platform_system_core/init/ueventd.h
Elliott Hughes f3cf438714 Build init as C++.
This is just the minimal change to keep it building.

Change-Id: I245c5b8413a1db114576c81462eb5737f5ffcef2
2015-02-04 08:59:10 -08:00

39 lines
1,013 B
C

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _INIT_UEVENTD_H_
#define _INIT_UEVENTD_H_
#include <cutils/list.h>
#include <sys/types.h>
enum devname_src_t {
DEVNAME_UNKNOWN = 0,
DEVNAME_UEVENT_DEVNAME,
DEVNAME_UEVENT_DEVPATH,
};
struct ueventd_subsystem {
struct listnode slist;
const char *name;
const char *dirname;
devname_src_t devname_src;
};
int ueventd_main(int argc, char **argv);
#endif