a9e2b99a7f
Emulator console now requires authentication; this means 'adb emu ...' commands silently fail because of it. This CL adds an 'auth <token>' command to each user command, making sure it won't be silently ignored. Bug: https://code.google.com/p/android/issues/detail?id=211233 Change-Id: Id9ca4999fd2e6393cc88278eaf444243e13c0ec0
91 lines
2.1 KiB
C++
91 lines
2.1 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _ADB_UTILS_H_
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#define _ADB_UTILS_H_
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#include <string>
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#include <android-base/macros.h>
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void close_stdin();
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bool getcwd(std::string* cwd);
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bool directory_exists(const std::string& path);
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// Like the regular basename and dirname, but thread-safe on all
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// platforms and capable of correctly handling exotic Windows paths.
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std::string adb_basename(const std::string& path);
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std::string adb_dirname(const std::string& path);
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// Return the user's home directory.
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// |check_env_first| - if true, on Windows check the ANDROID_SDK_HOME
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// environment variable before trying the WinAPI call (useful when looking for
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// the .android directory)
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std::string adb_get_homedir_path(bool check_env_first);
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bool mkdirs(const std::string& path);
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std::string escape_arg(const std::string& s);
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std::string dump_hex(const void* ptr, size_t byte_count);
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std::string perror_str(const char* msg);
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bool set_file_block_mode(int fd, bool block);
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extern int adb_close(int fd);
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// Helper to automatically close an FD when it goes out of scope.
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class ScopedFd {
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public:
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ScopedFd() {
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}
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~ScopedFd() {
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Reset();
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}
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void Reset(int fd = -1) {
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if (fd != fd_) {
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if (valid()) {
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adb_close(fd_);
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}
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fd_ = fd;
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}
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}
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int Release() {
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int temp = fd_;
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fd_ = -1;
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return temp;
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}
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bool valid() const {
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return fd_ >= 0;
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}
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int fd() const {
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return fd_;
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}
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private:
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int fd_ = -1;
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DISALLOW_COPY_AND_ASSIGN(ScopedFd);
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};
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#endif
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