04a85a1ba0
Ignore-AOSP-First: T finalization Bug: 225745567 Test: Build Change-Id: I49fb91c7a60fb1e871bdf3553d978bb16c476fd7 Merged-In: I49fb91c7a60fb1e871bdf3553d978bb16c476fd7
25 lines
868 B
Text
25 lines
868 B
Text
# bufferhubd
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type bufferhubd, domain, mlstrustedsubject;
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type bufferhubd_exec, system_file_type, exec_type, file_type;
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hal_client_domain(bufferhubd, hal_graphics_allocator)
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# TODO(b/112338294): remove these after migrate to Binder
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pdx_server(bufferhubd, bufferhub_client)
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pdx_client(bufferhubd, performance_client)
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# Access the GPU.
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allow bufferhubd gpu_device:chr_file rw_file_perms;
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# Access /dev/ion
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allow bufferhubd ion_device:chr_file r_file_perms;
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# Receive sync fence FDs from hal_omx_server. Note that hal_omx_server never directly
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# connects to bufferhubd via PDX. Instead, a VR app acts as a bridge between
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# those two: it talks to hal_omx_server via Binder and talks to bufferhubd via PDX.
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# Thus, there is no need to use pdx_client macro.
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allow bufferhubd hal_omx_server:fd use;
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# Codec2 is similar to OMX
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allow bufferhubd hal_codec2_server:fd use;
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