platform_system_core/libunwindstack/MapInfo.cpp
Christopher Ferris 9d5712c123 Implement support for linker rosegment option.
The rosegment linker option results in two maps containing the elf data
existing. One is an execute map where the code lives, and the other is the
read-only segment which contains the elf header information. If the file
backing a shared library in memory is not readable, then the new code
will attempt to find the read-only map that has the same name as the
current execute segment, and that is at offest zero in the file.

Add new unit tests for this functionality.

Add the missing MapInfoCreateMemoryTest.cpp to the list of tests.

Bug: 109657296

Test: Pass new unit tests.
Test: All unit libbacktrace/libunwindstack tests pass with rosegment enabled.
Change-Id: If8f69e4a067d77b3f2a7c31e2e5cd989a0702a8c
2018-10-03 20:48:45 -07:00

222 lines
6.4 KiB
C++

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <sys/mman.h>
#include <sys/types.h>
#include <unistd.h>
#include <memory>
#include <mutex>
#include <string>
#include <unwindstack/Elf.h>
#include <unwindstack/MapInfo.h>
#include <unwindstack/Maps.h>
#include <unwindstack/Memory.h>
namespace unwindstack {
Memory* MapInfo::GetFileMemory() {
std::unique_ptr<MemoryFileAtOffset> memory(new MemoryFileAtOffset);
if (offset == 0) {
if (memory->Init(name, 0)) {
return memory.release();
}
return nullptr;
}
// There are two possibilities when the offset is non-zero.
// - There is an elf file embedded in a file.
// - The whole file is an elf file, and the offset needs to be saved.
//
// Map in just the part of the file for the map. If this is not
// a valid elf, then reinit as if the whole file is an elf file.
// If the offset is a valid elf, then determine the size of the map
// and reinit to that size. This is needed because the dynamic linker
// only maps in a portion of the original elf, and never the symbol
// file data.
uint64_t map_size = end - start;
if (!memory->Init(name, offset, map_size)) {
return nullptr;
}
bool valid;
uint64_t max_size;
Elf::GetInfo(memory.get(), &valid, &max_size);
if (!valid) {
// Init as if the whole file is an elf.
if (memory->Init(name, 0)) {
elf_offset = offset;
return memory.release();
}
return nullptr;
}
if (max_size > map_size) {
if (memory->Init(name, offset, max_size)) {
return memory.release();
}
// Try to reinit using the default map_size.
if (memory->Init(name, offset, map_size)) {
return memory.release();
}
return nullptr;
}
return memory.release();
}
Memory* MapInfo::CreateMemory(const std::shared_ptr<Memory>& process_memory) {
if (end <= start) {
return nullptr;
}
elf_offset = 0;
// Fail on device maps.
if (flags & MAPS_FLAGS_DEVICE_MAP) {
return nullptr;
}
// First try and use the file associated with the info.
if (!name.empty()) {
Memory* memory = GetFileMemory();
if (memory != nullptr) {
return memory;
}
}
// If the map isn't readable, don't bother trying to read from process memory.
if (!(flags & PROT_READ)) {
return nullptr;
}
// Need to verify that this elf is valid. It's possible that
// only part of the elf file to be mapped into memory is in the executable
// map. In this case, there will be another read-only map that includes the
// first part of the elf file. This is done if the linker rosegment
// option is used.
std::unique_ptr<MemoryRange> memory(new MemoryRange(process_memory, start, end - start, 0));
bool valid;
uint64_t max_size;
Elf::GetInfo(memory.get(), &valid, &max_size);
if (valid) {
// Valid elf, we are done.
return memory.release();
}
if (name.empty() || maps_ == nullptr) {
return nullptr;
}
// Find the read-only map that has the same name and has an offset closest
// to the current offset but less than the offset of the current map.
// For shared libraries, there should be a r-x map that has a non-zero
// offset and then a r-- map that has a zero offset.
// For shared libraries loaded from an apk, there should be a r-x map that
// has a non-zero offset and then a r-- map that has a non-zero offset less
// than the offset from the r-x map.
uint64_t closest_offset = 0;
MapInfo* ro_map_info = nullptr;
for (auto map_info : *maps_) {
if (map_info->flags == PROT_READ && map_info->name == name && map_info->offset < offset &&
map_info->offset >= closest_offset) {
ro_map_info = map_info;
closest_offset = ro_map_info->offset;
}
}
if (ro_map_info != nullptr) {
// Make sure that relative pc values are corrected properly.
elf_offset = offset - closest_offset;
MemoryRanges* ranges = new MemoryRanges;
ranges->Insert(new MemoryRange(process_memory, ro_map_info->start,
ro_map_info->end - ro_map_info->start, 0));
ranges->Insert(new MemoryRange(process_memory, start, end - start, elf_offset));
return ranges;
}
return nullptr;
}
Elf* MapInfo::GetElf(const std::shared_ptr<Memory>& process_memory, bool init_gnu_debugdata) {
// Make sure no other thread is trying to add the elf to this map.
std::lock_guard<std::mutex> guard(mutex_);
if (elf.get() != nullptr) {
return elf.get();
}
bool locked = false;
if (Elf::CachingEnabled() && !name.empty()) {
Elf::CacheLock();
locked = true;
if (Elf::CacheGet(this)) {
Elf::CacheUnlock();
return elf.get();
}
}
Memory* memory = CreateMemory(process_memory);
if (locked) {
if (Elf::CacheAfterCreateMemory(this)) {
delete memory;
Elf::CacheUnlock();
return elf.get();
}
}
elf.reset(new Elf(memory));
// If the init fails, keep the elf around as an invalid object so we
// don't try to reinit the object.
elf->Init(init_gnu_debugdata);
if (locked) {
Elf::CacheAdd(this);
Elf::CacheUnlock();
}
return elf.get();
}
uint64_t MapInfo::GetLoadBias(const std::shared_ptr<Memory>& process_memory) {
uint64_t cur_load_bias = load_bias.load();
if (cur_load_bias != static_cast<uint64_t>(-1)) {
return cur_load_bias;
}
{
// Make sure no other thread is trying to add the elf to this map.
std::lock_guard<std::mutex> guard(mutex_);
if (elf != nullptr) {
if (elf->valid()) {
cur_load_bias = elf->GetLoadBias();
load_bias = cur_load_bias;
return cur_load_bias;
} else {
load_bias = 0;
return 0;
}
}
}
// Call lightweight static function that will only read enough of the
// elf data to get the load bias.
std::unique_ptr<Memory> memory(CreateMemory(process_memory));
cur_load_bias = Elf::GetLoadBias(memory.get());
load_bias = cur_load_bias;
return cur_load_bias;
}
} // namespace unwindstack