aab3b34cd7
* commit '4c818dc800d97e2fdee0337a0e9736099d90cc47': RefBase: make Renamer destructor virtual
555 lines
16 KiB
C++
555 lines
16 KiB
C++
/*
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* Copyright (C) 2005 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_REF_BASE_H
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#define ANDROID_REF_BASE_H
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#include <cutils/atomic.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <stdlib.h>
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#include <string.h>
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#include <utils/StrongPointer.h>
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#include <utils/TypeHelpers.h>
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// ---------------------------------------------------------------------------
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namespace android {
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class TextOutput;
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TextOutput& printWeakPointer(TextOutput& to, const void* val);
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// ---------------------------------------------------------------------------
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#define COMPARE_WEAK(_op_) \
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inline bool operator _op_ (const sp<T>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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inline bool operator _op_ (const T* o) const { \
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return m_ptr _op_ o; \
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} \
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template<typename U> \
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inline bool operator _op_ (const sp<U>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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template<typename U> \
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inline bool operator _op_ (const U* o) const { \
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return m_ptr _op_ o; \
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}
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// ---------------------------------------------------------------------------
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class ReferenceRenamer {
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protected:
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// destructor is purposedly not virtual so we avoid code overhead from
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// subclasses; we have to make it protected to guarantee that it
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// cannot be called from this base class (and to make strict compilers
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// happy).
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~ReferenceRenamer() { }
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public:
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virtual void operator()(size_t i) const = 0;
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};
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// ---------------------------------------------------------------------------
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class RefBase
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{
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public:
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void incStrong(const void* id) const;
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void decStrong(const void* id) const;
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void forceIncStrong(const void* id) const;
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//! DEBUGGING ONLY: Get current strong ref count.
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int32_t getStrongCount() const;
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class weakref_type
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{
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public:
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RefBase* refBase() const;
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void incWeak(const void* id);
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void decWeak(const void* id);
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// acquires a strong reference if there is already one.
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bool attemptIncStrong(const void* id);
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// acquires a weak reference if there is already one.
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// This is not always safe. see ProcessState.cpp and BpBinder.cpp
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// for proper use.
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bool attemptIncWeak(const void* id);
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//! DEBUGGING ONLY: Get current weak ref count.
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int32_t getWeakCount() const;
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//! DEBUGGING ONLY: Print references held on object.
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void printRefs() const;
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//! DEBUGGING ONLY: Enable tracking for this object.
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// enable -- enable/disable tracking
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// retain -- when tracking is enable, if true, then we save a stack trace
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// for each reference and dereference; when retain == false, we
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// match up references and dereferences and keep only the
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// outstanding ones.
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void trackMe(bool enable, bool retain);
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};
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weakref_type* createWeak(const void* id) const;
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weakref_type* getWeakRefs() const;
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//! DEBUGGING ONLY: Print references held on object.
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inline void printRefs() const { getWeakRefs()->printRefs(); }
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//! DEBUGGING ONLY: Enable tracking of object.
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inline void trackMe(bool enable, bool retain)
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{
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getWeakRefs()->trackMe(enable, retain);
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}
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typedef RefBase basetype;
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protected:
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RefBase();
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virtual ~RefBase();
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//! Flags for extendObjectLifetime()
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enum {
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OBJECT_LIFETIME_STRONG = 0x0000,
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OBJECT_LIFETIME_WEAK = 0x0001,
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OBJECT_LIFETIME_MASK = 0x0001
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};
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void extendObjectLifetime(int32_t mode);
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//! Flags for onIncStrongAttempted()
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enum {
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FIRST_INC_STRONG = 0x0001
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};
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virtual void onFirstRef();
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virtual void onLastStrongRef(const void* id);
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virtual bool onIncStrongAttempted(uint32_t flags, const void* id);
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virtual void onLastWeakRef(const void* id);
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private:
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friend class weakref_type;
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class weakref_impl;
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RefBase(const RefBase& o);
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RefBase& operator=(const RefBase& o);
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private:
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friend class ReferenceMover;
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static void renameRefs(size_t n, const ReferenceRenamer& renamer);
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static void renameRefId(weakref_type* ref,
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const void* old_id, const void* new_id);
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static void renameRefId(RefBase* ref,
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const void* old_id, const void* new_id);
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weakref_impl* const mRefs;
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};
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// ---------------------------------------------------------------------------
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template <class T>
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class LightRefBase
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{
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public:
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inline LightRefBase() : mCount(0) { }
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inline void incStrong(__attribute__((unused)) const void* id) const {
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android_atomic_inc(&mCount);
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}
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inline void decStrong(__attribute__((unused)) const void* id) const {
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if (android_atomic_dec(&mCount) == 1) {
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delete static_cast<const T*>(this);
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}
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}
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//! DEBUGGING ONLY: Get current strong ref count.
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inline int32_t getStrongCount() const {
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return mCount;
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}
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typedef LightRefBase<T> basetype;
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protected:
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inline ~LightRefBase() { }
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private:
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friend class ReferenceMover;
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inline static void renameRefs(size_t n, const ReferenceRenamer& renamer) { }
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inline static void renameRefId(T* ref,
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const void* old_id, const void* new_id) { }
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private:
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mutable volatile int32_t mCount;
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};
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// This is a wrapper around LightRefBase that simply enforces a virtual
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// destructor to eliminate the template requirement of LightRefBase
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class VirtualLightRefBase : public LightRefBase<VirtualLightRefBase> {
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public:
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virtual ~VirtualLightRefBase() {}
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};
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// ---------------------------------------------------------------------------
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template <typename T>
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class wp
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{
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public:
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typedef typename RefBase::weakref_type weakref_type;
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inline wp() : m_ptr(0) { }
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wp(T* other);
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wp(const wp<T>& other);
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wp(const sp<T>& other);
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template<typename U> wp(U* other);
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template<typename U> wp(const sp<U>& other);
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template<typename U> wp(const wp<U>& other);
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~wp();
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// Assignment
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wp& operator = (T* other);
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wp& operator = (const wp<T>& other);
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wp& operator = (const sp<T>& other);
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template<typename U> wp& operator = (U* other);
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template<typename U> wp& operator = (const wp<U>& other);
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template<typename U> wp& operator = (const sp<U>& other);
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void set_object_and_refs(T* other, weakref_type* refs);
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// promotion to sp
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sp<T> promote() const;
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// Reset
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void clear();
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// Accessors
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inline weakref_type* get_refs() const { return m_refs; }
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inline T* unsafe_get() const { return m_ptr; }
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// Operators
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COMPARE_WEAK(==)
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COMPARE_WEAK(!=)
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COMPARE_WEAK(>)
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COMPARE_WEAK(<)
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COMPARE_WEAK(<=)
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COMPARE_WEAK(>=)
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inline bool operator == (const wp<T>& o) const {
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return (m_ptr == o.m_ptr) && (m_refs == o.m_refs);
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}
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template<typename U>
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inline bool operator == (const wp<U>& o) const {
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return m_ptr == o.m_ptr;
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}
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inline bool operator > (const wp<T>& o) const {
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return (m_ptr == o.m_ptr) ? (m_refs > o.m_refs) : (m_ptr > o.m_ptr);
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}
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template<typename U>
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inline bool operator > (const wp<U>& o) const {
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return (m_ptr == o.m_ptr) ? (m_refs > o.m_refs) : (m_ptr > o.m_ptr);
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}
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inline bool operator < (const wp<T>& o) const {
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return (m_ptr == o.m_ptr) ? (m_refs < o.m_refs) : (m_ptr < o.m_ptr);
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}
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template<typename U>
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inline bool operator < (const wp<U>& o) const {
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return (m_ptr == o.m_ptr) ? (m_refs < o.m_refs) : (m_ptr < o.m_ptr);
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}
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inline bool operator != (const wp<T>& o) const { return m_refs != o.m_refs; }
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template<typename U> inline bool operator != (const wp<U>& o) const { return !operator == (o); }
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inline bool operator <= (const wp<T>& o) const { return !operator > (o); }
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template<typename U> inline bool operator <= (const wp<U>& o) const { return !operator > (o); }
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inline bool operator >= (const wp<T>& o) const { return !operator < (o); }
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template<typename U> inline bool operator >= (const wp<U>& o) const { return !operator < (o); }
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private:
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template<typename Y> friend class sp;
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template<typename Y> friend class wp;
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T* m_ptr;
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weakref_type* m_refs;
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};
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template <typename T>
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TextOutput& operator<<(TextOutput& to, const wp<T>& val);
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#undef COMPARE_WEAK
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// ---------------------------------------------------------------------------
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// No user serviceable parts below here.
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template<typename T>
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wp<T>::wp(T* other)
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: m_ptr(other)
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{
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if (other) m_refs = other->createWeak(this);
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}
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template<typename T>
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wp<T>::wp(const wp<T>& other)
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: m_ptr(other.m_ptr), m_refs(other.m_refs)
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{
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if (m_ptr) m_refs->incWeak(this);
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}
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template<typename T>
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wp<T>::wp(const sp<T>& other)
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: m_ptr(other.m_ptr)
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{
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if (m_ptr) {
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m_refs = m_ptr->createWeak(this);
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}
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}
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template<typename T> template<typename U>
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wp<T>::wp(U* other)
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: m_ptr(other)
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{
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if (other) m_refs = other->createWeak(this);
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}
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template<typename T> template<typename U>
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wp<T>::wp(const wp<U>& other)
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: m_ptr(other.m_ptr)
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{
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if (m_ptr) {
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m_refs = other.m_refs;
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m_refs->incWeak(this);
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}
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}
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template<typename T> template<typename U>
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wp<T>::wp(const sp<U>& other)
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: m_ptr(other.m_ptr)
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{
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if (m_ptr) {
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m_refs = m_ptr->createWeak(this);
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}
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}
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template<typename T>
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wp<T>::~wp()
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{
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if (m_ptr) m_refs->decWeak(this);
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}
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template<typename T>
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wp<T>& wp<T>::operator = (T* other)
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{
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weakref_type* newRefs =
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other ? other->createWeak(this) : 0;
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if (m_ptr) m_refs->decWeak(this);
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m_ptr = other;
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m_refs = newRefs;
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return *this;
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}
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template<typename T>
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wp<T>& wp<T>::operator = (const wp<T>& other)
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{
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weakref_type* otherRefs(other.m_refs);
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T* otherPtr(other.m_ptr);
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if (otherPtr) otherRefs->incWeak(this);
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if (m_ptr) m_refs->decWeak(this);
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m_ptr = otherPtr;
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m_refs = otherRefs;
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return *this;
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}
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template<typename T>
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wp<T>& wp<T>::operator = (const sp<T>& other)
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{
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weakref_type* newRefs =
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other != NULL ? other->createWeak(this) : 0;
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T* otherPtr(other.m_ptr);
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if (m_ptr) m_refs->decWeak(this);
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m_ptr = otherPtr;
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m_refs = newRefs;
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return *this;
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}
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template<typename T> template<typename U>
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wp<T>& wp<T>::operator = (U* other)
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{
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weakref_type* newRefs =
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other ? other->createWeak(this) : 0;
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if (m_ptr) m_refs->decWeak(this);
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m_ptr = other;
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m_refs = newRefs;
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return *this;
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}
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template<typename T> template<typename U>
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wp<T>& wp<T>::operator = (const wp<U>& other)
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{
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weakref_type* otherRefs(other.m_refs);
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U* otherPtr(other.m_ptr);
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if (otherPtr) otherRefs->incWeak(this);
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if (m_ptr) m_refs->decWeak(this);
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m_ptr = otherPtr;
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m_refs = otherRefs;
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return *this;
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}
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template<typename T> template<typename U>
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wp<T>& wp<T>::operator = (const sp<U>& other)
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{
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weakref_type* newRefs =
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other != NULL ? other->createWeak(this) : 0;
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U* otherPtr(other.m_ptr);
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if (m_ptr) m_refs->decWeak(this);
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m_ptr = otherPtr;
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m_refs = newRefs;
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return *this;
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}
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template<typename T>
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void wp<T>::set_object_and_refs(T* other, weakref_type* refs)
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{
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if (other) refs->incWeak(this);
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if (m_ptr) m_refs->decWeak(this);
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m_ptr = other;
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m_refs = refs;
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}
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template<typename T>
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sp<T> wp<T>::promote() const
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{
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sp<T> result;
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if (m_ptr && m_refs->attemptIncStrong(&result)) {
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result.set_pointer(m_ptr);
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}
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return result;
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}
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template<typename T>
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void wp<T>::clear()
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{
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if (m_ptr) {
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m_refs->decWeak(this);
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m_ptr = 0;
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}
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}
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template <typename T>
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inline TextOutput& operator<<(TextOutput& to, const wp<T>& val)
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{
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return printWeakPointer(to, val.unsafe_get());
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}
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// ---------------------------------------------------------------------------
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// this class just serves as a namespace so TYPE::moveReferences can stay
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// private.
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class ReferenceMover {
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public:
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// it would be nice if we could make sure no extra code is generated
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// for sp<TYPE> or wp<TYPE> when TYPE is a descendant of RefBase:
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// Using a sp<RefBase> override doesn't work; it's a bit like we wanted
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// a template<typename TYPE inherits RefBase> template...
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template<typename TYPE> static inline
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void move_references(sp<TYPE>* d, sp<TYPE> const* s, size_t n) {
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class Renamer : public ReferenceRenamer {
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sp<TYPE>* d;
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sp<TYPE> const* s;
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virtual void operator()(size_t i) const {
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// The id are known to be the sp<>'s this pointer
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TYPE::renameRefId(d[i].get(), &s[i], &d[i]);
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}
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public:
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Renamer(sp<TYPE>* d, sp<TYPE> const* s) : d(d), s(s) { }
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virtual ~Renamer() { }
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};
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memmove(d, s, n*sizeof(sp<TYPE>));
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TYPE::renameRefs(n, Renamer(d, s));
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}
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template<typename TYPE> static inline
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void move_references(wp<TYPE>* d, wp<TYPE> const* s, size_t n) {
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class Renamer : public ReferenceRenamer {
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wp<TYPE>* d;
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wp<TYPE> const* s;
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virtual void operator()(size_t i) const {
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// The id are known to be the wp<>'s this pointer
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TYPE::renameRefId(d[i].get_refs(), &s[i], &d[i]);
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}
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public:
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Renamer(wp<TYPE>* d, wp<TYPE> const* s) : d(d), s(s) { }
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virtual ~Renamer() { }
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};
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memmove(d, s, n*sizeof(wp<TYPE>));
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TYPE::renameRefs(n, Renamer(d, s));
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}
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};
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// specialization for moving sp<> and wp<> types.
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// these are used by the [Sorted|Keyed]Vector<> implementations
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// sp<> and wp<> need to be handled specially, because they do not
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// have trivial copy operation in the general case (see RefBase.cpp
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// when DEBUG ops are enabled), but can be implemented very
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// efficiently in most cases.
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template<typename TYPE> inline
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void move_forward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) {
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ReferenceMover::move_references(d, s, n);
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}
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template<typename TYPE> inline
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void move_backward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) {
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ReferenceMover::move_references(d, s, n);
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}
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template<typename TYPE> inline
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void move_forward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) {
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ReferenceMover::move_references(d, s, n);
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}
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template<typename TYPE> inline
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void move_backward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) {
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ReferenceMover::move_references(d, s, n);
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}
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}; // namespace android
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// ---------------------------------------------------------------------------
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#endif // ANDROID_REF_BASE_H
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