type mediacodec, domain, mlstrustedsubject; type mediacodec_exec, exec_type, vendor_file_type, file_type; init_daemon_domain(mediacodec) # can route /dev/binder traffic to /dev/vndbinder vndbinder_use(mediacodec) hal_server_domain(mediacodec, hal_codec2) hal_server_domain(mediacodec, hal_omx) # mediacodec may use an input surface from a different Codec2 or OMX service hal_client_domain(mediacodec, hal_codec2) hal_client_domain(mediacodec, hal_omx) hal_client_domain(mediacodec, hal_allocator) hal_client_domain(mediacodec, hal_graphics_allocator) allow mediacodec gpu_device:chr_file rw_file_perms; allow mediacodec ion_device:chr_file rw_file_perms; allow mediacodec dmabuf_system_heap_device:chr_file r_file_perms; allow mediacodec video_device:chr_file rw_file_perms; allow mediacodec video_device:dir search; crash_dump_fallback(mediacodec) # get aac_drc_* properties get_prop(mediacodec, aac_drc_prop) # mediacodec should never execute any executable without a domain transition neverallow mediacodec { file_type fs_type }:file execute_no_trans; # Media processing code is inherently risky and thus should have limited # permissions and be isolated from the rest of the system and network. # Lengthier explanation here: # https://android-developers.googleblog.com/2016/05/hardening-media-stack.html neverallow mediacodec domain:{ udp_socket rawip_socket } *; neverallow mediacodec { domain userdebug_or_eng(`-su') }:tcp_socket *;