bac3474a82
I keep trying to clean things up and needing std::strings. Might as well just do this now. usb_linux_client.c is going to stay as C because GCC isn't smart enough to deal with the designated initializers it uses (though for some reason it is in C mode). The Darwin files are staying as C because I don't have a way to test that they build. The Windows files are staying as C because while I can actually build for them, it's slow and painful. Change-Id: I75367d29205a9049d34460032b3bb36384f43941
45 lines
1,015 B
C++
45 lines
1,015 B
C++
#include "sysdeps.h"
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#include "adb.h"
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#include "adb_client.h"
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#include <stdio.h>
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static int connect_to_console(void)
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{
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int fd, port;
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port = adb_get_emulator_console_port();
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if (port < 0) {
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if (port == -2)
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fprintf(stderr, "error: more than one emulator detected. use -s option\n");
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else
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fprintf(stderr, "error: no emulator detected\n");
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return -1;
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}
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fd = socket_loopback_client( port, SOCK_STREAM );
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if (fd < 0) {
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fprintf(stderr, "error: could not connect to TCP port %d\n", port);
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return -1;
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}
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return fd;
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}
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int adb_send_emulator_command(int argc, const char** argv)
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{
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int fd, nn;
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fd = connect_to_console();
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if (fd < 0)
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return 1;
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#define QUIT "quit\n"
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for (nn = 1; nn < argc; nn++) {
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adb_write( fd, argv[nn], strlen(argv[nn]) );
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adb_write( fd, (nn == argc-1) ? "\n" : " ", 1 );
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}
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adb_write( fd, QUIT, sizeof(QUIT)-1 );
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adb_close(fd);
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return 0;
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}
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