platform_system_sepolicy/public/bufferhubd.te
Nick Kralevich 5e37271df8 Introduce system_file_type
system_file_type is a new attribute used to identify files which exist
on the /system partition. It's useful for allow rules in init, which are
based off of a blacklist of writable files. Additionally, it's useful
for constructing neverallow rules to prevent regressions.

Additionally, add commented out tests which enforce that all files on
the /system partition have the system_file_type attribute. These tests
will be uncommented in a future change after all the device-specific
policies are cleaned up.

Test: Device boots and no obvious problems.
Change-Id: Id9bae6625f042594c8eba74ca712abb09702c1e5
2018-09-27 12:52:09 -07:00

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# bufferhubd
type bufferhubd, domain, mlstrustedsubject;
type bufferhubd_exec, system_file_type, exec_type, file_type;
hal_client_domain(bufferhubd, hal_graphics_allocator)
# TODO(b/112338294): remove these after migrate to Binder
pdx_server(bufferhubd, bufferhub_client)
pdx_client(bufferhubd, performance_client)
# Access the GPU.
allow bufferhubd gpu_device:chr_file rw_file_perms;
# Access /dev/ion
allow bufferhubd ion_device:chr_file r_file_perms;
# Receive sync fence FDs from hal_omx_server. Note that hal_omx_server never directly
# connects to bufferhubd via PDX. Instead, a VR app acts as a bridge between
# those two: it talks to hal_omx_server via Binder and talks to bufferhubd via PDX.
# Thus, there is no need to use pdx_client macro.
allow bufferhubd hal_omx_server:fd use;