f1a58f8f33
Bug: http://b/20666660
Change-Id: I0c738e9fed2defed48a9cf2d0a4f7b99c08dcf3d
(cherry picked from commit 6452a89aa8
)
53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
#ifndef _ADB_CLIENT_H_
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#define _ADB_CLIENT_H_
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#include "adb.h"
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#include <string>
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/* connect to adb, connect to the named service, and return
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** a valid fd for interacting with that service upon success
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** or a negative number on failure
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*/
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int adb_connect(const std::string& service, std::string* error);
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int _adb_connect(const std::string& service, std::string* error);
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/* connect to adb, connect to the named service, return 0 if
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** the connection succeeded AND the service returned OKAY
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*/
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int adb_command(const std::string& service, std::string* error);
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// Connects to the named adb service and fills 'result' with the response.
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// Returns true on success; returns false and fills 'error' on failure.
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bool adb_query(const std::string& service, std::string* result, std::string* error);
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/* Set the preferred transport to connect to.
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*/
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void adb_set_transport(transport_type type, const char* serial);
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/* Set TCP specifics of the transport to use
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*/
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void adb_set_tcp_specifics(int server_port);
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/* Set TCP Hostname of the transport to use
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*/
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void adb_set_tcp_name(const char* hostname);
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/* Return the console port of the currently connected emulator (if any)
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* of -1 if there is no emulator, and -2 if there is more than one.
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* assumes adb_set_transport() was alled previously...
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*/
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int adb_get_emulator_console_port(void);
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/* send commands to the current emulator instance. will fail if there
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* is zero, or more than one emulator connected (or if you use -s <serial>
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* with a <serial> that does not designate an emulator)
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*/
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int adb_send_emulator_command(int argc, const char** argv);
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// Reads a standard adb status response (OKAY|FAIL) and
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// returns true in the event of OKAY, false in the event of FAIL
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// or protocol error.
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bool adb_status(int fd, std::string* error);
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#endif
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