platform_system_core/libunwindstack/MapInfo.cpp
Christopher Ferris 0b79ae155f Add a global elf cache.
Bug: 65682279

Test: Ran new unit tests.
Change-Id: I19c64614b2b11a27f58204d4cc34913c02e04c36
2018-01-25 17:11:33 -08:00

183 lines
5 KiB
C++

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <sys/mman.h>
#include <sys/types.h>
#include <unistd.h>
#include <memory>
#include <mutex>
#include <string>
#include <unwindstack/Elf.h>
#include <unwindstack/MapInfo.h>
#include <unwindstack/Maps.h>
#include <unwindstack/Memory.h>
namespace unwindstack {
Memory* MapInfo::GetFileMemory() {
std::unique_ptr<MemoryFileAtOffset> memory(new MemoryFileAtOffset);
if (offset == 0) {
if (memory->Init(name, 0)) {
return memory.release();
}
return nullptr;
}
// There are two possibilities when the offset is non-zero.
// - There is an elf file embedded in a file.
// - The whole file is an elf file, and the offset needs to be saved.
//
// Map in just the part of the file for the map. If this is not
// a valid elf, then reinit as if the whole file is an elf file.
// If the offset is a valid elf, then determine the size of the map
// and reinit to that size. This is needed because the dynamic linker
// only maps in a portion of the original elf, and never the symbol
// file data.
uint64_t map_size = end - start;
if (!memory->Init(name, offset, map_size)) {
return nullptr;
}
bool valid;
uint64_t max_size;
Elf::GetInfo(memory.get(), &valid, &max_size);
if (!valid) {
// Init as if the whole file is an elf.
if (memory->Init(name, 0)) {
elf_offset = offset;
return memory.release();
}
return nullptr;
}
if (max_size > map_size) {
if (memory->Init(name, offset, max_size)) {
return memory.release();
}
// Try to reinit using the default map_size.
if (memory->Init(name, offset, map_size)) {
return memory.release();
}
return nullptr;
}
return memory.release();
}
Memory* MapInfo::CreateMemory(const std::shared_ptr<Memory>& process_memory) {
if (end <= start) {
return nullptr;
}
elf_offset = 0;
// Fail on device maps.
if (flags & MAPS_FLAGS_DEVICE_MAP) {
return nullptr;
}
// First try and use the file associated with the info.
if (!name.empty()) {
Memory* memory = GetFileMemory();
if (memory != nullptr) {
return memory;
}
}
// If the map isn't readable, don't bother trying to read from process memory.
if (!(flags & PROT_READ)) {
return nullptr;
}
return new MemoryRange(process_memory, start, end - start, 0);
}
Elf* MapInfo::GetElf(const std::shared_ptr<Memory>& process_memory, bool init_gnu_debugdata) {
// Make sure no other thread is trying to add the elf to this map.
std::lock_guard<std::mutex> guard(mutex_);
if (elf.get() != nullptr) {
return elf.get();
}
bool locked = false;
if (Elf::CachingEnabled() && !name.empty()) {
Elf::CacheLock();
locked = true;
if (offset != 0) {
std::string hash(name + ':' + std::to_string(offset));
if (Elf::CacheGet(hash, &elf)) {
Elf::CacheUnlock();
return elf.get();
}
} else if (Elf::CacheGet(name, &elf)) {
Elf::CacheUnlock();
return elf.get();
}
}
Memory* memory = CreateMemory(process_memory);
if (locked && offset != 0 && elf_offset != 0) {
// In this case, the whole file is the elf, need to see if the elf
// data was cached.
if (Elf::CacheGet(name, &elf)) {
delete memory;
Elf::CacheUnlock();
return elf.get();
}
}
elf.reset(new Elf(memory));
// If the init fails, keep the elf around as an invalid object so we
// don't try to reinit the object.
elf->Init(init_gnu_debugdata);
if (locked) {
Elf::CacheAdd(this);
Elf::CacheUnlock();
}
return elf.get();
}
uint64_t MapInfo::GetLoadBias(const std::shared_ptr<Memory>& process_memory) {
uint64_t cur_load_bias = load_bias.load();
if (cur_load_bias != static_cast<uint64_t>(-1)) {
return cur_load_bias;
}
{
// Make sure no other thread is trying to add the elf to this map.
std::lock_guard<std::mutex> guard(mutex_);
if (elf != nullptr) {
if (elf->valid()) {
cur_load_bias = elf->GetLoadBias();
load_bias = cur_load_bias;
return cur_load_bias;
} else {
load_bias = 0;
return 0;
}
}
}
// Call lightweight static function that will only read enough of the
// elf data to get the load bias.
std::unique_ptr<Memory> memory(CreateMemory(process_memory));
cur_load_bias = Elf::GetLoadBias(memory.get());
load_bias = cur_load_bias;
return cur_load_bias;
}
} // namespace unwindstack