
} else {
// We failed to write, but it's possible that we can still read from the socket.
// Give that a try before giving up.
s->has_write_error = true;
}
}
// If we sent the last packet of a closing socket, we can now destroy it.
if (s->closing) {
s->close(s);
return SocketFlushResult::Destroyed;
}
fdevent_del(s->fde, FDE_WRITE);
return SocketFlushResult::Completed;
}
// Returns false if the socket has been closed and destroyed as a side-effect of this function.
static bool local_socket_flush_outgoing(asocket* s) {
const size_t max_payload = s->get_max_payload();
apacket::payload_type data;
data.resize(max_payload);
char* x = &data[0];
size_t avail = max_payload;
int r = 0;
int is_eof = 0;
while (avail > 0) {
r = adb_read(s->fd, x, avail);
D("LS(%d): post adb_read(fd=%d,...) r=%d (errno=%d) avail=%zu", s->id, s->fd, r,
r < 0 ? errno : 0, avail);
if (r == -1) {
if (errno == EAGAIN) {
break;
}
} else if (r > 0) {
avail -= r;
x += r;
continue;
}
/* r = 0 or unhandled error */
is_eof = 1;
break;
}
D("LS(%d): fd=%d post avail loop. r=%d is_eof=%d forced_eof=%d", s->id, s->fd, r, is_eof,
s->fde->force_eof);
if (avail != max_payload && s->peer) {
data.resize(max_payload - avail);
// s->peer->enqueue() may call s->close() and free s,
// so save variables for debug printing below.
unsigned saved_id = s->id;
int saved_fd = s->fd;
r = s->peer->enqueue(s->peer, std::move(data));
D("LS(%u): fd=%d post peer->enqueue(). r=%d", saved_id, saved_fd, r);
if (r < 0) {
// Error return means they closed us as a side-effect and we must
// return immediately.
//
// Note that if we still have buffered packets, the socket will be
// placed on the closing socket list. This handler function will be
// called again to process FDE_WRITE events.
return false;
}
if (r > 0) {
/* if the remote cannot accept further events,
** we disable notification of READs. They'll
** be enabled again when we get a call to ready()
*/
fdevent_del(s->fde, FDE_READ);
}
}
// Don't allow a forced eof if data is still there.
if ((s->fde->force_eof && !r) || is_eof) {
D(" closing because is_eof=%d r=%d s->fde.force_eof=%d", is_eof, r, s->fde->force_eof);
s->close(s);
return false;
}
return true;
}
static int local_socket_enqueue(asocket* s, apacket::payload_type data) {
D("LS(%d): enqueue %zu", s->id, data.size());
s->packet_queue.append(std::move(data));
switch (local_socket_flush_incoming(s)) {
case SocketFlushResult::Destroyed:
return -1;
case SocketFlushResult::TryAgain:
return 1;
case SocketFlushResult::Completed:
return 0;
}
return !s->packet_queue.empty();
}
static void local_socket_ready(asocket* s) {
/* far side is ready for data, pay attention to
readable events */
fdevent_add(s->fde, FDE_READ);
}
struct ClosingSocket {
std::chrono::steady_clock::time_point begin;
};
// The standard (RFC 1122 - 4.2.2.13) says that if we call close on a
// socket while we have pending data, a TCP RST should be sent to the
// other end to notify it that we didn't read all of its data. However,
// this can result in data that we've successfully written out to be dropped
// on the other end. To avoid this, instead of immediately closing a
// socket, call shutdown on it instead, and then read from the file
// descriptor until we hit EOF or an error before closing.
static void deferred_close(unique_fd fd) {
// Shutdown the socket in the outgoing direction only, so that
// we don't have the same problem on the opposite end.
adb_shutdown(fd.get(), SHUT_WR);
auto callback = [](fdevent* fde, unsigned event, void* arg) {
auto socket_info = static_cast<ClosingSocket*>(arg);
if (event & FDE_READ) {
ssize_t rc;
char buf[BUFSIZ];
while ((rc = adb_read(fde->fd.get(), buf, sizeof(buf))) > 0) {
continue;
}
if (rc == -1 && errno == EAGAIN) {
// There's potentially more data to read.
auto duration = std::chrono::steady_clock::now() - socket_info->begin;
if (duration > 1s) {
LOG(WARNING) << "timeout expired while flushing socket, closing";
} else {
return;
}
}
} else if (event & FDE_TIMEOUT) {
LOG(WARNING) << "timeout expired while flushing socket, closing";
}
// Either there was an error, we hit the end of the socket, or our timeout expired.
fdevent_destroy(fde);
delete socket_info;
};
ClosingSocket* socket_info = new ClosingSocket{
.begin = std::chrono::steady_clock::now(),
};
fdevent* fde = fdevent_create(fd.release(), callback, socket_info);
fdevent_add(fde, FDE_READ);
fdevent_set_timeout(fde, 1s);
}
// be sure to hold the socket list lock when calling this
static void local_socket_destroy(asocket* s) {
int exit_on_close = s->exit_on_close;
D("LS(%d): destroying fde.fd=%d", s->id, s->fd);
deferred_close(fdevent_release(s->fde));
remove_socket(s);
delete s;
if (exit_on_close) {
D("local_socket_destroy: exiting");
exit(1);
}
}
static void local_socket_close(asocket* s) {
D("entered local_socket_close. LS(%d) fd=%d", s->id, s->fd);
std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
if (s->peer) {
D("LS(%d): closing peer. peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd);
/* Note: it's important to call shutdown before disconnecting from
* the peer, this ensures that remote sockets can still get the id
* of the local socket they're connected to, to send a CLOSE()
* protocol event. */
if (s->peer->shutdown) {
s->peer->shutdown(s->peer);
}
s->peer->peer = nullptr;
s->peer->close(s->peer);
s->peer = nullptr;
}
/* If we are already closing, or if there are no
** pending packets, destroy immediately
*/
if (s->closing || s->has_write_error || s->packet_queue.empty()) {
int id = s->id;
local_socket_destroy(s);
D("LS(%d): closed", id);
return;
}
/* otherwise, put on the closing list
*/
D("LS(%d): closing", s->id);
s->closing = 1;
fdevent_del(s->fde, FDE_READ);
remove_socket(s);
D("LS(%d): put on socket_closing_list fd=%d", s->id, s->fd);
local_socket_closing_list.push_back(s);
CHECK_EQ(FDE_WRITE, s->fde->state & FDE_WRITE);
}
static void local_socket_event_func(int fd, unsigned ev, void* _s) {
asocket* s = reinterpret_cast<asocket*>(_s);
D("LS(%d): event_func(fd=%d(==%d), ev=%04x)", s->id, s->fd, fd, ev);
/* put the FDE_WRITE processing before the FDE_READ
** in order to simplify the code.
*/
if (ev & FDE_WRITE) {
switch (local_socket_flush_incoming(s)) {
case SocketFlushResult::Destroyed:
return;
case SocketFlushResult::TryAgain:
break;
case SocketFlushResult::Completed:
s->peer->ready(s->peer);
break;
}
}
if (ev & FDE_READ) {
if (!local_socket_flush_outgoing(s)) {
return;
}
}
if (ev & FDE_ERROR) {
/* this should be caught be the next read or write
** catching it here means we may skip the last few
** bytes of readable data.
*/
D("LS(%d): FDE_ERROR (fd=%d)", s->id, s->fd);
return;
}
}
asocket* create_local_socket(unique_fd ufd) {
int fd = ufd.release();
asocket* s = new asocket();
s->fd = fd;
s->enqueue = local_socket_enqueue;
s->ready = local_socket_ready;
s->shutdown = nullptr;
s->close = local_socket_close;
install_local_socket(s);
s->fde = fdevent_create(fd, local_socket_event_func, s);
D("LS(%d): created (fd=%d)", s->id, s->fd);
return s;
}
asocket* create_local_service_socket(std::string_view name, atransport* transport) {
#if !ADB_HOST
if (asocket* s = daemon_service_to_socket(name); s) {
return s;
}
#endif
unique_fd fd = service_to_fd(name, transport);
if (fd < 0) {
return nullptr;
}
int fd_value = fd.get();
asocket* s = create_local_socket(std::move(fd));
LOG(VERBOSE) << "LS(" << s->id << "): bound to '" << name << "' via " << fd_value;
#if !ADB_HOST
if ((name.starts_with("root:") && getuid() != 0 && __android_log_is_debuggable()) ||
(name.starts_with("unroot:") && getuid() == 0) || name.starts_with("usb:") ||
name.starts_with("tcpip:")) {
D("LS(%d): enabling exit_on_close", s->id);
s->exit_on_close = 1;
}
#endif
return s;
}
static int remote_socket_enqueue(asocket* s, apacket::payload_type data) {
D("entered remote_socket_enqueue RS(%d) WRITE fd=%d peer.fd=%d", s->id, s->fd, s->peer->fd);
apacket* p = get_apacket();
p->msg.command = A_WRTE;
p->msg.arg0 = s->peer->id;
p->msg.arg1 = s->id;
if (data.size() > MAX_PAYLOAD) {
put_apacket(p);
return -1;
}
p->payload = std::move(data);
p->msg.data_length = p->payload.size();
send_packet(p, s->transport);
return 1;
}
static void remote_socket_ready(asocket* s) {
D("entered remote_socket_ready RS(%d) OKAY fd=%d peer.fd=%d", s->id, s->fd, s->peer->fd);
apacket* p = get_apacket();
p->msg.command = A_OKAY;
p->msg.arg0 = s->peer->id;
p->msg.arg1 = s->id;
send_packet(p, s->transport);
}
static void remote_socket_shutdown(asocket* s) {
D("entered remote_socket_shutdown RS(%d) CLOSE fd=%d peer->fd=%d", s->id, s->fd,
s->peer ? s->peer->fd : -1);
apacket* p = get_apacket();
p->msg.command = A_CLSE;
if (s->peer) {
p->msg.arg0 = s->peer->id;
}
p->msg.arg1 = s->id;
send_packet(p, s->transport);
}
static void remote_socket_close(asocket* s) {
if (s->peer) {
s->peer->peer = nullptr;
D("RS(%d) peer->close()ing peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd);
s->peer->close(s->peer);
}
D("entered remote_socket_close RS(%d) CLOSE fd=%d peer->fd=%d", s->id, s->fd,
s->peer ? s->peer->fd : -1);
D("RS(%d): closed", s->id);
delete s;
}
// Create a remote socket to exchange packets with a remote service through transport
// |t|. Where |id| is the socket id of the corresponding service on the other
// side of the transport (it is allocated by the remote side and _cannot_ be 0).
// Returns a new non-NULL asocket handle.
asocket* create_remote_socket(unsigned id, atransport* t) {
if (id == 0) {
LOG(FATAL) << "invalid remote socket id (0)";
}
asocket* s = new asocket();
s->id = id;
s->enqueue = remote_socket_enqueue;
s->ready = remote_socket_ready;
s->shutdown = remote_socket_shutdown;
s->close = remote_socket_close;
s->transport = t;
D("RS(%d): created", s->id);
return s;
}
void connect_to_remote(asocket* s, std::string_view destination) {
D("Connect_to_remote call RS(%d) fd=%d", s->id, s->fd);
apacket* p = get_apacket();
LOG(VERBOSE) << "LS(" << s->id << ": connect(" << destination << ")";
p->msg.command = A_OPEN;
p->msg.arg0 = s->id;
// adbd used to expect a null-terminated string.
// Keep doing so to maintain backward compatibility.
p->payload.resize(destination.size() + 1);
memcpy(p->payload.data(), destination.data(), destination.size());
p->payload[destination.size()] = '\0';
p->msg.data_length = p->payload.size();
CHECK_LE(p->msg.data_length, s->get_max_payload());
send_packet(p, s->transport);
}
/* this is used by magic sockets to rig local sockets to
send the go-ahead message when they connect */
static void local_socket_ready_notify(asocket* s) {
s->ready = local_socket_ready;
s->shutdown = nullptr;
s->close = local_socket_close;
SendOkay(s->fd);
s->ready(s);
}
/* this is used by magic sockets to rig local sockets to
send the failure message if they are closed before
connected (to avoid closing them without a status message) */
static void local_socket_close_notify(asocket* s) {
s->ready = local_socket_ready;
s->shutdown = nullptr;
s->close = local_socket_close;
SendFail(s->fd, "closed");
s->close(s);
}
static unsigned unhex(const char* s, int len) {
unsigned n = 0, c;
while (len-- > 0) {
switch ((c = *s++)) {
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
c -= '0';
break;
case 'a':
case 'b':
case 'c':
case 'd':
case 'e':
case 'f':
c = c - 'a' + 10;
break;
case 'A':
case 'B':
case 'C':
case 'D':
case 'E':
case 'F':
c = c - 'A' + 10;
break;
default:
return 0xffffffff;
}
n = (n << 4) | c;
}
return n;
}
#if ADB_HOST
namespace internal {
// Parses a host service string of the following format:
// * [tcp:|udp:]<serial>[:<port>]:<command>
// * <prefix>:<serial>:<command>
// Where <port> must be a base-10 number and <prefix> may be any of {usb,product,model,device}.
bool parse_host_service(std::string_view* out_serial, std::string_view* out_command,
std::string_view full_service) {
if (full_service.empty()) {
return false;
}
std::string_view serial;
std::string_view command = full_service;
// Remove |count| bytes from the beginning of command and add them to |serial|.
auto consume = [&full_service, &serial, &command](size_t count) {
CHECK_LE(count, command.size());
if (!serial.empty()) {
CHECK_EQ(serial.data() + serial.size(), command.data());
}
serial = full_service.substr(0, serial.size() + count);
command.remove_prefix(count);
};
// Remove the trailing : from serial, and assign the values to the output parameters.
auto finish = [out_serial, out_command, &serial, &command] {
if (serial.empty() || command.empty()) {
return false;
}
CHECK_EQ(':', serial.back());
serial.remove_suffix(1);
*out_serial = serial;
*out_command = command;
return true;
};
static constexpr std::string_view prefixes[] = {"usb:", "product:", "model:", "device:"};
for (std::string_view prefix : prefixes) {
if (command.starts_with(prefix)) {
consume(prefix.size());
size_t offset = command.find_first_of(':');
if (offset == std::string::npos) {
return false;
}
consume(offset + 1);
return finish();
}
}
// For fastboot compatibility, ignore protocol prefixes.
if (command.starts_with("tcp:") || command.starts_with("udp:")) {
consume(4);
if (command.empty()) {
return false;
}
}
if (command.starts_with("vsock:")) {
// vsock serials are vsock:cid:port, which have an extra colon compared to tcp.
size_t next_colon = command.find(':');
if (next_colon == std::string::npos) {
return false;
}
consume(next_colon + 1);
}
bool found_address = false;
if (command[0] == '[') {
// Read an IPv6 address. `adb connect` creates the serial number from the canonical
// network address so it will always have the [] delimiters.
size_t ipv6_end = command.find_first_of(']');
if (ipv6_end != std::string::npos) {
consume(ipv6_end + 1);
if (command.empty()) {
// Nothing after the IPv6 address.
return false;
} else if (command[0] != ':') {
// Garbage after the IPv6 address.
return false;
}
consume(1);
found_address = true;
}
}
if (!found_address) {
// Scan ahead to the next colon.
size_t offset = command.find_first_of(':');
if (offset == std::string::npos) {
return false;
}
consume(offset + 1);
}
// We're either at the beginning of a port, or the command itself.
// Look for a port in between colons.
size_t next_colon = command.find_first_of(':');
if (next_colon == std::string::npos) {
// No colon, we must be at the command.
return finish();
}
bool port_valid = true;
if (command.size() <= next_colon) {
return false;
}
std::string_view port = command.substr(0, next_colon);
for (auto digit : port) {
if (!isdigit(digit)) {
// Port isn't a number.
port_valid = false;
break;
}
}
if (port_valid) {
consume(next_colon + 1);
}
return finish();
}
} // namespace internal
#endif // ADB_HOST
static int smart_socket_enqueue(asocket* s, apacket::payload_type data) {
#if ADB_HOST
std::string_view service;
std::string_view serial;
TransportId transport_id = 0;
TransportType type = kTransportAny;
#endif
D("SS(%d): enqueue %zu", s->id, data.size());
if (s->smart_socket_data.empty()) {
// TODO: Make this an IOVector?
s->smart_socket_data.assign(data.begin(), data.end());
} else {
std::copy(data.begin(), data.end(), std::back_inserter(s->smart_socket_data));
}
/* don't bother if we can't decode the length */
if (s->smart_socket_data.size() < 4) {
return 0;
}
uint32_t len = unhex(s->smart_socket_data.data(), 4);
if (len == 0 || len > MAX_PAYLOAD) {
D("SS(%d): bad size (%u)", s->id, len);
goto fail;
}
D("SS(%d): len is %u", s->id, len);
/* can't do anything until we have the full header */
if ((len + 4) > s->smart_socket_data.size()) {
D("SS(%d): waiting for %zu more bytes", s->id, len + 4 - s->smart_socket_data.size());
return 0;
}
s->smart_socket_data[len + 4] = 0;
D("SS(%d): '%s'", s->id, (char*)(s->smart_socket_data.data() + 4));
#if ADB_HOST
service = std::string_view(s->smart_socket_data).substr(4);
if (android::base::ConsumePrefix(&service, "host-serial:")) {
// serial number should follow "host:" and could be a host:port string.
if (!internal::parse_host_service(&serial, &service, service)) {
LOG(ERROR) << "SS(" << s->id << "): failed to parse host service: " << service;
goto fail;
}
} else if (android::base::ConsumePrefix(&service, "host-transport-id:")) {
if (!ParseUint(&transport_id, service, &service)) {
LOG(ERROR) << "SS(" << s->id << "): failed to parse host transport id: " << service;
return -1;
}
if (!android::base::ConsumePrefix(&service, ":")) {
LOG(ERROR) << "SS(" << s->id << "): host-transport-id without command";
return -1;
}
} else if (android::base::ConsumePrefix(&service, "host-usb:")) {
type = kTransportUsb;
} else if (android::base::ConsumePrefix(&service, "host-local:")) {
type = kTransportLocal;
} else if (android::base::ConsumePrefix(&service, "host:")) {
type = kTransportAny;
} else {
service = std::string_view{};
}
if (!service.empty()) {
asocket* s2;
// Some requests are handled immediately -- in that case the handle_host_request() routine
// has sent the OKAY or FAIL message and all we have to do is clean up.
auto host_request_result = handle_host_request(
service, type, serial.empty() ? nullptr : std::string(serial).c_str(), transport_id,
s->peer->fd, s);
switch (host_request_result) {
case HostRequestResult::Handled:
LOG(VERBOSE) << "SS(" << s->id << "): handled host service '" << service << "'";
goto fail;
case HostRequestResult::SwitchedTransport:
D("SS(%d): okay transport", s->id);
s->smart_socket_data.clear();
return 0;
case HostRequestResult::Unhandled:
break;
}
/* try to find a local service with this name.
** if no such service exists, we'll fail out
** and tear down here.
*/
// TODO: Convert to string_view.
s2 = host_service_to_socket(service, serial, transport_id);
if (s2 == nullptr) {
LOG(VERBOSE) << "SS(" << s->id << "): couldn't create host service '" << service << "'";
SendFail(s->peer->fd, "unknown host service");
goto fail;
}
/* we've connected to a local host service,
** so we make our peer back into a regular
** local socket and bind it to the new local
** service socket, acknowledge the successful
** connection, and close this smart socket now
** that its work is done.
*/
SendOkay(s->peer->fd);
s->peer->ready = local_socket_ready;
s->peer->shutdown = nullptr;
s->peer->close = local_socket_close;
s->peer->peer = s2;
s2->peer = s->peer;
s->peer = nullptr;
D("SS(%d): okay", s->id);
s->close(s);
/* initial state is "ready" */
s2->ready(s2);
return 0;
}
#else /* !ADB_HOST */
if (s->transport == nullptr) {
std::string error_msg = "unknown failure";
s->transport = acquire_one_transport(kTransportAny, nullptr, 0, nullptr, &error_msg);
if (s->transport == nullptr) {
SendFail(s->peer->fd, error_msg);
goto fail;
}
}
#endif
if (!s->transport) {
SendFail(s->peer->fd, "device offline (no transport)");
goto fail;
} else if (!ConnectionStateIsOnline(s->transport->GetConnectionState())) {
/* if there's no remote we fail the connection
** right here and terminate it
*/
SendFail(s->peer->fd, "device offline (transport offline)");
goto fail;
}
/* instrument our peer to pass the success or fail
** message back once it connects or closes, then
** detach from it, request the connection, and
** tear down
*/
s->peer->ready = local_socket_ready_notify;
s->peer->shutdown = nullptr;
s->peer->close = local_socket_close_notify;
s->peer->peer = nullptr;
/* give him our transport and upref it */
s->peer->transport = s->transport;
connect_to_remote(s->peer, std::string_view(s->smart_socket_data).substr(4));
s->peer = nullptr;
s->close(s);
return 1;
fail:
/* we're going to close our peer as a side-effect, so
** return -1 to signal that state to the local socket
** who is enqueueing against us
*/
s->close(s);
return -1;
}
static void smart_socket_ready(asocket* s) {
D("SS(%d): ready", s->id);
}
static void smart_socket_close(asocket* s) {
D("SS(%d): closed", s->id);
if (s->peer) {
s->peer->peer = nullptr;
s->peer->close(s->peer);
s->peer = nullptr;
}
delete s;
}
static asocket* create_smart_socket(void) {
D("Creating smart socket");
asocket* s = new asocket();
s->enqueue = smart_socket_enqueue;
s->ready = smart_socket_ready;
s->shutdown = nullptr;
s->close = smart_socket_close;
D("SS(%d)", s->id);
return s;
}
void connect_to_smartsocket(asocket* s) {
D("Connecting to smart socket");
asocket* ss = create_smart_socket();
s->peer = ss;
ss->peer = s;
s->ready(s);
}
size_t asocket::get_max_payload() const {
size_t max_payload = MAX_PAYLOAD;
if (transport) {
max_payload = std::min(max_payload, transport->get_max_payload());
}
if (peer && peer->transport) {
max_payload = std::min(max_payload, peer->transport->get_max_payload());
}
return max_payload;
}