platform_system_sepolicy/public/mediacodec.te

57 lines
2.2 KiB
Text
Raw Normal View History

# mediacodec - audio and video codecs live here
type mediacodec, domain;
type mediacodec_exec, exec_type, file_type;
typeattribute mediacodec mlstrustedsubject;
# TODO(b/36375899) attributize this domain appropriately as hal_omx
# and use macro hal_server_domain
get_prop(mediacodec, hwservicemanager_prop)
binder_use(mediacodec)
binder_call(mediacodec, binderservicedomain)
binder_call(mediacodec, appdomain)
binder_service(mediacodec)
# TODO(b/36604251): Remove this once OMX HAL stops using Binder
typeattribute mediacodec binder_in_vendor_violators;
add_service(mediacodec, mediacodec_service)
allow mediacodec mediametrics_service:service_manager find;
allow mediacodec surfaceflinger_service:service_manager find;
allow mediacodec gpu_device:chr_file rw_file_perms;
allow mediacodec video_device:chr_file rw_file_perms;
allow mediacodec video_device:dir search;
allow mediacodec ion_device:chr_file rw_file_perms;
Add sepolicy for gralloc-alloc HAL Allow SurfaceFlinger to call into IAllocator, and allow everyone to access IAllocator's fd. Specifically, hwbinder_use(...) for avc: denied { call } for scontext=u:r:hal_graphics_allocator:s0 tcontext=u:r:hwservicemanager:s0 tclass=binder permissive=1 avc: denied { transfer } for scontext=u:r:hal_graphics_allocator:s0 tcontext=u:r:hwservicemanager:s0 tclass=binder permissive=1 allow ... ion_device:chr_file r_file_perms for avc: denied { read } for name="ion" dev="tmpfs" ino=15014 scontext=u:r:hal_graphics_allocator:s0 tcontext=u:object_r:ion_device:s0 tclass=chr_file permissive=1 avc: denied { open } for path="/dev/ion" dev="tmpfs" ino=15014 scontext=u:r:hal_graphics_allocator:s0 tcontext=u:object_r:ion_device:s0 tclass=chr_file permissive=1 avc: denied { ioctl } for path="/dev/ion" dev="tmpfs" ino=15014 ioctlcmd=4900 scontext=u:r:hal_graphics_allocator:s0 tcontext=u:object_r:ion_device:s0 tclass=chr_file permissive=1 allow ... gpu_device:chr_file rw_file_perms; for avc: denied { read write } for name="kgsl-3d0" dev="tmpfs" ino=14956 scontext=u:r:hal_graphics_allocator:s0 tcontext=u:object_r:gpu_device:s0 tclass=chr_file permissive=1 avc: denied { open } for path="/dev/kgsl-3d0" dev="tmpfs" ino=14956 scontext=u:r:hal_graphics_allocator:s0 tcontext=u:object_r:gpu_device:s0 tclass=chr_file permissive=1 avc: denied { ioctl } for path="/dev/kgsl-3d0" dev="tmpfs" ino=14956 ioctlcmd=940 scontext=u:r:hal_graphics_allocator:s0 tcontext=u:object_r:gpu_device:s0 tclass=chr_file permissive=1 binder_call(surfaceflinger, ...) for avc: denied { call } for scontext=u:r:surfaceflinger:s0 tcontext=u:r:hal_graphics_allocator:s0 tclass=binder permissive=1 allow ... ...:fd use for avc: denied { use } for path="anon_inode:dmabuf" dev="anon_inodefs" ino=12794 scontext=u:r:surfaceflinger:s0 tcontext=u:r:hal_graphics_allocator:s0 tclass=fd permissive=1 Bug: 32021161 Test: make bootimage Change-Id: Ie7700142313407ac438c43dd1a85544dc4c67f13
2016-10-12 15:38:00 +02:00
allow mediacodec hal_graphics_allocator:fd use;
allow mediacodec hal_camera:fd use;
crash_dump_fallback(mediacodec)
hal_client_domain(mediacodec, hal_allocator)
# Recieve gralloc buffer FDs from bufferhubd. Note that mediacodec never
# directly connects to bufferhubd via PDX. Instead, a VR app acts as a bridge
# between those two: it talks to mediacodec via Binder and talks to bufferhubd
# via PDX. Thus, there is no need to use use_pdx macro.
allow mediacodec bufferhubd:fd use;
###
### neverallow rules
###
# mediacodec should never execute any executable without a
# domain transition
neverallow mediacodec { file_type fs_type }:file execute_no_trans;
# The goal of the mediaserver split is to place media processing code into
# restrictive sandboxes with limited responsibilities and thus limited
# permissions. Example: Audioserver is only responsible for controlling audio
# hardware and processing audio content. Cameraserver does the same for camera
# hardware/content. Etc.
#
# Media processing code is inherently risky and thus should have limited
# permissions and be isolated from the rest of the system and network.
# Lengthier explanation here:
# https://android-developers.googleblog.com/2016/05/hardening-media-stack.html
neverallow mediacodec domain:{ tcp_socket udp_socket rawip_socket } *;