6249b9009f
The essential idea here is that a handler thread only needs to hold a lock on the global node table while it is manipulating nodes. The actual I/O operation is then performed without holding any locks. By default, we use 2 threads but this can be configured on the command-line. Work is sheduled somewhat arbitrarily by the handler threads. Whichever thread happens to read() the next request first wins the right process it. This policy is very simple but potentially wastes threads when there isn't much work to be done. We can always improve this later if needed. Change-Id: Id27a27c2c9b40d4f8e35a6bef9dd84f0dfacf337 |
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Android.mk | ||
fuse.h | ||
sdcard.c |